Player Matchup

Athena
Athena
DerJuJuking
Athena
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Poseidon
Poseidon
Matecsk0702
Poseidon
Level 114
God Stats
1W - 4L
1,338 SR
Queue Stats
56W - 49L
1,534 Elo+
Solo
Charon
Charon
RANK1WITHYOUMOM
Charon
Level 148
God Stats
12W - 27L
1,373 SR
Queue Stats
359W - 365L
1,459 Elo+
Solo
Rama
Rama
Superkarna
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
gorrita_zoco0
Bastet
Level 58
God Stats
0W - 3L
1,162 SR
Queue Stats
87W - 146L
1,357 Elo+
Solo
Team Averages
Level 82
1,375 SR
1,470 Elo+

VS

Team Averages
Level 51
1,643 SR
1,446 Elo+
Poseidon
Poseidon
SebasTianSHeTOOO
Poseidon
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 6L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Youreallmankes
Cernunnos
Level 34
God Stats
4W - 1L
1,751 SR
Queue Stats
94W - 96L
1,510 Elo+
Party 1
Ares
Ares
itistimmy
Ares
Level 51
God Stats
3W - 1L
1,708 SR
Queue Stats
23W - 24L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jakedemas
Tsukuyomi
Level 80
God Stats
6W - 2L
1,758 SR
Queue Stats
17W - 21L
1,373 Elo+
Party 2
King Arthur
King Arthur
jakesdemas
King Arthur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 6 / 3
6,493
464
2,943
13,317
9,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Matecsk0702
Poseidon
16
2 / 0 / 1
9,119
651
5,135
8,313
2,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
3 / 5 / 0
7,767
555
7,648
9,979
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 6 / 1
6,096
435
5,200
9,494
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 5 / 0
6,130
438
3,796
12,214
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
7,950
568
4,477
4,690
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Youreallmankes
Cernunnos
15
9 / 1 / 5
8,897
636
16,199
10,091
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
2 / 1 / 8
8,372
598
2,689
5,763
4,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
jakedemas
Tsukuyomi
14
4 / 0 / 2
7,661
547
6,769
8,120
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
jakesdemas
King Arthur
12
2 / 3 / 3
7,205
515
4,038
11,964
6,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
22
22
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
0
6
3
0.25
L
Poseidon
Matecsk0702
Poseidon
2
0
1
2.5
L
3
5
0
0.6
W
5
2
2
3
L
1
6
1
0.25
W
Cernunnos
Youreallmankes
Cernunnos
9
1
5
11.5
L
1
5
0
0.2
W
Ares
2
1
8
6
W
Tsukuyomi
jakedemas
Tsukuyomi
4
0
2
5
W
King Arthur
jakesdemas
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,722
Damage
34,172
53,317
Taken
40,628
24,239
Mitigated
19,053
10,742
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,943
916
0
2,039
13,317
9,316
26
2,230
11,087
19,526
0
L
Poseidon
Matecsk0702
Poseidon
5,135
1,233
0
4,790
8,313
2,385
60
1,889
6,424
94,657
1,283
L
7,648
1,244
0
1,047
9,979
7,079
0
2,181
7,798
42,199
4,082
W
4,477
211
0
520
4,690
1,128
0
2,250
2,440
43,318
0
L
5,200
4,350
0
1,547
9,494
2,322
0
884
8,610
0
29,529
W
Cernunnos
Youreallmankes
Cernunnos
16,199
8,277
0
5,361
10,091
4,374
1,156
2,807
7,284
0
76,608
L
3,796
1,756
0
1,319
12,214
3,137
0
1,170
11,044
0
36,569
W
Ares
2,689
288
0
1,362
5,763
4,204
177
1,001
4,762
20,195
1,408
W
Tsukuyomi
jakedemas
Tsukuyomi
6,769
1,786
0
3,436
8,120
2,595
436
2,631
5,335
0
53,685
W
King Arthur
jakesdemas
King Arthur
4,038
583
0
1,151
11,964
6,752
0
5,817
5,470
2,492
28,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
40,085
402
Minions Killed
388
0
Camps Cleared
0
1,391,778
Distance Traveled
1,530,344
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,493
464
26
2
0
306,527
0
L
Poseidon
9,119
651
182
13
0
307,727
0
L
Charon
7,767
555
80
6
0
244,815
0
W
Poseidon
7,950
568
91
7
0
322,515
12
L
Rama
6,096
435
53
4
0
241,474
0
W
Cernunnos
8,897
636
126
9
0
251,136
0
L
Bastet
6,130
438
61
4
0
291,235
0
W
Ares
8,372
598
20
1
0
319,762
6
W
Tsukuyomi
7,661
547
102
7
0
359,629
0
W
King Arthur
7,205
515
49
4
0
277,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role