Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
hopq
Nox
Level 158
God Stats
1W - 1L
1,806 SR
Queue Stats
29W - 24L
1,642 Elo+
Party 1
Anhur
Anhur
Ōkamĩĩ
Anhur
Level 119
God Stats
2W - 1L
1,736 SR
Queue Stats
111W - 75L
1,781 Elo+
Party 1
Team Averages
Level 141
1,680 SR
1,641 Elo+

VS

Team Averages
Level 186
1,575 SR
1,526 Elo+
Chiron
Chiron
 
Chiron
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AsteraelX
Odin
Level 206
God Stats
2W - 3L
1,645 SR
Queue Stats
136W - 126L
1,505 Elo+
Solo
Hades
Hades
xIceVeins91x
Hades
Level 159
God Stats
8W - 6L
1,580 SR
Queue Stats
159W - 177L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 0 / 11
7,994
888
6,458
7,602
9,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
hopq
Nox
14
7 / 0 / 5
8,698
966
5,975
2,866
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Ōkamĩĩ
Anhur
14
4 / 0 / 6
8,429
937
6,497
6,823
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 6 / 0
6,518
724
5,508
9,104
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
10
0 / 4 / 0
5,998
666
3,264
7,271
1,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 2 / 0
6,767
752
2,502
5,922
1,753
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
11
6.5
L
Chiron
 
Chiron
0
6
0
0
L
Odin
0
4
0
0
W
Nox
hopq
Nox
7
0
5
9.5
L
0
2
0
0
W
Anhur
Ōkamĩĩ
Anhur
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
11,274
17,291
Taken
22,297
12,328
Mitigated
5,607
4,430
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,458
2,260
0
1,213
7,602
9,400
0
1,478
6,111
16,701
706
L
Chiron
 
Chiron
5,508
2,237
342
1,153
9,104
2,097
0
5,049
3,835
0
22,501
L
Odin
3,264
516
0
484
7,271
1,757
0
4,120
2,965
0
12,910
W
Nox
hopq
Nox
5,975
132
0
425
2,866
849
1,044
75
2,763
25,069
0
L
2,502
122
112
1,703
5,922
1,753
0
2,727
3,081
15,538
581
W
Anhur
Ōkamĩĩ
Anhur
6,497
4,899
0
2,792
6,823
2,079
939
773
6,043
0
41,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
19,283
142
Minions Killed
103
0
Camps Cleared
0
479,375
Distance Traveled
408,372
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,994
888
21
2
0
163,522
0
L
Chiron
6,518
724
47
5
0
130,177
0
L
Odin
5,998
666
17
2
0
122,341
0
W
Nox
8,698
966
45
5
0
162,971
2
L
Hades
6,767
752
39
4
0
155,854
0
W
Anhur
8,429
937
76
8
0
152,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role