Player Matchup

Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 152
God Stats
461W - 420L
1,514 SR
Queue Stats
461W - 423L
1,512 Elo+
Solo
Camazotz
Camazotz
ESMILLAMO
Camazotz
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 64L
1,597 Elo+
Solo
Jormungandr
Jormungandr
GoonTyphoon
Jormungandr
Level 124
God Stats
5W - 8L
1,589 SR
Queue Stats
82W - 67L
1,557 Elo+
Party 1
Medusa
Medusa
IItamirII
Medusa
Level 148
God Stats
61W - 53L
1,529 SR
Queue Stats
346W - 338L
1,568 Elo+
Solo
Fenrir
Fenrir
TemtationDulux
Fenrir
Level 127
God Stats
9W - 6L
1,614 SR
Queue Stats
83W - 61L
1,569 Elo+
Party 1
Team Averages
Level 134
1,549 SR
1,561 Elo+

VS

Team Averages
Level 150
1,353 SR
1,530 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlueKnight129
Ymir
Level 220
God Stats
2W - 7L
1,346 SR
Queue Stats
1,370W - 1,356L
1,515 Elo+
Solo
Kali
Kali
DartsnDabs
Kali
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,516 Elo+
Solo
Osiris
Osiris
DrTacoCat17
Osiris
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
98W - 109L
1,453 Elo+
Solo
Eset
Eset
PrinceDeku
Eset
Level 136
God Stats
1W - 0L
1,133 SR
Queue Stats
42W - 26L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CELICA-GT-_-
Ah Puch
13
0 / 5 / 0
6,960
535
4,585
8,560
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
ESMILLAMO
Camazotz
12
0 / 1 / 0
6,594
507
6,169
11,548
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
GoonTyphoon
Jormungandr
12
2 / 1 / 4
6,956
535
8,225
11,421
7,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
IItamirII
Medusa
12
0 / 2 / 2
6,339
488
3,506
7,138
1,946
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 4 / 2
7,160
551
4,723
12,741
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 2 / 0
7,143
549
8,529
5,719
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 1 / 3
7,637
587
2,078
11,072
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 4
8,159
628
8,667
14,143
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Osiris
13
1 / 0 / 1
7,972
613
6,008
8,237
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 1 / 1
7,976
614
8,976
6,358
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
13
13
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
0
1
W
1
1
3
2.5
L
Ah Puch
CELICA-GT-_-
Ah Puch
0
5
0
0
W
5
3
4
2.33
W
Osiris
1
0
1
1.5
L
Camazotz
ESMILLAMO
Camazotz
0
1
0
0
L
Jormungandr
GoonTyphoon
Jormungandr
2
1
4
4
L
Medusa
IItamirII
Medusa
0
2
2
0.5
W
4
1
1
4.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,208
Damage
34,258
51,408
Taken
45,529
22,364
Mitigated
27,776
15,607
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,529
2,595
0
637
5,719
2,120
0
1,519
4,200
0
60,681
W
2,078
369
0
3,820
11,072
8,926
443
5,060
6,012
35,744
1,712
L
Ah Puch
CELICA-GT-_-
Ah Puch
4,585
299
0
2,470
8,560
2,395
470
4,173
4,143
62,886
0
W
8,667
3,897
0
5,384
14,143
6,198
19
2,662
11,325
0
53,627
W
Osiris
6,008
1,731
0
3,831
8,237
8,264
153
0
7,729
0
49,287
L
Camazotz
ESMILLAMO
Camazotz
6,169
1,568
0
5,445
11,548
4,756
0
773
10,727
0
46,237
L
Jormungandr
GoonTyphoon
Jormungandr
8,225
2,215
0
3,759
11,421
7,091
0
2,636
8,639
39,265
1,928
L
Medusa
IItamirII
Medusa
3,506
1,341
0
2,687
7,138
1,946
0
553
6,585
0
42,431
W
8,976
569
209
809
6,358
2,268
0
3,312
3,046
61,693
504
L
4,723
1,542
0
1,246
12,741
6,176
25
2,141
10,356
0
44,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
38,887
435
Minions Killed
442
0
Camps Cleared
0
1,324,575
Distance Traveled
1,318,417
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,143
549
96
7
0
240,517
2
W
Ymir
7,637
587
53
4
0
255,110
0
L
Ah Puch
6,960
535
131
10
0
245,979
0
W
Kali
8,159
628
86
7
0
298,244
0
W
Osiris
7,972
613
86
7
0
225,452
0
L
Camazotz
6,594
507
87
7
0
266,712
2
L
Jormungandr
6,956
535
71
5
0
257,517
2
L
Medusa
6,339
488
72
6
0
245,444
0
W
Eset
7,976
614
121
9
0
299,094
1
L
Fenrir
7,160
551
74
6
0
308,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role