Player Matchup

Loki
Loki
 
Loki
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Tabshoora
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,429 Elo+
Solo
Osiris
Osiris
felincever
Osiris
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,399 Elo+
Solo
Chang'e
Chang'e
janko08
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 133L
1,511 Elo+
Party 2
Anubis
Anubis
therock55
Anubis
Level 69
God Stats
2W - 6L
1,530 SR
Queue Stats
68W - 75L
1,374 Elo+
Solo
Team Averages
Level 80
1,506 SR
1,443 Elo+

VS

Team Averages
Level 121
1,455 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AWA_BuBu
Kuzenbo
Level 107
God Stats
2W - 0L
1,467 SR
Queue Stats
39W - 33L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
Oo-tomma-C4_1
Guan Yu
Level 150
God Stats
1W - 1L
1,310 SR
Queue Stats
50W - 39L
1,520 Elo+
Party 1
Cerberus
Cerberus
iuguuhilö
Cerberus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 175L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 9
8,138
814
11,659
11,969
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Tabshoora
Thoth
1
0 / 1 / 0
2,590
259
0
441
9
Osiris
felincever
Osiris
13
3 / 5 / 11
7,878
788
9,393
13,964
12,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
janko08
Chang'e
14
4 / 4 / 9
7,984
798
12,807
11,061
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
therock55
Anubis
16
4 / 5 / 9
8,597
860
17,933
12,505
4,972
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 3 / 7
10,275
1,028
13,324
15,128
10,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
 
Merlin
15
2 / 2 / 8
8,777
878
9,185
5,645
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
AWA_BuBu
Kuzenbo
16
2 / 3 / 14
9,712
971
6,388
16,565
21,148
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
14
4 / 3 / 6
9,348
935
5,280
19,073
10,197
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cerberus
iuguuhilö
Cerberus
16
4 / 3 / 10
9,829
983
12,610
17,758
5,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
14
Kills
18
18
Deaths
14
38
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
9
2.5
W
Mulan
 
Mulan
6
3
7
3.17
W
Merlin
 
Merlin
2
2
8
3
W
Kuzenbo
AWA_BuBu
Kuzenbo
2
3
14
3
W
Guan Yu
4
3
6
2.33
L
Thoth
Tabshoora
Thoth
0
1
0
0
L
Osiris
felincever
Osiris
3
5
11
1.7
W
Cerberus
iuguuhilö
Cerberus
4
3
10
3
L
Chang'e
janko08
Chang'e
4
4
9
2.13
L
Anubis
therock55
Anubis
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,792
Damage
46,787
49,940
Taken
74,169
24,543
Mitigated
49,474
18,614
Healing
39,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,659
2,371
1,057
2,462
11,969
3,556
0
5,216
6,753
0
26,344
W
Mulan
 
Mulan
13,324
1,599
369
4,010
15,128
10,156
1,600
4,668
10,460
0
24,693
W
Merlin
 
Merlin
9,185
481
1,844
710
5,645
1,990
1,102
1,247
4,398
22,270
0
W
Kuzenbo
AWA_BuBu
Kuzenbo
6,388
1,618
3,270
3,398
16,565
21,148
617
5,805
10,760
13,022
1,392
W
Guan Yu
5,280
734
10,340
8,547
19,073
10,197
890
8,491
10,582
57
12,310
L
Thoth
Tabshoora
Thoth
0
0
0
0
441
9
0
0
441
0
0
L
Osiris
felincever
Osiris
9,393
1,427
696
880
13,964
12,197
0
7,246
6,718
0
14,681
W
Cerberus
iuguuhilö
Cerberus
12,610
287
1,544
5,190
17,758
5,983
1,763
10,229
7,529
28,658
31
L
Chang'e
janko08
Chang'e
12,807
2,812
5,767
4,073
11,061
3,809
0
6,865
4,196
21,419
0
L
Anubis
therock55
Anubis
17,933
1,958
1,254
2,425
12,505
4,972
0
8,720
3,785
31,181
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
47,941
88
Minions Killed
110
0
Camps Cleared
0
706,624
Distance Traveled
965,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,138
814
30
3
0
205,793
0
W
Mulan
10,275
1,028
25
3
0
201,303
0
W
Merlin
8,777
878
21
2
0
149,921
0
W
Kuzenbo
9,712
971
11
1
0
217,918
0
W
Guan Yu
9,348
935
9
1
0
205,959
0
L
Thoth
2,590
259
0
0
0
363
0
L
Osiris
7,878
788
10
1
0
176,365
0
W
Cerberus
9,829
983
44
4
0
190,188
0
L
Chang'e
7,984
798
23
2
0
171,287
0
L
Anubis
8,597
860
25
3
0
152,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role