Player Matchup

Da Ji
Da Ji
Huntress-Aquila
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 153L
1,198 Elo+
Party 1
Discordia
Discordia
Jye_Carson
Discordia
Level 67
God Stats
0W - 3L
1,170 SR
Queue Stats
35W - 110L
1,183 Elo+
Party 1
Neith
Neith
Superwatts17
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 74L
1,257 Elo+
Party 1
Team Averages
Level 85
1,390 SR
1,213 Elo+

VS

Team Averages
Level 114
1,491 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BluuDreammmm
Bellona
Level 87
God Stats
6W - 6L
1,598 SR
Queue Stats
121W - 132L
1,403 Elo+
Party 2
Sol
Sol
BluuSniperWolf
Sol
Level 40
God Stats
23W - 38L
1,376 SR
Queue Stats
92W - 102L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,406
741
3,587
10,341
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
Jye_Carson
Discordia
14
1 / 6 / 3
7,924
792
6,790
8,849
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 6 / 1
7,336
734
3,572
8,754
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
7 / 2 / 10
9,741
974
11,020
9,568
3,419
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
BluuDreammmm
Bellona
15
7 / 2 / 10
10,021
1,002
6,921
9,680
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 0 / 13
9,721
972
5,494
4,824
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
10
6
W
Bellona
BluuDreammmm
Bellona
7
2
10
6
W
5
0
13
11.5
L
1
7
0
0.14
L
Discordia
Jye_Carson
Discordia
1
6
3
0.42
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,949
Damage
23,435
27,944
Taken
24,072
10,157
Mitigated
14,060
1,488
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,020
5,032
115
1,272
9,568
3,419
896
1,595
7,947
0
42,795
W
Bellona
BluuDreammmm
Bellona
6,921
1,667
0
2,719
9,680
8,954
799
2,593
7,074
0
25,091
W
5,494
1,219
0
2,630
4,824
1,687
2,010
2,635
2,189
20,665
2,371
L
3,587
684
0
507
10,341
4,556
0
1,761
8,349
0
17,523
L
Discordia
Jye_Carson
Discordia
6,790
334
77
266
8,849
2,752
0
1,845
6,750
27,200
0
L
3,572
1,271
0
638
8,754
2,849
0
1,717
6,861
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,666
Gold Earned
29,483
94
Minions Killed
125
0
Camps Cleared
0
449,239
Distance Traveled
551,986
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,741
974
57
6
0
171,470
0
W
Bellona
10,021
1,002
32
3
0
194,793
0
W
Sol
9,721
972
36
4
0
185,723
0
L
Da Ji
7,406
741
25
3
0
133,477
2
L
Discordia
7,924
792
41
4
0
156,600
0
L
Neith
7,336
734
28
3
0
159,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role