Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver III
DatQB
Nemesis
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,114 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Trompyy
Nu Wa
Gold IV
Level 152
God Stats
10W - 14L
1,329 SR
Queue Stats
188W - 194L
1,398 MMR
Solo
Jormungandr
Jormungandr
Silver IV
WH_ApsiDeisi
Jormungandr
Silver IV
Level 128
God Stats
8W - 13L
1,415 SR
Queue Stats
90W - 123L
887 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,449 SR
1,280 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,589 SR
943 MMR
Mulan
Mulan
Gold V
Buttologist-
Mulan
Gold V
Level 168
God Stats
24W - 16L
1,588 SR
Queue Stats
89W - 95L
1,258 MMR
Party 1
Skadi
Skadi
Silver II
NIGHTWING37
Skadi
Silver II
Level 95
God Stats
70W - 40L
1,616 SR
Queue Stats
198W - 205L
926 MMR
Solo
Persephone
Persephone
Bronze II
RaebridarSuzuki
Persephone
Bronze II
Level 167
God Stats
9W - 6L
1,595 SR
Queue Stats
392W - 483L
-38 MMR
Solo
Loki
Loki
Silver IV
Sikuzio
Loki
Silver IV
Level 140
God Stats
8W - 7L
1,585 SR
Queue Stats
10W - 18L
1,163 MMR
Party 1
Aphrodite
Aphrodite
Gold I
TTVpainflick
Aphrodite
Gold I
Level 116
God Stats
10W - 9L
1,564 SR
Queue Stats
60W - 67L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 3 / 0
7,758
517
4,544
8,441
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
11
2 / 1 / 2
7,436
496
3,400
15,167
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
DatQB
Nemesis
13
3 / 4 / 3
7,614
508
5,192
12,297
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Trompyy
Nu Wa
13
1 / 1 / 4
7,974
532
9,763
5,183
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
WH_ApsiDeisi
Jormungandr
13
0 / 5 / 0
7,705
514
6,494
13,698
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FreyaAgniMedusaBacchus

VS

Bans
KumbhakarnaArachneCamazotzAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,238
616
11,925
14,776
14,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 0 / 4
8,638
576
6,539
4,854
1,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
RaebridarSuzuki
Persephone
14
3 / 2 / 3
8,720
581
5,242
6,998
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
Sikuzio
Loki
14
5 / 2 / 3
8,148
543
4,918
12,279
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
TTVpainflick
Aphrodite
12
1 / 2 / 3
7,530
502
7,365
11,158
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
14
14
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
0
0
L
Ymir
 
Ymir
2
1
2
3
W
3
0
3
4.5
L
Nemesis
DatQB
Nemesis
3
4
3
1.13
W
2
0
4
4
W
Persephone
RaebridarSuzuki
Persephone
3
2
3
2.25
W
Loki
Sikuzio
Loki
5
2
3
3.25
W
Aphrodite
TTVpainflick
Aphrodite
1
2
3
1.25
L
Nu Wa
Trompyy
Nu Wa
1
1
4
3
L
Jormungandr
WH_ApsiDeisi
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
35,989
54,786
Taken
50,065
27,455
Mitigated
26,261
14,816
Healing
21,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,544
2,275
406
2,546
8,441
2,635
1,044
2,217
6,054
0
64,527
L
Ymir
 
Ymir
3,400
221
50
4,381
15,167
8,478
0
4,045
10,753
23,792
0
W
11,925
1,945
0
6,142
14,776
14,458
0
5,602
8,111
0
62,966
L
Nemesis
DatQB
Nemesis
5,192
1,887
0
4,309
12,297
4,074
0
1,989
10,158
0
58,598
W
6,539
2,440
0
1,526
4,854
1,580
842
791
3,965
0
76,163
W
Persephone
RaebridarSuzuki
Persephone
5,242
509
0
1,544
6,998
1,842
0
3,582
3,204
53,740
2,946
W
Loki
Sikuzio
Loki
4,918
1,177
0
4,960
12,279
3,621
0
3,171
8,746
0
61,750
W
Aphrodite
TTVpainflick
Aphrodite
7,365
772
2,252
5,171
11,158
4,760
294
3,862
7,052
24,711
3,470
L
Nu Wa
Trompyy
Nu Wa
9,763
1,348
0
726
5,183
1,422
237
2,651
2,356
46,253
0
L
Jormungandr
WH_ApsiDeisi
Jormungandr
6,494
946
0
2,398
13,698
10,846
0
72
13,004
50,221
4,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
42,274
399
Minions Killed
452
0
Camps Cleared
0
1,483,220
Distance Traveled
1,530,796
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,758
517
120
8
0
280,601
0
L
Ymir
7,436
496
33
2
0
302,029
0
W
Mulan
9,238
616
91
6
0
298,423
2
L
Nemesis
7,614
508
89
6
0
338,032
1
W
Skadi
8,638
576
119
8
0
316,030
2
W
Persephone
8,720
581
119
8
0
266,708
0
W
Loki
8,148
543
82
5
0
349,035
0
W
Aphrodite
7,530
502
41
3
0
300,600
7
L
Nu Wa
7,974
532
83
6
0
298,852
0
L
Jormungandr
7,705
514
74
5
0
263,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role