Player Matchup

Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Craftvic11
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,383 Elo+
Solo
Cernunnos
Cernunnos
acm1forever
Cernunnos
Level 126
God Stats
1W - 2L
1,299 SR
Queue Stats
80W - 73L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
deryurbre
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,404 Elo+
Solo
Ganesha
Ganesha
nerd_bros64
Ganesha
Level 119
God Stats
9W - 9L
1,537 SR
Queue Stats
126W - 128L
1,497 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,454 Elo+

VS

Team Averages
Level 137
1,500 SR
1,446 Elo+
Ganesha
Ganesha
Ethoie
Ganesha
Level 145
God Stats
3W - 1L
1,730 SR
Queue Stats
350W - 334L
1,467 Elo+
Solo
Mercury
Mercury
Immortalsoul999
Mercury
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 21L
1,541 Elo+
Party 2
Sol
Sol
NiNjASsTRikER
Sol
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 2
Discordia
Discordia
QUyRK
Discordia
Level 108
God Stats
10W - 8L
1,620 SR
Queue Stats
213W - 244L
1,451 Elo+
Party 3
Nike
Nike
SniperTony92
Nike
Level 154
God Stats
1W - 1L
1,151 SR
Queue Stats
52W - 62L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 2 / 0
8,386
559
7,512
11,921
8,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
Craftvic11
Fenrir
11
1 / 2 / 2
6,354
424
4,189
9,341
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
acm1forever
Cernunnos
12
5 / 4 / 1
7,557
504
10,073
10,515
3,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
deryurbre
Kukulkan
11
0 / 5 / 1
6,438
429
3,409
7,378
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
nerd_bros64
Ganesha
11
1 / 4 / 6
7,633
509
2,907
11,497
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ethoie
Ganesha
12
1 / 1 / 8
8,032
535
5,482
11,500
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 1 / 2
9,157
610
8,863
9,309
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 4 / 2
9,106
607
8,682
9,421
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Discordia
QUyRK
Discordia
14
3 / 1 / 1
8,383
559
5,157
4,803
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
1 / 4 / 1
7,213
481
5,582
10,593
7,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
17
17
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
0
2
L
Fenrir
Craftvic11
Fenrir
1
2
2
1
W
Ganesha
Ethoie
Ganesha
1
1
8
5
W
9
1
2
10
W
3
4
2
1
W
Discordia
QUyRK
Discordia
3
1
1
3.5
W
1
4
1
0.38
L
Cernunnos
acm1forever
Cernunnos
5
4
1
1.38
L
Kukulkan
deryurbre
Kukulkan
0
5
1
0.1
L
Ganesha
nerd_bros64
Ganesha
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
33,766
50,652
Taken
45,626
26,611
Mitigated
24,616
11,061
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,512
1,246
0
2,651
11,921
8,551
0
3,591
8,330
0
56,573
L
Fenrir
Craftvic11
Fenrir
4,189
560
0
1,494
9,341
3,860
0
850
8,491
0
38,554
W
Ganesha
Ethoie
Ganesha
5,482
779
0
2,513
11,500
9,752
89
1,684
9,780
18,431
1,814
W
8,863
5,499
0
420
9,309
3,456
0
1,261
8,004
0
82,735
W
8,682
4,301
0
3,880
9,421
2,950
576
682
8,739
72,392
525
W
Discordia
QUyRK
Discordia
5,157
0
0
213
4,803
1,365
0
2,207
2,326
61,470
1,036
W
5,582
459
0
567
10,593
7,093
0
464
10,129
0
38,439
L
Cernunnos
acm1forever
Cernunnos
10,073
4,380
0
3,550
10,515
3,531
786
6,596
3,919
0
47,508
L
Kukulkan
deryurbre
Kukulkan
3,409
224
0
1,520
7,378
2,230
0
2,178
5,200
35,197
1,516
L
Ganesha
nerd_bros64
Ganesha
2,907
635
0
1,846
11,497
8,439
286
5,534
5,963
18,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
41,891
357
Minions Killed
450
0
Camps Cleared
0
1,339,576
Distance Traveled
1,545,625
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,386
559
118
8
0
255,625
0
L
Fenrir
6,354
424
56
4
0
311,554
2
W
Ganesha
8,032
535
9
1
0
293,864
5
W
Mercury
9,157
610
109
7
0
363,657
1
W
Sol
9,106
607
144
10
0
280,545
0
W
Discordia
8,383
559
123
8
0
307,330
0
W
Nike
7,213
481
65
4
0
300,229
0
L
Cernunnos
7,557
504
90
6
0
260,472
3
L
Kukulkan
6,438
429
83
6
0
230,468
2
L
Ganesha
7,633
509
10
1
0
281,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role