Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gylfi
Mercury
Level 100
God Stats
1W - 1L
1,745 SR
Queue Stats
103W - 114L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
LordSusar
Erlang Shen
Level 87
God Stats
1W - 3L
1,699 SR
Queue Stats
160W - 160L
1,534 Elo+
Solo
Hou Yi
Hou Yi
plinis
Hou Yi
Level 129
God Stats
0W - 5L
1,178 SR
Queue Stats
195W - 216L
1,404 Elo+
Solo
Team Averages
Level 117
1,524 SR
1,489 Elo+

VS

Team Averages
Level 146
1,503 SR
1,483 Elo+
Lancelot
Lancelot
 
Lancelot
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Adr1_Fresh
King Arthur
Level 147
God Stats
2W - 4L
1,177 SR
Queue Stats
230W - 247L
1,507 Elo+
Solo
Xing Tian
Xing Tian
BLAcK_JacK055
Xing Tian
Level 156
God Stats
7W - 3L
1,830 SR
Queue Stats
569W - 563L
1,478 Elo+
Solo
Chang'e
Chang'e
sail23
Chang'e
Level 69
God Stats
1W - 1L
1,507 SR
Queue Stats
25W - 40L
1,482 Elo+
Solo
Odin
Odin
tommarton
Odin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 3
5,198
1,040
4,462
5,828
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
 
Cu Chulainn
7
0 / 1 / 1
4,513
903
2,141
1,792
1,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
Gylfi
Mercury
10
1 / 2 / 2
5,070
1,014
2,367
2,756
1,074
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
LordSusar
Erlang Shen
10
1 / 2 / 2
5,316
1,063
2,228
4,396
3,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
plinis
Hou Yi
10
1 / 3 / 3
5,487
1,097
4,930
4,986
1,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 1 / 7
6,376
1,275
3,673
3,660
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Adr1_Fresh
King Arthur
8
0 / 2 / 8
5,509
1,102
3,009
6,056
4,780
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
BLAcK_JacK055
Xing Tian
11
3 / 0 / 7
6,414
1,283
3,842
5,447
4,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
sail23
Chang'e
10
4 / 1 / 6
6,448
1,290
5,358
4,841
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
0 / 0 / 11
5,822
1,164
1,776
4,169
3,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
4
Kills
11
11
Deaths
4
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
3
0.83
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
Lancelot
 
Lancelot
4
1
7
7.5
W
King Arthur
Adr1_Fresh
King Arthur
0
2
8
2
W
Xing Tian
BLAcK_JacK055
Xing Tian
3
0
7
6.5
L
Mercury
Gylfi
Mercury
1
2
2
1
L
Erlang Shen
LordSusar
Erlang Shen
1
2
2
1
L
Hou Yi
plinis
Hou Yi
1
3
3
0.83
W
Chang'e
sail23
Chang'e
4
1
6
7
W
Odin
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
17,658
19,758
Taken
24,173
11,634
Mitigated
18,471
3,973
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,462
1,120
831
1,161
5,828
4,016
0
3,126
2,702
7,631
815
L
Cu Chulainn
 
Cu Chulainn
2,141
23
0
84
1,792
1,565
0
345
1,447
667
2,288
W
Lancelot
 
Lancelot
3,673
707
636
292
3,660
3,107
327
405
3,183
0
7,909
W
King Arthur
Adr1_Fresh
King Arthur
3,009
337
309
1,431
6,056
4,780
0
1,555
4,437
0
6,939
W
Xing Tian
BLAcK_JacK055
Xing Tian
3,842
143
573
1,689
5,447
4,995
116
1,284
4,130
7,960
2,349
L
Mercury
Gylfi
Mercury
2,367
961
273
101
2,756
1,074
0
1,484
1,272
0
5,303
L
Erlang Shen
LordSusar
Erlang Shen
2,228
518
10
928
4,396
3,181
0
1,153
3,243
0
3,092
L
Hou Yi
plinis
Hou Yi
4,930
988
366
219
4,986
1,798
0
2,649
2,337
0
12,465
W
Chang'e
sail23
Chang'e
5,358
644
777
1,337
4,841
2,006
0
779
3,887
13,299
0
W
Odin
1,776
789
471
603
4,169
3,583
756
956
3,036
0
5,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
30,569
38
Minions Killed
62
0
Camps Cleared
0
413,183
Distance Traveled
500,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,198
1,040
5
1
0
99,158
0
L
Cu Chulainn
4,513
903
4
1
0
32,338
0
W
Lancelot
6,376
1,275
8
2
0
102,664
0
W
King Arthur
5,509
1,102
7
1
0
88,924
0
W
Xing Tian
6,414
1,283
15
3
0
99,825
0
L
Mercury
5,070
1,014
6
1
0
118,193
0
L
Erlang Shen
5,316
1,063
3
1
0
73,636
0
L
Hou Yi
5,487
1,097
20
4
0
89,858
0
W
Chang'e
6,448
1,290
27
5
0
100,940
0
W
Odin
5,822
1,164
5
1
0
107,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role