Player Matchup

Agni
Agni
I十方I
Agni
Level 159
God Stats
83W - 69L
1,682 SR
Queue Stats
312W - 307L
1,528 Elo+
Solo
Athena
Athena
London2862
Athena
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Chaac
Chaac
PriXxOr22
Chaac
Level 123
God Stats
2W - 1L
1,516 SR
Queue Stats
117W - 106L
1,576 Elo+
Party 1
Maman Brigitte
Maman Brigitte
currobasila
Maman Brigitte
Level 163
God Stats
1W - 2L
1,191 SR
Queue Stats
97W - 96L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
jdsdoce
Danzaburou
Level 120
God Stats
2W - 1L
1,762 SR
Queue Stats
71W - 74L
1,568 Elo+
Party 1
Team Averages
Level 134
1,530 SR
1,549 Elo+

VS

Team Averages
Level 108
1,638 SR
1,517 Elo+
Pele
Pele
GoingParabolic
Pele
Level 156
God Stats
2W - 2L
1,740 SR
Queue Stats
215W - 180L
1,574 Elo+
Solo
Tiamat
Tiamat
Ikonics110
Tiamat
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,495 Elo+
Solo
Bacchus
Bacchus
IzgorSage
Bacchus
Level 40
God Stats
4W - 1L
1,899 SR
Queue Stats
71W - 89L
1,429 Elo+
Solo
Horus
Horus
Unicorn nV
Horus
Level 86
God Stats
1W - 3L
1,533 SR
Queue Stats
223W - 278L
1,539 Elo+
Solo
Apollo
Apollo
Utiradien127
Apollo
Level 154
God Stats
16W - 15L
1,517 SR
Queue Stats
219W - 220L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
4 / 1 / 3
6,677
607
6,443
5,149
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
London2862
Athena
8
1 / 0 / 2
5,525
502
3,207
8,250
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
PriXxOr22
Chaac
12
2 / 0 / 0
7,261
660
4,725
6,595
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
currobasila
Maman Brigitte
10
1 / 1 / 3
5,525
502
5,076
8,490
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jdsdoce
Danzaburou
11
1 / 1 / 1
6,331
576
4,933
5,888
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
5,779
525
4,668
11,520
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Ikonics110
Tiamat
9
0 / 4 / 0
4,880
444
3,993
6,388
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IzgorSage
Bacchus
8
0 / 1 / 2
5,379
489
3,976
7,532
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
11
0 / 1 / 0
5,412
492
3,832
8,868
4,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
11
1 / 0 / 1
5,870
534
2,643
4,275
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Tiamat
Ikonics110
Tiamat
0
4
0
0
L
Bacchus
IzgorSage
Bacchus
0
1
2
1
W
Agni
4
1
3
5.5
W
Athena
London2862
Athena
1
0
2
2
W
Chaac
PriXxOr22
Chaac
2
0
0
2
L
Horus
0
1
0
0
L
Apollo
1
0
1
1.5
W
Maman Brigitte
currobasila
Maman Brigitte
1
1
3
2.5
W
Danzaburou
jdsdoce
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,384
Damage
19,112
34,372
Taken
38,583
14,741
Mitigated
18,386
12,791
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,668
1,491
0
1,853
11,520
3,721
0
5,685
5,499
0
51,990
L
Tiamat
Ikonics110
Tiamat
3,993
281
0
1,584
6,388
2,496
0
4,236
1,802
18,845
701
L
Bacchus
IzgorSage
Bacchus
3,976
640
0
3,650
7,532
6,298
0
2,961
4,441
13,112
0
W
Agni
6,443
715
0
1,933
5,149
1,248
0
1,346
3,575
37,289
0
W
Athena
London2862
Athena
3,207
1,407
0
1,939
8,250
6,140
0
2,724
5,272
16,207
255
W
Chaac
PriXxOr22
Chaac
4,725
463
0
2,215
6,595
3,430
0
0
6,234
0
53,746
L
Horus
3,832
1,407
0
2,136
8,868
4,505
0
56
8,812
0
34,815
L
Apollo
2,643
1,307
0
2,469
4,275
1,366
0
798
3,477
0
47,803
W
Maman Brigitte
currobasila
Maman Brigitte
5,076
372
0
4,474
8,490
2,198
0
1,852
6,368
34,501
0
W
Danzaburou
jdsdoce
Danzaburou
4,933
1,809
0
2,230
5,888
1,725
532
1,599
4,249
0
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
27,320
350
Minions Killed
316
0
Camps Cleared
0
1,159,314
Distance Traveled
1,118,787
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,779
525
83
8
0
261,943
1
L
Tiamat
4,880
444
58
5
0
217,234
2
L
Bacchus
5,379
489
13
1
0
241,329
7
W
Agni
6,677
607
75
7
0
229,690
7
W
Athena
5,525
502
24
2
0
261,940
2
W
Chaac
7,261
660
98
9
0
193,145
2
L
Horus
5,412
492
64
6
0
184,733
0
L
Apollo
5,870
534
98
9
0
213,548
0
W
Maman Brigitte
5,525
502
66
6
0
262,659
0
W
Danzaburou
6,331
576
87
8
0
211,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role