Player Matchup

Arachne
Arachne
Jpop3001
Arachne
Level 120
God Stats
4W - 5L
1,616 SR
Queue Stats
80W - 70L
1,525 Elo+
Solo
Yemoja
Yemoja
Qasui
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 165L
1,530 Elo+
Party 1
Apollo
Apollo
Sy1ex
Apollo
Level 122
God Stats
1W - 6L
1,282 SR
Queue Stats
459W - 436L
1,503 Elo+
Party 1
Anubis
Anubis
TheBoyWonder758
Anubis
Level 157
God Stats
9W - 5L
1,650 SR
Queue Stats
365W - 356L
1,522 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 124
God Stats
309W - 243L
1,554 SR
Queue Stats
354W - 315L
1,517 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,519 Elo+

VS

Team Averages
Level 149
1,593 SR
1,562 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DXHHH101
Arachne
Level 157
God Stats
66W - 39L
1,666 SR
Queue Stats
115W - 77L
1,580 Elo+
Solo
Medusa
Medusa
Saint_Nissen
Medusa
Level 157
God Stats
3W - 1L
1,597 SR
Queue Stats
20W - 11L
1,675 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yuh Lucifer
Kumbhakarna
Level 156
God Stats
41W - 37L
1,585 SR
Queue Stats
336W - 306L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
frizzolio
Morgan Le Fay
Level 153
God Stats
65W - 46L
1,617 SR
Queue Stats
477W - 425L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jpop3001
Arachne
10
3 / 2 / 4
5,786
579
3,726
8,727
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yemoja
Qasui
Yemoja
9
1 / 1 / 6
5,536
554
3,226
7,842
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
Sy1ex
Apollo
9
2 / 2 / 1
5,304
530
4,869
6,735
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 5 / 1
5,179
518
3,834
7,899
3,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 4 / 1
5,631
563
4,583
7,552
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 1 / 3
6,473
647
4,841
3,631
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
DXHHH101
Arachne
11
5 / 1 / 1
6,608
661
7,316
7,328
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
10
0 / 2 / 1
5,246
525
3,763
6,299
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kumbhakarna
Yuh Lucifer
Kumbhakarna
8
1 / 3 / 3
4,860
486
5,156
9,259
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
frizzolio
Morgan Le Fay
10
4 / 2 / 4
5,933
593
7,354
7,358
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
14
14
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
3
5.5
W
Arachne
DXHHH101
Arachne
5
1
1
5.5
L
Arachne
Jpop3001
Arachne
3
2
4
2.5
L
Yemoja
Qasui
Yemoja
1
1
6
4
W
Medusa
0
2
1
0.25
L
Apollo
Sy1ex
Apollo
2
2
1
1.25
L
2
5
1
0.5
W
Kumbhakarna
Yuh Lucifer
Kumbhakarna
1
3
3
0.83
W
Morgan Le Fay
frizzolio
Morgan Le Fay
4
2
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
28,430
38,755
Taken
33,875
17,303
Mitigated
11,135
12,481
Healing
10,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,841
124
0
250
3,631
960
0
1,364
2,267
46,372
0
W
Arachne
DXHHH101
Arachne
7,316
5,527
0
3,362
7,328
2,021
0
3,604
3,150
0
33,859
L
Arachne
Jpop3001
Arachne
3,726
1,807
0
4,278
8,727
2,724
0
4,910
3,749
0
30,978
L
Yemoja
Qasui
Yemoja
3,226
1,055
1,213
1,077
7,842
5,069
0
2,800
4,783
13,129
0
W
Medusa
3,763
1,364
0
1,770
6,299
1,691
0
1,649
4,650
0
41,507
L
Apollo
Sy1ex
Apollo
4,869
3,281
0
1,882
6,735
1,981
0
3,568
2,924
0
36,610
L
3,834
11
0
2,422
7,899
3,008
0
3,871
3,969
25,596
390
W
Kumbhakarna
Yuh Lucifer
Kumbhakarna
5,156
753
0
2,342
9,259
4,373
0
2,311
6,948
15,472
2,812
W
Morgan Le Fay
frizzolio
Morgan Le Fay
7,354
637
0
3,262
7,358
2,090
0
2,032
5,282
36,126
0
L
4,583
549
0
1,609
7,552
4,521
0
1,016
6,536
34,055
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
29,120
262
Minions Killed
321
0
Camps Cleared
0
938,102
Distance Traveled
1,010,129
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,473
647
88
9
0
212,328
0
W
Arachne
6,608
661
78
8
0
209,187
2
L
Arachne
5,786
579
57
6
0
220,471
2
L
Yemoja
5,536
554
30
3
0
192,943
1
W
Medusa
5,246
525
73
7
0
181,712
4
L
Apollo
5,304
530
61
6
0
178,687
0
L
Anubis
5,179
518
40
4
0
175,910
2
W
Kumbhakarna
4,860
486
23
2
0
187,867
5
W
Morgan Le Fay
5,933
593
59
6
0
219,035
0
L
Cthulhu
5,631
563
74
7
0
170,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role