Player Matchup

Xbalanque
Xbalanque
Berartur
Xbalanque
Level 147
God Stats
0W - 1L
1,363 SR
Queue Stats
87W - 73L
1,628 Elo+
Solo
Skadi
Skadi
XuX24
Skadi
Level 194
God Stats
4W - 3L
1,597 SR
Queue Stats
164W - 167L
1,516 Elo+
Party 1
Izanami
Izanami
sealzman
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 263L
1,616 Elo+
Solo
Ne Zha
Ne Zha
theHob0
Ne Zha
Level 140
God Stats
5W - 14L
1,439 SR
Queue Stats
378W - 282L
1,549 Elo+
Solo
Ullr
Ullr
xZoni l13l
Ullr
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,465 Elo+
Party 1
Team Averages
Level 170
1,480 SR
1,555 Elo+

VS

Team Averages
Level 130
1,504 SR
1,534 Elo+
Agni
Agni
Carebears
Agni
Level 135
God Stats
7W - 7L
1,597 SR
Queue Stats
124W - 112L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Crunchy_Inferno
Kuzenbo
Level 147
God Stats
1W - 7L
1,325 SR
Queue Stats
125W - 160L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Jubante
Ao Kuang
Level 100
God Stats
11W - 9L
1,584 SR
Queue Stats
367W - 358L
1,519 Elo+
Solo
Hera
Hera
StiffyWitDaBliky
Hera
Level 157
God Stats
3W - 1L
1,394 SR
Queue Stats
124W - 131L
1,592 Elo+
Solo
Izanami
Izanami
gl0wstickwizard
Izanami
Level 109
God Stats
11W - 5L
1,619 SR
Queue Stats
611W - 642L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Berartur
Xbalanque
14
4 / 5 / 3
8,253
825
10,576
12,238
4,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
XuX24
Skadi
13
2 / 4 / 4
7,509
751
7,606
10,497
4,000
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Izanami
sealzman
Izanami
15
3 / 3 / 4
8,316
832
5,131
6,920
2,495
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
theHob0
Ne Zha
14
1 / 5 / 5
8,160
816
5,174
12,238
11,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 5 / 4
6,879
688
3,022
8,487
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 1 / 8
8,914
891
9,864
5,777
2,319
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 18
9,475
948
9,598
15,825
27,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Jubante
Ao Kuang
16
12 / 4 / 6
9,917
992
10,474
16,240
20,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 3 / 15
9,270
927
9,993
6,949
5,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 1 / 11
9,233
923
7,074
7,313
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
11
Kills
22
22
Deaths
11
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Berartur
Xbalanque
4
5
3
1.1
W
Agni
4
1
8
8
W
1
2
18
5
W
Ao Kuang
Jubante
Ao Kuang
12
4
6
3.75
W
3
3
15
3.5
L
Skadi
XuX24
Skadi
2
4
4
1
W
2
1
11
7.5
L
Izanami
sealzman
Izanami
3
3
4
1.67
L
Ne Zha
theHob0
Ne Zha
1
5
5
0.7
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,509
Damage
47,003
50,380
Taken
52,104
24,973
Mitigated
59,773
10,992
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Berartur
Xbalanque
10,576
3,047
0
2,713
12,238
4,300
0
9,062
2,796
0
20,966
W
Agni
9,864
173
2,250
1,048
5,777
2,319
1,969
0
5,777
22,137
0
W
9,598
2,315
831
2,812
15,825
27,905
425
0
15,825
13,528
2,757
W
Ao Kuang
Jubante
Ao Kuang
10,474
899
0
4,383
16,240
20,511
704
0
16,240
13,316
262
W
9,993
1,950
364
239
6,949
5,909
781
0
6,949
25,230
0
L
Skadi
XuX24
Skadi
7,606
1,181
1,264
946
10,497
4,000
0
7,895
2,489
0
21,289
W
7,074
3,981
2,108
2,524
7,313
3,129
3,609
0
7,313
0
28,849
L
Izanami
sealzman
Izanami
5,131
3,453
128
1,571
6,920
2,495
0
5,753
1,039
0
21,359
L
Ne Zha
theHob0
Ne Zha
5,174
730
849
2,801
12,238
11,362
0
8,164
3,741
0
12,040
L
3,022
665
0
720
8,487
2,816
0
6,864
1,410
0
9,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
46,809
115
Minions Killed
129
0
Camps Cleared
0
809,743
Distance Traveled
891,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,253
825
23
2
0
144,349
0
W
Agni
8,914
891
30
3
0
190,572
0
W
Kuzenbo
9,475
948
5
1
0
187,088
0
W
Ao Kuang
9,917
992
6
1
0
141,960
0
W
Hera
9,270
927
37
4
0
176,875
0
L
Skadi
7,509
751
24
2
0
160,303
0
W
Izanami
9,233
923
51
5
0
194,654
0
L
Izanami
8,316
832
44
4
0
159,719
0
L
Ne Zha
8,160
816
12
1
0
176,188
0
L
Ullr
6,879
688
12
1
0
169,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role