Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
RootsOriginal
Agni
Level 198
God Stats
127W - 80L
1,699 SR
Queue Stats
747W - 778L
1,506 Elo+
Solo
Danzaburou
Danzaburou
joker_weeb_
Danzaburou
Level 37
God Stats
5W - 6L
1,516 SR
Queue Stats
37W - 38L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
kaiju_lover_
Cthulhu
Level 40
God Stats
14W - 15L
1,490 SR
Queue Stats
52W - 50L
1,522 Elo+
Party 1
Chaac
Chaac
un_known__err
Chaac
Level 66
God Stats
18W - 8L
1,753 SR
Queue Stats
167W - 145L
1,557 Elo+
Party 1
Team Averages
Level 98
1,592 SR
1,513 Elo+

VS

Team Averages
Level 109
1,481 SR
1,532 Elo+
Nu Wa
Nu Wa
Apoorcapybara
Nu Wa
Level 107
God Stats
3W - 4L
1,400 SR
Queue Stats
36W - 32L
1,489 Elo+
Solo
Thanatos
Thanatos
Hal0z hub
Thanatos
Level 69
God Stats
2W - 2L
1,501 SR
Queue Stats
64W - 75L
1,492 Elo+
Solo
Medusa
Medusa
LowDaRican
Medusa
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 180L
1,490 Elo+
Solo
Horus
Horus
Metalshadow20
Horus
Level 147
God Stats
3W - 3L
1,505 SR
Queue Stats
46W - 33L
1,605 Elo+
Solo
Chronos
Chronos
bluedream1231
Chronos
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 186L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 4
6,642
1,328
2,551
2,817
1,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 4
5,809
1,162
3,670
1,227
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
joker_weeb_
Danzaburou
10
0 / 0 / 1
5,151
1,030
1,227
2,381
633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
kaiju_lover_
Cthulhu
10
2 / 0 / 3
6,176
1,235
2,864
2,459
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 1 / 5
5,940
1,188
3,577
2,846
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

425

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,124
1,025
623
2,596
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Hal0z hub
Thanatos
9
0 / 0 / 0
4,902
980
281
432
123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
LowDaRican
Medusa
10
0 / 2 / 1
5,314
1,063
1,182
3,415
901
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 0
5,114
1,023
1,494
4,392
2,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chronos
10
1 / 1 / 0
5,636
1,127
5,054
3,888
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
6
Kills
1
1
Deaths
6
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
4
4
L
0
2
1
0.25
L
Thanatos
Hal0z hub
Thanatos
0
0
0
0
L
Medusa
LowDaRican
Medusa
0
2
1
0.25
L
0
1
0
0
W
1
0
4
3
L
Chronos
1
1
0
1
W
Danzaburou
joker_weeb_
Danzaburou
0
0
1
0.5
W
Cthulhu
kaiju_lover_
Cthulhu
2
0
3
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,889
Damage
8,634
11,730
Taken
14,723
4,736
Mitigated
5,036
1,629
Healing
2,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,551
1,770
0
546
2,817
1,520
0
1,111
1,652
0
12,600
L
623
308
0
0
2,596
663
0
420
2,049
4,760
0
L
Thanatos
Hal0z hub
Thanatos
281
0
0
105
432
123
0
82
330
0
2,277
L
Medusa
LowDaRican
Medusa
1,182
642
0
0
3,415
901
0
1,103
2,247
0
9,671
L
1,494
880
720
915
4,392
2,262
0
2,137
2,077
0
7,674
W
3,670
116
0
0
1,227
278
0
592
551
9,812
0
L
Chronos
5,054
1,008
0
357
3,888
1,087
0
2,165
1,541
13,534
0
W
Danzaburou
joker_weeb_
Danzaburou
1,227
278
0
174
2,381
633
0
1,361
909
0
4,915
W
Cthulhu
kaiju_lover_
Cthulhu
2,864
228
151
130
2,459
804
0
1,528
689
12,844
432
W
3,577
220
0
628
2,846
1,501
0
615
2,088
0
15,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
26,090
104
Minions Killed
76
9
Camps Cleared
3
518,255
Distance Traveled
330,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,642
1,328
17
3
4
108,820
0
L
Nu Wa
5,124
1,025
4
1
1
49,401
0
L
Thanatos
4,902
980
4
1
1
17,832
0
L
Medusa
5,314
1,063
18
4
0
81,700
0
L
Horus
5,114
1,023
20
4
0
88,816
0
W
Agni
5,809
1,162
14
3
0
90,161
0
L
Chronos
5,636
1,127
30
6
1
92,653
0
W
Danzaburou
5,151
1,030
7
1
2
105,799
0
W
Cthulhu
6,176
1,235
41
8
0
111,739
0
W
Chaac
5,940
1,188
25
5
3
101,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role