Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
BlazedArcane
Janus
Gold I
Level 118
God Stats
13W - 13L
1,543 SR
Queue Stats
191W - 194L
1,601 MMR
Solo
He Bo
He Bo
Platinum I
GapedByChernobog
He Bo
Platinum I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 74L
1,968 MMR
Solo
Medusa
Medusa
Platinum I
Haughtyyy
Medusa
Platinum I
Level 158
God Stats
2W - 3L
1,464 SR
Queue Stats
142W - 124L
2,031 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,501 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,536 SR
1,817 MMR
Ra
Ra
Diamond IV
Crazycam6031
Ra
Diamond IV
Level 119
God Stats
18W - 25L
1,441 SR
Queue Stats
650W - 629L
2,174 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
OneShadyPigeon
Zhong Kui
Platinum IV
Level 185
God Stats
2W - 1L
1,859 SR
Queue Stats
311W - 319L
1,794 MMR
Solo
Chiron
Chiron
Gold III
Relаxing
Chiron
Gold III
Level 88
God Stats
1W - 2L
1,542 SR
Queue Stats
39W - 42L
1,568 MMR
Solo
Guan Yu
Guan Yu
Diamond V
cheirodeku
Guan Yu
Diamond V
Level 127
God Stats
1W - 1L
1,213 SR
Queue Stats
219W - 215L
1,978 MMR
Solo
Khepri
Khepri
Gold III
jounhy_hazel8
Khepri
Gold III
Level 159
God Stats
9W - 7L
1,626 SR
Queue Stats
182W - 173L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 0 / 1
3,824
765
1,683
3,972
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sobek
 
Sobek
6
1 / 0 / 3
3,758
752
944
2,292
1,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,611
722
430
2,231
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 1
3,604
721
988
1,691
314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Haughtyyy
Medusa
8
4 / 0 / 2
4,785
957
3,428
1,894
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LancelotNu WaSusanoAthena

VS

Bans
CthulhuBastetKumbhakarnaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,613
723
165
526
136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
OneShadyPigeon
Zhong Kui
6
1 / 1 / 0
3,360
672
1,483
2,652
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Relаxing
Chiron
2
0 / 2 / 0
2,606
521
652
1,594
346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
cheirodeku
Guan Yu
6
0 / 1 / 0
3,280
656
2,202
3,994
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 3 / 0
2,748
550
293
2,878
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
W
Sobek
 
Sobek
1
0
3
2.5
W
0
1
0
0
L
0
0
0
0
W
2
0
1
2.5
W
Medusa
Haughtyyy
Medusa
4
0
2
5
L
Zhong Kui
OneShadyPigeon
Zhong Kui
1
1
0
1
L
Chiron
Relаxing
Chiron
0
2
0
0
L
Guan Yu
cheirodeku
Guan Yu
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,473
Damage
4,795
12,080
Taken
11,644
4,034
Mitigated
5,333
5,324
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,683
572
0
1,526
3,972
1,345
0
88
3,884
0
22,883
W
Sobek
 
Sobek
944
274
0
1,049
2,292
1,265
0
339
1,953
7,320
0
W
430
43
0
549
2,231
603
0
958
1,233
21,376
0
L
165
0
48
158
526
136
0
90
420
18,040
0
W
988
23
0
1,436
1,691
314
0
175
1,516
13,613
0
W
Medusa
Haughtyyy
Medusa
3,428
1,735
0
764
1,894
507
141
500
1,394
0
29,192
L
Zhong Kui
OneShadyPigeon
Zhong Kui
1,483
405
0
901
2,652
1,211
0
702
1,910
10,565
5,517
L
Chiron
Relаxing
Chiron
652
288
33
102
1,594
346
0
668
926
0
3,075
L
Guan Yu
cheirodeku
Guan Yu
2,202
292
0
1,853
3,994
2,176
0
468
3,526
264
14,585
L
293
36
0
79
2,878
1,464
0
378
2,500
3,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,582
Gold Earned
15,607
182
Minions Killed
116
0
Camps Cleared
0
517,667
Distance Traveled
454,316
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,824
765
47
9
0
103,117
2
W
Sobek
3,758
752
7
1
0
113,726
0
W
Janus
3,611
722
42
8
0
101,005
0
L
Ra
3,613
723
44
9
0
112,319
0
W
He Bo
3,604
721
34
7
0
114,754
0
W
Medusa
4,785
957
52
10
0
85,065
0
L
Zhong Kui
3,360
672
37
7
0
108,722
0
L
Chiron
2,606
521
5
1
0
46,962
0
L
Guan Yu
3,280
656
25
5
0
108,917
0
L
Khepri
2,748
550
5
1
0
77,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role