Player Matchup

Anubis
Anubis
CactusMaker
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 2
Ratatoskr
Ratatoskr
ChrisShiny-Games
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,282 Elo+
Solo
Skadi
Skadi
benjiweeds62910
Skadi
Level 122
God Stats
36W - 30L
1,529 SR
Queue Stats
925W - 944L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
mfatihbah
Kumbhakarna
Level 61
God Stats
5W - 2L
1,665 SR
Queue Stats
41W - 46L
1,482 Elo+
Solo
Guan Yu
Guan Yu
tytuskox
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 66
1,539 SR
1,402 Elo+

VS

Team Averages
Level 73
1,446 SR
1,436 Elo+
Surtr
Surtr
BoiledRice
Surtr
Level 45
God Stats
5W - 7L
1,373 SR
Queue Stats
81W - 69L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
NasalPayment
Baron Samedi
Level 85
God Stats
11W - 7L
1,470 SR
Queue Stats
85W - 73L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
PEBL
Jing Wei
Level 43
God Stats
2W - 0L
1,493 SR
Queue Stats
43W - 44L
1,358 Elo+
Solo
Ra
Ra
ThanisHD
Ra
Level 67
God Stats
2W - 4L
1,289 SR
Queue Stats
225W - 236L
1,427 Elo+
Solo
Poseidon
Poseidon
hansaa
Poseidon
Level 127
God Stats
42W - 31L
1,602 SR
Queue Stats
190W - 176L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 4 / 0
6,748
482
3,630
10,068
3,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ratatoskr
14
1 / 2 / 0
7,376
527
4,760
13,810
5,075
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 2 / 1
6,421
459
3,569
7,261
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
mfatihbah
Kumbhakarna
8
0 / 8 / 1
5,936
424
3,870
16,688
9,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
tytuskox
Guan Yu
9
0 / 8 / 1
6,003
429
1,262
8,740
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
7 / 1 / 1
8,899
636
9,555
9,037
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
NasalPayment
Baron Samedi
13
2 / 0 / 6
8,262
590
6,118
8,124
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
PEBL
Jing Wei
13
4 / 0 / 7
7,779
556
7,897
8,529
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 3
9,180
656
5,503
3,017
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
hansaa
Poseidon
16
8 / 1 / 5
9,145
653
13,181
9,394
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
24
24
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
7
1
1
7.5
L
Anubis
1
4
0
0.25
L
Ratatoskr
1
2
0
0.5
W
Baron Samedi
NasalPayment
Baron Samedi
2
0
6
5
W
Jing Wei
PEBL
Jing Wei
4
0
7
7.5
W
3
0
3
4.5
L
0
2
1
0.25
W
Poseidon
hansaa
Poseidon
8
1
5
10.5
L
Kumbhakarna
mfatihbah
Kumbhakarna
0
8
1
0.06
L
Guan Yu
tytuskox
Guan Yu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
42,254
56,567
Taken
38,101
24,120
Mitigated
18,446
10,003
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,555
3,840
0
2,559
9,037
6,330
1,991
720
8,317
1,951
55,949
L
Anubis
3,630
52
0
3,334
10,068
3,692
0
5,210
4,469
38,089
0
L
Ratatoskr
4,760
902
0
2,965
13,810
5,075
0
5,514
8,016
0
55,930
W
Baron Samedi
NasalPayment
Baron Samedi
6,118
1,005
2,852
4,317
8,124
4,814
177
2,687
5,437
23,397
2,832
W
Jing Wei
PEBL
Jing Wei
7,897
6,422
0
2,816
8,529
2,903
720
1,508
7,021
0
45,371
W
5,503
258
468
1,840
3,017
989
1,845
856
2,161
60,284
1,608
L
3,569
765
0
1,554
7,261
2,159
0
5,282
1,951
0
44,010
W
Poseidon
hansaa
Poseidon
13,181
3,231
0
3,011
9,394
3,410
330
1,729
7,665
93,790
1,990
L
Kumbhakarna
mfatihbah
Kumbhakarna
3,870
286
0
1,402
16,688
9,566
0
7,683
8,893
15,813
0
L
Guan Yu
tytuskox
Guan Yu
1,262
375
80
668
8,740
3,628
0
543
7,676
0
15,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
43,265
304
Minions Killed
480
0
Camps Cleared
0
1,360,632
Distance Traveled
1,408,153
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,899
636
81
6
0
231,966
1
L
Anubis
6,748
482
73
5
0
253,422
0
L
Ratatoskr
7,376
527
105
8
0
329,854
0
W
Baron Samedi
8,262
590
31
2
0
256,291
0
W
Jing Wei
7,779
556
83
6
0
289,949
4
W
Ra
9,180
656
131
9
0
301,247
3
L
Skadi
6,421
459
82
6
0
276,349
1
W
Poseidon
9,145
653
154
11
0
328,700
3
L
Kumbhakarna
5,936
424
14
1
0
295,312
0
L
Guan Yu
6,003
429
30
2
0
205,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role