Player Matchup

Heimdallr
Heimdallr
Bako8ty
Heimdallr
Level 47
God Stats
0W - 2L
1,308 SR
Queue Stats
58W - 67L
1,360 Elo+
Party 2
Thor
Thor
Killerboh187
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,445 Elo+
Solo
Hun Batz
Hun Batz
Slyder59420
Hun Batz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,510 Elo+
Solo
Hera
Hera
TOYshoP
Hera
Level 25
God Stats
1W - 1L
1,281 SR
Queue Stats
44W - 56L
1,368 Elo+
Party 2
Pele
Pele
中条居士
Pele
Level 103
God Stats
3W - 5L
1,575 SR
Queue Stats
595W - 634L
1,508 Elo+
Solo
Team Averages
Level 60
1,433 SR
1,438 Elo+

VS

Team Averages
Level 91
1,425 SR
1,395 Elo+
Xbalanque
Xbalanque
Ghinna37
Xbalanque
Level 77
God Stats
4W - 3L
1,517 SR
Queue Stats
314W - 345L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Kodama07
Danzaburou
Level 29
God Stats
4W - 1L
1,628 SR
Queue Stats
44W - 88L
1,269 Elo+
Party 1
Ares
Ares
Pupilli_05
Ares
Level 28
God Stats
7W - 5L
1,472 SR
Queue Stats
280W - 285L
1,464 Elo+
Solo
Lancelot
Lancelot
kaniar-_-412
Lancelot
Level 152
God Stats
2W - 0L
1,296 SR
Queue Stats
210W - 245L
1,363 Elo+
Solo
Khepri
Khepri
nOeLuxii
Khepri
Level 168
God Stats
2W - 2L
1,214 SR
Queue Stats
145W - 134L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bako8ty
Heimdallr
14
2 / 7 / 5
8,141
814
7,436
9,241
3,417
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 8 / 4
6,802
680
5,970
10,248
3,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Slyder59420
Hun Batz
14
5 / 8 / 4
8,284
828
8,665
11,302
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
TOYshoP
Hera
14
4 / 5 / 6
8,557
856
7,885
6,940
2,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 10
7,828
783
7,985
8,116
3,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ghinna37
Xbalanque
16
6 / 3 / 19
9,431
943
13,463
8,988
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
Kodama07
Danzaburou
15
4 / 2 / 8
9,211
921
3,471
6,415
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 3 / 14
9,007
901
8,376
10,887
9,780
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
kaniar-_-412
Lancelot
15
10 / 5 / 14
9,844
984
7,582
13,019
10,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
nOeLuxii
Khepri
15
4 / 3 / 17
9,396
940
8,045
11,579
13,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
14
Kills
31
31
Deaths
16
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bako8ty
Heimdallr
2
7
5
0.64
W
Xbalanque
Ghinna37
Xbalanque
6
3
19
5.17
L
1
8
4
0.38
W
Danzaburou
Kodama07
Danzaburou
4
2
8
4
W
7
3
14
4.67
L
Hun Batz
Slyder59420
Hun Batz
5
8
4
0.88
L
Hera
TOYshoP
Hera
4
5
6
1.4
W
Lancelot
kaniar-_-412
Lancelot
10
5
14
3.4
W
Khepri
nOeLuxii
Khepri
4
3
17
4.17
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,941
Damage
40,937
45,847
Taken
50,888
17,769
Mitigated
40,040
5,262
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bako8ty
Heimdallr
7,436
3,432
0
0
9,241
3,417
0
1,862
7,379
0
17,499
W
Xbalanque
Ghinna37
Xbalanque
13,463
7,354
2,215
2,988
8,988
3,641
3,378
793
8,195
0
28,111
L
5,970
1,077
395
625
10,248
3,498
0
2,686
7,562
0
11,739
W
Danzaburou
Kodama07
Danzaburou
3,471
265
110
1,804
6,415
2,669
1,603
858
5,557
0
15,269
W
8,376
242
1,385
1,875
10,887
9,780
0
1,020
9,867
10,066
278
L
Hun Batz
Slyder59420
Hun Batz
8,665
2,802
343
566
11,302
5,505
0
4,858
6,444
0
11,866
L
Hera
TOYshoP
Hera
7,885
1,413
110
378
6,940
2,300
0
3,567
3,373
15,137
547
W
Lancelot
kaniar-_-412
Lancelot
7,582
1,135
289
1,766
13,019
10,811
0
2,823
10,196
247
19,863
W
Khepri
nOeLuxii
Khepri
8,045
227
334
1,019
11,579
13,139
235
1,992
9,587
14,736
1,358
L
7,985
583
284
2,561
8,116
3,049
0
2,914
5,202
0
15,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
46,889
78
Minions Killed
99
0
Camps Cleared
0
873,085
Distance Traveled
1,011,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,141
814
27
3
0
153,760
0
W
Xbalanque
9,431
943
26
3
0
184,945
0
L
Thor
6,802
680
17
2
0
154,653
0
W
Danzaburou
9,211
921
31
3
0
182,001
0
W
Ares
9,007
901
1
0
0
208,634
0
L
Hun Batz
8,284
828
3
0
0
181,601
0
L
Hera
8,557
856
18
2
0
180,858
0
W
Lancelot
9,844
984
28
3
0
209,553
0
W
Khepri
9,396
940
13
1
0
225,956
0
L
Pele
7,828
783
13
1
0
202,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role