Player Matchup

Charybdis
Charybdis
I Le J I
Charybdis
Level 159
God Stats
7W - 13L
1,263 SR
Queue Stats
822W - 860L
1,497 Elo+
Party 1
Ravana
Ravana
PyroDovaking
Ravana
Level 148
God Stats
4W - 3L
1,372 SR
Queue Stats
1,030W - 1,017L
1,507 Elo+
Party 1
Terra
Terra
Treize3377
Terra
Level 144
God Stats
3W - 3L
1,706 SR
Queue Stats
107W - 101L
1,544 Elo+
Party 1
Tiamat
Tiamat
XBG Extreme
Tiamat
Level 157
God Stats
1W - 2L
1,232 SR
Queue Stats
68W - 65L
1,509 Elo+
Party 1
Bacchus
Bacchus
staff78610
Bacchus
Level 105
God Stats
3W - 6L
1,248 SR
Queue Stats
186W - 182L
1,481 Elo+
Party 1
Team Averages
Level 143
1,364 SR
1,508 Elo+

VS

Team Averages
Level 128
1,367 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kabrass
Ix Chel
Level 21
God Stats
0W - 3L
1,156 SR
Queue Stats
17W - 18L
1,534 Elo+
Solo
Agni
Agni
Sigalthc
Agni
Level 124
God Stats
0W - 3L
1,180 SR
Queue Stats
123W - 138L
1,475 Elo+
Solo
Chernobog
Chernobog
Tarnis
Chernobog
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I Le J I
Charybdis
13
5 / 2 / 8
7,722
1,103
7,894
8,048
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
12
4 / 1 / 5
7,291
1,042
4,465
11,598
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
13
0 / 1 / 10
7,337
1,048
3,153
10,713
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
13
3 / 1 / 8
7,397
1,057
5,294
8,603
7,000
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
staff78610
Bacchus
13
1 / 2 / 8
7,414
1,059
3,454
10,120
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 2
6,669
953
14,797
5,757
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
13
2 / 1 / 3
6,493
928
5,761
6,138
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
Kabrass
Ix Chel
5
0 / 1 / 0
4,936
705
494
874
157
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
10
1 / 5 / 4
5,937
848
6,994
6,506
2,245
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Tarnis
Chernobog
12
1 / 5 / 4
6,251
893
5,982
7,137
2,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
13
Kills
7
7
Deaths
13
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
2
4
L
Nemesis
 
Nemesis
2
1
3
3.5
W
Charybdis
I Le J I
Charybdis
5
2
8
4.5
L
Ix Chel
Kabrass
Ix Chel
0
1
0
0
W
Ravana
4
1
5
6.5
L
Agni
1
5
4
0.6
L
Chernobog
Tarnis
Chernobog
1
5
4
0.6
W
Terra
0
1
10
5
W
Tiamat
3
1
8
7
W
Bacchus
staff78610
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,260
Damage
34,028
49,082
Taken
26,412
35,155
Mitigated
12,068
24,114
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,797
3,194
0
1,454
5,757
2,135
0
2,019
3,557
0
24,362
L
Nemesis
 
Nemesis
5,761
361
785
3,306
6,138
4,656
0
2,473
3,547
202
8,980
W
Charybdis
I Le J I
Charybdis
7,894
3,298
380
1,882
8,048
3,166
741
1,672
6,339
0
23,150
L
Ix Chel
Kabrass
Ix Chel
494
0
0
0
874
157
0
152
718
496
0
W
Ravana
4,465
588
321
969
11,598
5,720
114
1,528
9,900
8
9,778
L
Agni
6,994
179
267
844
6,506
2,245
0
3,119
3,183
13,234
0
L
Chernobog
Tarnis
Chernobog
5,982
2,049
0
111
7,137
2,875
0
3,523
3,498
0
13,530
W
Terra
3,153
73
10,535
5,807
10,713
6,879
166
1,086
9,553
8,459
0
W
Tiamat
5,294
69
1,807
1,614
8,603
7,000
118
1,213
7,139
14,713
0
W
Bacchus
staff78610
Bacchus
3,454
61
0
799
10,120
12,390
96
2,191
7,827
4,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,161
Gold Earned
30,286
87
Minions Killed
63
0
Camps Cleared
0
717,886
Distance Traveled
573,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,669
953
26
4
0
160,566
0
L
Nemesis
6,493
928
5
1
0
137,669
0
W
Charybdis
7,722
1,103
32
5
0
133,083
0
L
Ix Chel
4,936
705
1
0
0
20,700
0
W
Ravana
7,291
1,042
17
2
0
140,048
0
L
Agni
5,937
848
17
2
0
121,114
0
L
Chernobog
6,251
893
14
2
0
133,072
0
W
Terra
7,337
1,048
10
1
0
136,071
0
W
Tiamat
7,397
1,057
25
4
0
155,186
0
W
Bacchus
7,414
1,059
3
0
0
153,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role