Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Sw0rdNewNew
Charybdis
Level 119
God Stats
6W - 2L
1,659 SR
Queue Stats
410W - 109L
1,754 Elo+
Party 1
Hel
Hel
kite520
Hel
Level 124
God Stats
4W - 2L
1,740 SR
Queue Stats
892W - 189L
1,775 Elo+
Party 1
Hercules
Hercules
thunderburhop
Hercules
Level 167
God Stats
20W - 8L
1,832 SR
Queue Stats
1,343W - 413L
1,734 Elo+
Party 1
Vamana
Vamana
木偶13
Vamana
Level 149
God Stats
12W - 2L
1,900 SR
Queue Stats
995W - 311L
1,709 Elo+
Party 1
Team Averages
Level 137
1,726 SR
1,694 Elo+

VS

Team Averages
Level 125
1,536 SR
1,497 Elo+
Nemesis
Nemesis
 
Nemesis
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Abstinentz
Jing Wei
Level 129
God Stats
2W - 5L
1,415 SR
Queue Stats
354W - 364L
1,547 Elo+
Solo
Yemoja
Yemoja
PonPonChiki
Yemoja
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,527 Elo+
Solo
Anubis
Anubis
Senor_MooMoo
Anubis
Level 61
God Stats
5W - 6L
1,539 SR
Queue Stats
158W - 188L
1,452 Elo+
Solo
Charybdis
Charybdis
UMDSNICEGUY
Charybdis
Level 102
God Stats
16W - 9L
1,724 SR
Queue Stats
547W - 569L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 1 / 16
8,814
735
6,430
9,528
8,168
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
Sw0rdNewNew
Charybdis
15
5 / 1 / 10
9,519
793
11,381
9,559
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hel
18
7 / 1 / 10
10,345
862
8,021
10,192
6,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
thunderburhop
Hercules
17
6 / 1 / 10
10,967
914
12,587
15,212
17,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
木偶13
Vamana
14
0 / 1 / 13
8,589
716
6,493
12,124
10,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 4 / 2
7,198
600
10,277
16,590
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Abstinentz
Jing Wei
5
0 / 0 / 0
5,992
499
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
19
1 / 0 / 2
8,152
679
6,142
5,941
5,434
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anubis
15
1 / 6 / 1
8,115
676
9,657
11,617
6,622
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
UMDSNICEGUY
Charybdis
13
1 / 8 / 2
7,293
608
7,504
13,754
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
18
Kills
4
5
Deaths
18
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
1
16
8
L
Nemesis
 
Nemesis
1
4
2
0.5
L
Jing Wei
Abstinentz
Jing Wei
0
0
0
0
L
Yemoja
1
0
2
2
L
Anubis
1
6
1
0.25
W
Charybdis
Sw0rdNewNew
Charybdis
5
1
10
10
L
Charybdis
UMDSNICEGUY
Charybdis
1
8
2
0.25
W
Hel
7
1
10
12
W
Hercules
thunderburhop
Hercules
6
1
10
11
W
Vamana
木偶13
Vamana
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,912
Damage
33,580
56,615
Taken
47,902
47,230
Mitigated
29,180
35,709
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,430
313
231
1,820
9,528
8,168
389
3,145
6,070
25,765
515
L
Nemesis
 
Nemesis
10,277
1,000
553
4,870
16,590
11,945
0
3,747
12,843
0
14,341
L
Jing Wei
Abstinentz
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
6,142
1,067
8,231
3,164
5,941
5,434
0
3,200
2,741
20,606
0
L
Anubis
9,657
52
70
1,329
11,617
6,622
0
3,032
8,585
28,761
0
W
Charybdis
Sw0rdNewNew
Charybdis
11,381
4,135
427
1,567
9,559
4,518
2,768
3,499
5,941
0
24,342
L
Charybdis
UMDSNICEGUY
Charybdis
7,504
3,614
363
595
13,754
5,179
0
3,511
10,243
0
10,906
W
Hel
8,021
640
17,588
6,538
10,192
6,210
228
4,718
5,289
15,922
953
W
Hercules
thunderburhop
Hercules
12,587
1,506
0
4,169
15,212
17,688
252
2,596
12,146
0
19,282
W
Vamana
木偶13
Vamana
6,493
1,057
1,380
1,989
12,124
10,646
843
1,841
10,125
0
16,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
36,750
138
Minions Killed
86
0
Camps Cleared
0
1,211,119
Distance Traveled
822,341
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,814
735
30
3
0
254,334
0
L
Nemesis
7,198
600
18
2
0
247,185
0
L
Jing Wei
5,992
499
0
0
0
3,087
0
L
Yemoja
8,152
679
27
2
0
217,500
0
L
Anubis
8,115
676
31
3
0
184,853
2
W
Charybdis
9,519
793
42
4
0
212,655
0
L
Charybdis
7,293
608
10
1
0
169,716
0
W
Hel
10,345
862
26
2
0
267,268
0
W
Hercules
10,967
914
15
1
0
231,249
0
W
Vamana
8,589
716
25
2
0
245,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role