Player Matchup

Anubis
Anubis
QueenDoubletap
Anubis
Level 84
God Stats
136W - 117L
1,507 SR
Queue Stats
408W - 395L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Sebeross28
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Sk Archie5030
Cernunnos
Level 37
God Stats
0W - 3L
1,246 SR
Queue Stats
22W - 43L
1,303 Elo+
Solo
Cthulhu
Cthulhu
dorisbutman
Cthulhu
Level 42
God Stats
2W - 2L
1,247 SR
Queue Stats
102W - 95L
1,381 Elo+
Party 1
Hades
Hades
Наигар
Hades
Level 123
God Stats
11W - 9L
1,661 SR
Queue Stats
155W - 136L
1,504 Elo+
Party 1
Team Averages
Level 79
1,432 SR
1,384 Elo+

VS

Team Averages
Level 64
1,484 SR
1,399 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kcisty42069
Neith
Level 67
God Stats
5W - 12L
1,389 SR
Queue Stats
125W - 137L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Lilu001
Jormungandr
Level 18
God Stats
12W - 6L
1,517 SR
Queue Stats
60W - 69L
1,354 Elo+
Party 2
Chaac
Chaac
Mengsck
Chaac
Level 51
God Stats
25W - 12L
1,511 SR
Queue Stats
59W - 62L
1,375 Elo+
Party 2
Thanatos
Thanatos
Voffka21
Thanatos
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 66L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,808
581
1,763
5,621
1,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Sebeross28
Danzaburou
10
1 / 0 / 0
5,461
546
1,966
5,032
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Sk Archie5030
Cernunnos
9
1 / 3 / 0
5,182
518
1,783
7,834
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
dorisbutman
Cthulhu
7
0 / 1 / 1
4,826
483
2,093
6,179
3,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 3 / 0
6,631
663
6,922
7,771
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 0
6,700
670
5,122
4,837
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
5,858
586
3,400
3,996
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Lilu001
Jormungandr
9
0 / 1 / 1
4,638
464
3,983
5,007
2,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Mengsck
Chaac
9
2 / 4 / 0
5,364
536
3,757
7,205
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Thanatos
Voffka21
Thanatos
12
2 / 1 / 3
6,140
614
2,140
6,421
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
7
Kills
9
9
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
0
3
W
2
0
1
2.5
W
Jormungandr
Lilu001
Jormungandr
0
1
1
0.5
W
Chaac
Mengsck
Chaac
2
4
0
0.5
L
0
2
1
0.25
L
Danzaburou
Sebeross28
Danzaburou
1
0
0
1
L
Cernunnos
Sk Archie5030
Cernunnos
1
3
0
0.33
W
Thanatos
Voffka21
Thanatos
2
1
3
3.5
L
Cthulhu
dorisbutman
Cthulhu
0
1
1
0.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
18,402
32,437
Taken
27,466
12,609
Mitigated
9,931
9,332
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,122
900
0
1,687
4,837
1,126
0
1,815
3,022
49,525
1,249
W
3,400
1,275
0
3,285
3,996
1,294
0
947
3,049
0
45,777
W
Jormungandr
Lilu001
Jormungandr
3,983
708
0
672
5,007
2,894
0
1,055
3,952
21,235
0
W
Chaac
Mengsck
Chaac
3,757
930
0
1,669
7,205
2,383
0
5,339
1,866
0
21,530
L
1,763
0
0
2,464
5,621
1,975
285
2,725
2,524
43,629
0
L
Danzaburou
Sebeross28
Danzaburou
1,966
755
0
2,014
5,032
1,459
0
2,039
2,925
0
35,216
L
Cernunnos
Sk Archie5030
Cernunnos
1,783
279
0
1,384
7,834
2,148
0
847
6,841
0
33,986
W
Thanatos
Voffka21
Thanatos
2,140
348
0
4,793
6,421
2,234
0
1,454
4,967
0
40,769
L
Cthulhu
dorisbutman
Cthulhu
2,093
162
0
317
6,179
3,113
0
2,899
3,240
10,825
0
L
6,922
861
0
3,153
7,771
3,914
0
0
7,412
38,752
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
28,700
284
Minions Killed
311
0
Camps Cleared
0
965,162
Distance Traveled
1,042,280
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,700
670
96
10
0
208,445
0
W
Neith
5,858
586
84
8
0
196,357
1
W
Jormungandr
4,638
464
29
3
0
200,406
1
W
Chaac
5,364
536
30
3
0
218,776
0
L
Anubis
5,808
581
72
7
0
172,067
0
L
Danzaburou
5,461
546
68
7
0
200,476
0
L
Cernunnos
5,182
518
52
5
0
222,063
0
W
Thanatos
6,140
614
72
7
0
218,296
0
L
Cthulhu
4,826
483
17
2
0
208,075
0
L
Hades
6,631
663
75
8
0
162,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role