Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Gotherobdu
Nu Wa
Platinum II
Level 136
God Stats
10W - 6L
1,708 SR
Queue Stats
83W - 77L
1,781 MMR
Party 1
Ne Zha
Ne Zha
Gold I
SirRuko
Ne Zha
Gold I
Level 159
God Stats
11W - 11L
1,613 SR
Queue Stats
234W - 231L
1,652 MMR
Solo
Bake Kujira
Bake Kujira
Gold I
clytonxu167
Bake Kujira
Gold I
Level 169
God Stats
3W - 7L
1,509 SR
Queue Stats
398W - 409L
1,677 MMR
Solo
Pele
Pele
Diamond V
Пушканчик
Pele
Diamond V
Level 122
God Stats
2W - 9L
1,769 SR
Queue Stats
143W - 145L
1,822 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,620 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,488 SR
1,601 MMR
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
FlæskeJunas537
Scylla
Platinum IV
Level 133
God Stats
21W - 16L
1,756 SR
Queue Stats
183W - 170L
1,786 MMR
Party 2
Awilix
Awilix
Gold II
citatics
Awilix
Gold II
Level 157
God Stats
1W - 2L
1,184 SR
Queue Stats
50W - 49L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
0 / 0 / 0
2,736
547
1,798
1,845
398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
7
1 / 0 / 0
3,661
732
1,780
646
122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SirRuko
Ne Zha
5
1 / 1 / 1
3,462
692
765
2,905
1,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
clytonxu167
Bake Kujira
6
0 / 2 / 0
3,307
661
2,284
3,625
2,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

7
1 / 0 / 2
3,740
748
1,770
3,095
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Chang'eHun BatzAnhurCthulhu

VS

Bans
RavanaAgniAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
2 / 0 / 0
4,102
820
1,854
3,835
1,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
6
1 / 1 / 0
3,583
717
2,204
2,578
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 1
3,577
715
1,502
4,698
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,778
756
337
1,662
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
citatics
Awilix
6
0 / 0 / 1
3,305
661
846
2,914
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Hercules
 
Hercules
2
0
0
2
W
Neith
 
Neith
1
1
0
1
W
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
0
1
0
0
L
Nu Wa
1
0
0
1
L
Ne Zha
SirRuko
Ne Zha
1
1
1
1.5
W
Awilix
citatics
Awilix
0
0
1
0.5
L
Bake Kujira
clytonxu167
Bake Kujira
0
2
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,397
Damage
6,743
12,116
Taken
15,687
5,149
Mitigated
5,445
4,285
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,798
827
0
1,261
1,845
398
0
560
1,285
0
10,130
W
Hercules
 
Hercules
1,854
982
0
2,146
3,835
1,937
0
2,270
1,527
0
20,972
W
Neith
 
Neith
2,204
946
0
943
2,578
610
0
87
2,453
0
16,465
W
Kumbhakarna
 
Kumbhakarna
1,502
203
0
1,817
4,698
1,875
0
360
4,252
9,411
0
W
337
46
0
500
1,662
331
0
701
852
21,556
0
L
Nu Wa
1,780
365
0
250
646
122
0
75
571
17,341
0
L
Ne Zha
SirRuko
Ne Zha
765
107
0
1,049
2,905
1,188
0
713
2,192
0
6,170
W
Awilix
citatics
Awilix
846
262
0
2,066
2,914
692
0
200
2,634
0
15,591
L
Bake Kujira
clytonxu167
Bake Kujira
2,284
999
0
1,097
3,625
2,536
0
0
3,625
16,106
1,122
L
1,770
339
0
628
3,095
905
0
445
2,604
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,906
Gold Earned
18,345
135
Minions Killed
172
0
Camps Cleared
0
505,005
Distance Traveled
550,603
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,736
547
18
4
0
69,992
0
W
Hercules
4,102
820
41
8
0
102,909
2
W
Neith
3,583
717
35
7
0
98,760
0
W
Kumbhakarna
3,577
715
11
2
0
113,952
2
W
Scylla
3,778
756
58
12
0
98,102
1
L
Nu Wa
3,661
732
35
7
0
99,745
0
L
Ne Zha
3,462
692
9
2
0
95,692
0
W
Awilix
3,305
661
27
5
0
136,880
0
L
Bake Kujira
3,307
661
27
5
0
108,955
0
L
Pele
3,740
748
46
9
0
130,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role