Player Matchup

Izanami
Izanami
 
Izanami
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Diamond_Lance09
Sobek
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
609W - 641L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
DisabledPaul
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,407 Elo+
Party 1
Discordia
Discordia
ParalyzedPingu
Discordia
Level 80
God Stats
2W - 1L
1,720 SR
Queue Stats
54W - 57L
1,434 Elo+
Party 1
Scylla
Scylla
Teranzo
Scylla
Level 155
God Stats
1W - 5L
1,405 SR
Queue Stats
228W - 206L
1,574 Elo+
Party 2
Team Averages
Level 98
1,525 SR
1,466 Elo+

VS

Team Averages
Level 145
1,545 SR
1,416 Elo+
Eset
Eset
 
Eset
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AzumiXXLT
Zeus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,219 Elo+
Solo
Bastet
Bastet
Khatano
Bastet
Level 125
God Stats
3W - 2L
1,489 SR
Queue Stats
254W - 241L
1,542 Elo+
Solo
Agni
Agni
ScottishGuy09
Agni
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,338 Elo+
Solo
Atlas
Atlas
TheTyna95
Atlas
Level 156
God Stats
2W - 0L
1,737 SR
Queue Stats
82W - 92L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 6 / 6
9,071
756
9,213
10,324
3,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 8 / 6
9,342
779
5,213
19,797
24,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
DisabledPaul
Baron Samedi
12
0 / 3 / 3
6,986
582
2,221
6,481
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ParalyzedPingu
Discordia
12
1 / 5 / 1
7,229
602
4,130
7,272
2,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Teranzo
Scylla
17
1 / 3 / 4
9,369
781
13,017
6,839
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
5 / 2 / 11
10,789
899
8,139
8,287
3,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
16
2 / 2 / 11
9,608
801
10,595
10,217
3,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bastet
Khatano
Bastet
17
11 / 3 / 7
11,170
931
11,950
10,745
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
5 / 1 / 10
10,708
892
11,003
7,143
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
TheTyna95
Atlas
14
2 / 3 / 12
9,771
814
5,834
15,251
17,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
25
25
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
6
1.17
W
Eset
 
Eset
5
2
11
5.25
W
Zeus
2
2
11
3.75
L
3
8
6
0.75
L
Baron Samedi
DisabledPaul
Baron Samedi
0
3
3
0.5
W
Bastet
Khatano
Bastet
11
3
7
4.83
L
Discordia
ParalyzedPingu
Discordia
1
5
1
0.3
W
5
1
10
10
L
Scylla
Teranzo
Scylla
1
3
4
1
W
Atlas
TheTyna95
Atlas
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
47,521
50,713
Taken
51,643
36,345
Mitigated
31,067
8,213
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,213
4,492
283
1,141
10,324
3,635
0
8,395
1,929
0
20,884
W
Eset
 
Eset
8,139
905
2,868
964
8,287
3,420
1,800
3,360
4,785
26,747
380
W
Zeus
10,595
1,646
755
1,073
10,217
3,963
1,767
4,578
5,377
29,002
498
L
5,213
327
310
2,147
19,797
24,993
0
13,059
6,738
8,554
803
L
Baron Samedi
DisabledPaul
Baron Samedi
2,221
123
879
1,259
6,481
3,029
0
3,705
2,776
8,533
235
W
Bastet
Khatano
Bastet
11,950
1,804
843
2,970
10,745
3,556
198
5,422
4,539
0
18,587
L
Discordia
ParalyzedPingu
Discordia
4,130
35
0
339
7,272
2,152
0
4,319
2,953
13,196
384
W
11,003
222
1,027
1,878
7,143
2,717
1,719
3,781
3,244
29,392
657
L
Scylla
Teranzo
Scylla
13,017
290
968
887
6,839
2,536
0
5,642
1,197
27,967
0
W
Atlas
TheTyna95
Atlas
5,834
1,687
321
803
15,251
17,411
427
5,395
9,528
10,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,997
Gold Earned
52,046
121
Minions Killed
146
0
Camps Cleared
0
879,857
Distance Traveled
1,175,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,071
756
34
3
0
183,721
0
W
Eset
10,789
899
40
3
0
213,985
0
W
Zeus
9,608
801
27
2
0
224,052
0
L
Sobek
9,342
779
11
1
0
201,420
0
L
Baron Samedi
6,986
582
10
1
0
115,770
0
W
Bastet
11,170
931
27
2
0
254,229
0
L
Discordia
7,229
602
13
1
0
167,295
0
W
Agni
10,708
892
46
4
0
245,841
0
L
Scylla
9,369
781
53
4
0
211,651
0
W
Atlas
9,771
814
6
1
0
237,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role