Player Matchup

Janus
Janus
Plyha
Janus
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
Rick174
Ao Kuang
Level 154
God Stats
4W - 3L
1,566 SR
Queue Stats
259W - 220L
1,495 Elo+
Solo
Chaac
Chaac
Roman01
Chaac
Level 102
God Stats
6W - 4L
1,787 SR
Queue Stats
511W - 539L
1,535 Elo+
Solo
Team Averages
Level 118
1,618 SR
1,480 Elo+

VS

Team Averages
Level 133
1,482 SR
1,488 Elo+
Danzaburou
Danzaburou
CalvoPrecavido
Danzaburou
Level 127
God Stats
0W - 1L
1,671 SR
Queue Stats
7W - 11L
1,487 Elo+
Solo
Susano
Susano
fuzoku
Susano
Level 145
God Stats
12W - 30L
1,307 SR
Queue Stats
586W - 633L
1,515 Elo+
Solo
Geb
Geb
xJockerSmoker0x
Geb
Level 128
God Stats
12W - 12L
1,468 SR
Queue Stats
897W - 907L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Plyha
Janus
17
5 / 5 / 3
11,537
824
9,103
9,909
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Rick174
Ao Kuang
15
0 / 3 / 9
10,436
745
12,879
15,093
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Roman01
Chaac
18
5 / 3 / 5
12,062
862
17,435
17,131
22,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CalvoPrecavido
Danzaburou
17
6 / 5 / 4
11,790
842
12,967
13,673
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
fuzoku
Susano
15
1 / 2 / 6
9,978
713
7,290
16,117
19,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 3 / 7
10,931
781
8,564
17,394
20,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
10
Kills
10
11
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CalvoPrecavido
Danzaburou
6
5
4
1.6
W
Janus
Plyha
Janus
5
5
3
1.3
W
Ao Kuang
Rick174
Ao Kuang
0
3
9
1.5
W
Chaac
Roman01
Chaac
5
3
5
2.5
L
Susano
fuzoku
Susano
1
2
6
2
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
28,821
42,133
Taken
47,184
39,512
Mitigated
45,533
11,136
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CalvoPrecavido
Danzaburou
12,967
4,855
0
2,746
13,673
5,848
126
6,878
6,500
0
46,815
W
Janus
Plyha
Janus
9,103
507
0
262
9,909
3,547
1,219
1,724
8,185
44,874
0
W
Ao Kuang
Rick174
Ao Kuang
12,879
4,243
0
3,391
15,093
13,099
695
3,435
11,658
28,865
1,146
W
Chaac
Roman01
Chaac
17,435
3,284
0
7,483
17,131
22,866
687
3,425
13,706
900
37,855
L
Susano
fuzoku
Susano
7,290
1,943
0
745
16,117
19,103
0
6,345
9,394
0
28,475
L
8,564
700
0
782
17,394
20,582
0
8,067
9,059
19,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
32,699
154
Minions Killed
146
0
Camps Cleared
0
762,726
Distance Traveled
690,947
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,790
842
74
5
0
195,267
0
W
Janus
11,537
824
76
5
0
229,179
0
W
Ao Kuang
10,436
745
35
3
0
257,759
0
W
Chaac
12,062
862
43
3
0
275,788
0
L
Susano
9,978
713
48
3
0
241,621
0
L
Geb
10,931
781
24
2
0
254,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role