Player Matchup

Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SS99Zikon
Ne Zha
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 73L
1,449 Elo+
Solo
Anubis
Anubis
SkippyN01
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 24L
1,617 Elo+
Solo
Danzaburou
Danzaburou
THEANGRYTOFU
Danzaburou
Level 47
God Stats
6W - 8L
1,649 SR
Queue Stats
39W - 51L
1,312 Elo+
Solo
Janus
Janus
TyjamesH
Janus
Level 24
God Stats
2W - 2L
1,677 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 1
Team Averages
Level 42
1,565 SR
1,459 Elo+

VS

Team Averages
Level 83
1,466 SR
1,464 Elo+
Artemis
Artemis
FujiBudvarShop
Artemis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,448 Elo+
Party 2
Ymir
Ymir
Oscarrr
Ymir
Level 145
God Stats
14W - 22L
1,511 SR
Queue Stats
111W - 132L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
Pruhh
Ao Kuang
Level 126
God Stats
2W - 7L
1,373 SR
Queue Stats
71W - 66L
1,560 Elo+
Solo
Agni
Agni
nitacii
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,299 Elo+
Party 2
Nike
Nike
zeljoisladja
Nike
Level 88
God Stats
6W - 7L
1,447 SR
Queue Stats
213W - 220L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 7
5,448
1,090
2,676
1,547
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SS99Zikon
Ne Zha
10
2 / 0 / 9
5,330
1,066
5,166
3,783
1,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Anubis
SkippyN01
Anubis
12
5 / 0 / 7
6,033
1,207
6,555
3,795
1,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
THEANGRYTOFU
Danzaburou
11
3 / 0 / 5
6,019
1,204
2,793
2,493
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
TyjamesH
Janus
10
1 / 0 / 5
5,050
1,010
2,775
608
173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,447
889
3,393
4,785
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Oscarrr
Ymir
9
0 / 2 / 0
4,709
942
1,345
6,418
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Pruhh
Ao Kuang
10
0 / 3 / 0
5,096
1,019
1,687
5,910
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Agni
nitacii
Agni
8
0 / 4 / 0
4,362
872
1,809
4,595
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,236
847
240
819
185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
14
Kills
0
0
Deaths
14
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
7
6.5
L
0
4
0
0
L
Ymir
Oscarrr
Ymir
0
2
0
0
L
Ao Kuang
Pruhh
Ao Kuang
0
3
0
0
W
Ne Zha
SS99Zikon
Ne Zha
2
0
9
6.5
W
Anubis
SkippyN01
Anubis
5
0
7
8.5
W
Danzaburou
THEANGRYTOFU
Danzaburou
3
0
5
5.5
W
Janus
TyjamesH
Janus
1
0
5
3.5
L
Agni
nitacii
Agni
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
8,474
12,226
Taken
22,527
4,516
Mitigated
6,145
4,809
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,676
762
0
586
1,547
435
476
521
1,026
0
7,334
L
3,393
1,228
0
427
4,785
778
0
2,615
2,104
0
6,775
L
Ymir
Oscarrr
Ymir
1,345
0
0
439
6,418
2,300
0
2,214
4,098
1,501
0
L
Ao Kuang
Pruhh
Ao Kuang
1,687
535
0
1,040
5,910
1,988
0
1,328
4,543
14,607
0
W
Ne Zha
SS99Zikon
Ne Zha
5,166
1,648
0
1,613
3,783
1,576
262
1,889
1,863
0
9,190
W
Anubis
SkippyN01
Anubis
6,555
194
0
1,692
3,795
1,555
0
1,383
2,412
19,449
0
W
Danzaburou
THEANGRYTOFU
Danzaburou
2,793
1,624
0
918
2,493
777
0
837
1,656
0
19,459
W
Janus
TyjamesH
Janus
2,775
247
0
0
608
173
303
211
397
8,322
0
L
Agni
nitacii
Agni
1,809
87
0
420
4,595
894
0
2,882
1,650
6,448
0
L
240
0
0
0
819
185
0
291
528
0
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
22,850
102
Minions Killed
62
0
Camps Cleared
0
519,044
Distance Traveled
380,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,448
1,090
13
3
0
99,058
0
L
Artemis
4,447
889
11
2
0
90,523
0
L
Ymir
4,709
942
0
0
0
87,089
0
L
Ao Kuang
5,096
1,019
45
9
0
103,804
0
W
Ne Zha
5,330
1,066
9
2
0
103,371
0
W
Anubis
6,033
1,207
31
6
0
105,968
0
W
Danzaburou
6,019
1,204
36
7
0
111,607
0
W
Janus
5,050
1,010
13
3
0
99,040
0
L
Agni
4,362
872
5
1
0
92,453
0
L
Nike
4,236
847
1
0
0
7,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role