Player Matchup

Nemesis
Nemesis
KieranXIXIX
Nemesis
Level 142
God Stats
4W - 2L
1,536 SR
Queue Stats
149W - 135L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
SandySphinx
Kumbhakarna
Level 40
God Stats
4W - 6L
1,285 SR
Queue Stats
195W - 213L
1,456 Elo+
Solo
Ra
Ra
TheEvertiPL
Ra
Level 125
God Stats
11W - 22L
1,477 SR
Queue Stats
250W - 231L
1,526 Elo+
Solo
Ishtar
Ishtar
pnxxx
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,461 Elo+
Solo
Mulan
Mulan
themechasOMG
Mulan
Level 134
God Stats
3W - 1L
1,777 SR
Queue Stats
19W - 12L
1,642 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,507 Elo+

VS

Team Averages
Level 128
1,519 SR
1,491 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SerbonneM124
Cthulhu
Level 112
God Stats
8W - 7L
1,855 SR
Queue Stats
149W - 145L
1,522 Elo+
Solo
Izanami
Izanami
TriplePod
Izanami
Level 127
God Stats
3W - 4L
1,215 SR
Queue Stats
106W - 94L
1,442 Elo+
Solo
Ra
Ra
Xanziz
Ra
Level 161
God Stats
2W - 1L
1,527 SR
Queue Stats
32W - 34L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KieranXIXIX
Nemesis
9
1 / 4 / 0
4,951
495
4,018
8,298
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
SandySphinx
Kumbhakarna
7
0 / 3 / 0
4,448
445
1,627
10,059
4,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 2
5,794
579
2,769
5,809
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
pnxxx
Ishtar
8
0 / 8 / 0
4,621
462
4,417
10,565
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
5,410
541
3,121
9,225
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
6 / 0 / 6
7,115
712
9,683
6,925
5,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tsukuyomi
 
Tsukuyomi
13
7 / 1 / 2
7,042
704
5,478
5,781
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SerbonneM124
Cthulhu
12
2 / 0 / 2
6,756
676
5,449
6,933
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
TriplePod
Izanami
12
6 / 0 / 5
6,700
670
7,172
6,089
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
11
1 / 2 / 2
6,476
648
2,734
4,231
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
22
22
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
6
9
W
Tsukuyomi
 
Tsukuyomi
7
1
2
8
L
Nemesis
KieranXIXIX
Nemesis
1
4
0
0.25
L
Kumbhakarna
SandySphinx
Kumbhakarna
0
3
0
0
W
Cthulhu
SerbonneM124
Cthulhu
2
0
2
3
L
1
4
2
0.5
W
Izanami
TriplePod
Izanami
6
0
5
8.5
W
Ra
1
2
2
1
L
Ishtar
pnxxx
Ishtar
0
8
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,952
Damage
30,516
43,956
Taken
29,959
14,709
Mitigated
16,425
9,631
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,683
1,512
0
2,098
6,925
5,631
0
337
6,588
26,089
730
W
Tsukuyomi
 
Tsukuyomi
5,478
1,325
0
3,145
5,781
1,634
0
777
4,866
0
43,741
L
Nemesis
KieranXIXIX
Nemesis
4,018
2,048
0
808
8,298
2,513
0
2,937
5,361
0
31,531
L
Kumbhakarna
SandySphinx
Kumbhakarna
1,627
96
60
3,144
10,059
4,251
0
2,302
7,757
16,648
0
W
Cthulhu
SerbonneM124
Cthulhu
5,449
671
0
1,462
6,933
5,898
0
0
6,933
44,173
2,030
L
2,769
189
0
1,330
5,809
1,806
0
1,452
4,357
41,576
0
W
Izanami
TriplePod
Izanami
7,172
4,751
0
3,136
6,089
1,898
368
901
5,188
0
53,616
W
Ra
2,734
456
120
657
4,231
1,364
336
1,883
1,988
44,026
1,364
L
Ishtar
pnxxx
Ishtar
4,417
3,153
0
1,856
10,565
2,928
0
5,664
4,901
0
24,891
L
3,121
627
0
2,433
9,225
3,211
0
4,013
4,761
0
29,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,224
Gold Earned
34,089
260
Minions Killed
389
0
Camps Cleared
0
976,867
Distance Traveled
980,430
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,115
712
28
3
0
181,878
0
W
Tsukuyomi
7,042
704
82
8
0
252,751
0
L
Nemesis
4,951
495
46
5
0
203,147
0
L
Kumbhakarna
4,448
445
12
1
0
194,259
3
W
Cthulhu
6,756
676
79
8
0
187,124
0
L
Ra
5,794
579
96
10
0
194,194
0
W
Izanami
6,700
670
108
11
0
182,389
0
W
Ra
6,476
648
92
9
0
176,288
0
L
Ishtar
4,621
462
46
5
0
177,741
0
L
Mulan
5,410
541
60
6
0
207,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role