Player Matchup

Thanatos
Thanatos
Maniac_Marsh_Tr
Thanatos
Level 109
God Stats
4W - 2L
1,641 SR
Queue Stats
44W - 47L
1,410 Elo+
Party 1
Anubis
Anubis
MinoTehren
Anubis
Level 126
God Stats
31W - 20L
1,658 SR
Queue Stats
354W - 338L
1,574 Elo+
Solo
Athena
Athena
RIBBED4chef
Athena
Level 129
God Stats
6W - 1L
1,534 SR
Queue Stats
626W - 597L
1,537 Elo+
Solo
Neith
Neith
UniversalAugury
Neith
Level 147
God Stats
1W - 0L
1,401 SR
Queue Stats
46W - 52L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
beast0986
Cthulhu
Level 125
God Stats
6W - 5L
1,578 SR
Queue Stats
340W - 331L
1,531 Elo+
Solo
Team Averages
Level 127
1,562 SR
1,499 Elo+

VS

Team Averages
Level 126
1,525 SR
1,548 Elo+
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ThePedrovitcch
Thanatos
Level 69
God Stats
18W - 17L
1,539 SR
Queue Stats
626W - 576L
1,569 Elo+
Solo
Hel
Hel
kainaluboy808
Hel
Level 154
God Stats
139W - 149L
1,506 SR
Queue Stats
1,363W - 1,305L
1,470 Elo+
Solo
Osiris
Osiris
mantakz55
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,638 Elo+
Solo
Danzaburou
Danzaburou
xIIGannicusIIx
Danzaburou
Level 208
God Stats
2W - 2L
1,580 SR
Queue Stats
572W - 516L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 0 / 0
3,876
554
486
3,569
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
MinoTehren
Anubis
9
0 / 1 / 0
4,401
629
1,530
2,552
949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
7
1 / 0 / 3
4,664
666
2,314
4,487
2,613
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 1 / 2
4,720
674
4,167
3,121
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
beast0986
Cthulhu
10
3 / 1 / 0
5,292
756
3,909
4,677
2,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 1 / 0
3,577
511
671
4,260
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
7
2 / 1 / 0
4,062
580
1,995
4,623
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
4,519
646
1,122
1,320
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
mantakz55
Osiris
6
0 / 2 / 1
3,767
538
1,494
5,114
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
xIIGannicusIIx
Danzaburou
8
1 / 3 / 0
4,243
606
2,408
5,532
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
W
Thanatos
1
0
0
1
W
Anubis
MinoTehren
Anubis
0
1
0
0
W
Athena
1
0
3
2.5
L
Thanatos
2
1
0
2
W
2
1
2
3
W
Cthulhu
beast0986
Cthulhu
3
1
0
3
L
0
0
1
0.5
L
Osiris
mantakz55
Osiris
0
2
1
0.25
L
Danzaburou
xIIGannicusIIx
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,406
Damage
7,690
18,406
Taken
20,849
7,578
Mitigated
7,870
7,403
Healing
11,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
671
80
0
1,316
4,260
2,708
0
1,005
3,255
8,782
0
W
Thanatos
486
57
0
2,332
3,569
1,138
0
152
3,377
0
18,987
W
Anubis
MinoTehren
Anubis
1,530
44
0
908
2,552
949
0
607
1,831
30,260
0
W
Athena
2,314
773
0
1,754
4,487
2,613
27
424
4,019
13,269
0
L
Thanatos
1,995
507
0
4,018
4,623
1,149
0
1,010
3,579
0
21,060
W
4,167
1,260
0
667
3,121
866
60
364
2,757
0
29,137
W
Cthulhu
beast0986
Cthulhu
3,909
742
0
1,742
4,677
2,012
0
0
4,677
29,093
1,243
L
1,122
61
997
956
1,320
303
0
703
617
24,507
1,280
L
Osiris
mantakz55
Osiris
1,494
432
0
2,445
5,114
2,187
0
2,930
1,813
0
14,535
L
Danzaburou
xIIGannicusIIx
Danzaburou
2,408
1,140
0
2,138
5,532
1,523
0
1,625
3,907
0
21,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
20,168
216
Minions Killed
193
0
Camps Cleared
0
741,634
Distance Traveled
695,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,577
511
17
2
0
146,483
0
W
Thanatos
3,876
554
38
5
0
176,823
0
W
Anubis
4,401
629
57
8
0
134,717
0
W
Athena
4,664
666
21
3
0
170,310
0
L
Thanatos
4,062
580
38
5
0
175,682
0
W
Neith
4,720
674
51
7
0
127,942
0
W
Cthulhu
5,292
756
49
7
0
131,842
0
L
Hel
4,519
646
70
10
0
152,602
0
L
Osiris
3,767
538
26
4
0
99,764
0
L
Danzaburou
4,243
606
42
6
0
120,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role