Player Matchup

Fafnir
Fafnir
BullyUlli
Fafnir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 78L
1,590 Elo+
Solo
Jing Wei
Jing Wei
Currucular
Jing Wei
Level 36
God Stats
1W - 1L
1,322 SR
Queue Stats
73W - 72L
1,523 Elo+
Solo
Raijin
Raijin
Iramin
Raijin
Level 34
God Stats
0W - 5L
1,291 SR
Queue Stats
52W - 65L
1,404 Elo+
Solo
Danzaburou
Danzaburou
TheXotix27
Danzaburou
Level 118
God Stats
5W - 4L
1,572 SR
Queue Stats
110W - 92L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
sphoenixs43
Kumbhakarna
Level 92
God Stats
6W - 1L
1,441 SR
Queue Stats
380W - 380L
1,548 Elo+
Solo
Team Averages
Level 86
1,425 SR
1,527 Elo+

VS

Team Averages
Level 145
1,613 SR
1,525 Elo+
Scylla
Scylla
Greed n Throw
Scylla
Level 158
God Stats
5W - 5L
1,555 SR
Queue Stats
51W - 50L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Lycanthrope1371
Cthulhu
Level 187
God Stats
13W - 16L
1,512 SR
Queue Stats
146W - 159L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Méthliphae
Heimdallr
Level 159
God Stats
3W - 0L
1,877 SR
Queue Stats
59W - 58L
1,531 Elo+
Solo
Awilix
Awilix
TheEvertiPL
Awilix
Level 125
God Stats
4W - 4L
1,378 SR
Queue Stats
250W - 231L
1,516 Elo+
Solo
Geb
Geb
badvladTHEGOAT
Geb
Level 98
God Stats
39W - 27L
1,743 SR
Queue Stats
553W - 529L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BullyUlli
Fafnir
10
0 / 1 / 2
6,412
493
2,950
11,464
7,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Currucular
Jing Wei
14
2 / 0 / 0
7,844
603
5,013
8,739
2,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Iramin
Raijin
11
2 / 6 / 0
6,441
495
2,776
10,390
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheXotix27
Danzaburou
11
1 / 4 / 1
6,690
515
6,309
11,055
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
sphoenixs43
Kumbhakarna
9
0 / 4 / 0
5,821
448
5,619
12,359
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,153
704
12,674
5,210
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 2
8,297
638
11,522
12,274
5,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
Méthliphae
Heimdallr
14
0 / 2 / 1
7,316
563
4,576
8,264
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
15
4 / 2 / 3
8,357
643
4,625
7,248
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 1 / 5
6,989
538
5,021
8,223
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
15
15
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BullyUlli
Fafnir
0
1
2
1
L
Jing Wei
Currucular
Jing Wei
2
0
0
2
W
8
0
3
9.5
L
Raijin
Iramin
Raijin
2
6
0
0.33
W
2
0
2
3
W
Heimdallr
Méthliphae
Heimdallr
0
2
1
0.25
W
Awilix
4
2
3
2.75
L
Danzaburou
TheXotix27
Danzaburou
1
4
1
0.38
W
1
1
5
3.5
L
Kumbhakarna
sphoenixs43
Kumbhakarna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
38,418
54,007
Taken
41,219
23,470
Mitigated
17,775
16,402
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BullyUlli
Fafnir
2,950
572
0
3,428
11,464
7,916
12
4,644
6,696
14,413
2,610
L
Jing Wei
Currucular
Jing Wei
5,013
2,948
0
5,157
8,739
2,642
713
827
7,912
0
68,579
W
12,674
1,591
0
1,850
5,210
1,384
489
1,202
3,882
72,761
1,318
L
Raijin
Iramin
Raijin
2,776
607
0
1,351
10,390
1,406
0
6,528
3,476
35,471
0
W
11,522
716
0
6,937
12,274
5,059
42
3,535
8,186
55,157
3,005
W
Heimdallr
Méthliphae
Heimdallr
4,576
1,972
0
3,956
8,264
3,041
0
1,071
7,193
0
53,417
W
Awilix
4,625
1,680
0
270
7,248
2,903
0
1,442
5,624
0
72,711
L
Danzaburou
TheXotix27
Danzaburou
6,309
2,221
0
3,466
11,055
2,794
0
7,070
3,749
0
36,881
W
5,021
724
0
3,222
8,223
5,388
268
2,719
5,248
21,755
162
L
Kumbhakarna
sphoenixs43
Kumbhakarna
5,619
818
0
3,000
12,359
8,712
0
8,594
3,765
28,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
40,112
365
Minions Killed
513
0
Camps Cleared
0
1,313,695
Distance Traveled
1,392,429
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,412
493
23
2
0
287,540
1
L
Jing Wei
7,844
603
132
10
0
284,625
1
W
Scylla
9,153
704
142
11
0
268,173
0
L
Raijin
6,441
495
89
7
0
220,812
4
W
Cthulhu
8,297
638
115
9
0
269,136
0
W
Heimdallr
7,316
563
119
9
0
240,629
0
W
Awilix
8,357
643
119
9
0
323,996
0
L
Danzaburou
6,690
515
66
5
0
305,982
0
W
Geb
6,989
538
18
1
0
290,495
0
L
Kumbhakarna
5,821
448
55
4
0
214,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role