Player Matchup

Morgan Le Fay
Morgan Le Fay
PowerIdola
Morgan Le Fay
Level 194
God Stats
2W - 5L
1,217 SR
Queue Stats
265W - 262L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Xx_antekerano_xX
Cthulhu
Level 128
God Stats
20W - 18L
1,517 SR
Queue Stats
52W - 46L
1,482 Elo+
Solo
Hachiman
Hachiman
Zynppai
Hachiman
Level 84
God Stats
12W - 9L
1,519 SR
Queue Stats
59W - 63L
1,486 Elo+
Solo
Sol
Sol
ilukeando97
Sol
Level 85
God Stats
7W - 6L
1,533 SR
Queue Stats
120W - 112L
1,541 Elo+
Solo
Thanatos
Thanatos
samyvdlans
Thanatos
Level 41
God Stats
4W - 3L
1,190 SR
Queue Stats
83W - 87L
1,442 Elo+
Solo
Team Averages
Level 106
1,395 SR
1,492 Elo+

VS

Team Averages
Level 139
1,443 SR
1,496 Elo+
Jormungandr
Jormungandr
ErfanKa7
Jormungandr
Level 158
God Stats
4W - 0L
1,689 SR
Queue Stats
265W - 274L
1,444 Elo+
Party 1
Loki
Loki
Grimjow976814
Loki
Level 127
God Stats
3W - 2L
1,372 SR
Queue Stats
109W - 110L
1,456 Elo+
Solo
Medusa
Medusa
KleindKo
Medusa
Level 105
God Stats
2W - 5L
1,233 SR
Queue Stats
115W - 98L
1,502 Elo+
Solo
Fafnir
Fafnir
RiasuGremury
Fafnir
Level 238
God Stats
4W - 3L
1,487 SR
Queue Stats
307W - 204L
1,641 Elo+
Solo
Ra
Ra
daniyal08
Ra
Level 68
God Stats
17W - 26L
1,431 SR
Queue Stats
255W - 285L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PowerIdola
Morgan Le Fay
7
1 / 2 / 0
3,824
765
2,615
2,693
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
3,247
649
280
2,324
1,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Zynppai
Hachiman
6
1 / 2 / 0
3,716
743
1,399
3,200
628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
2,430
486
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
samyvdlans
Thanatos
6
2 / 1 / 0
3,672
734
1,352
4,017
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ErfanKa7
Jormungandr
6
0 / 0 / 0
3,617
723
124
985
456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
1 / 1 / 1
3,449
690
1,687
3,331
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
KleindKo
Medusa
6
0 / 0 / 0
3,210
642
112
460
117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
6
3 / 1 / 0
3,989
798
2,937
3,482
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 2 / 0
3,463
693
1,567
2,983
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
5
5
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ErfanKa7
Jormungandr
0
0
0
0
W
1
1
1
1.5
W
Medusa
KleindKo
Medusa
0
0
0
0
L
Morgan Le Fay
PowerIdola
Morgan Le Fay
1
2
0
0.5
W
Fafnir
3
1
0
3
L
0
0
0
0
L
Hachiman
Zynppai
Hachiman
1
2
0
0.5
W
1
2
0
0.5
L
0
0
0
0
L
Thanatos
samyvdlans
Thanatos
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,646
Damage
6,427
12,234
Taken
11,241
3,515
Mitigated
3,768
5,118
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ErfanKa7
Jormungandr
124
22
0
485
985
456
0
114
871
10,452
252
W
1,687
360
0
1,586
3,331
758
0
856
2,327
0
12,870
W
Medusa
KleindKo
Medusa
112
0
0
0
460
117
0
94
366
0
15,868
L
Morgan Le Fay
PowerIdola
Morgan Le Fay
2,615
192
0
475
2,693
731
0
646
1,985
17,836
1,378
W
Fafnir
2,937
669
0
1,155
3,482
1,673
0
0
3,482
12,514
0
L
280
0
0
960
2,324
1,018
0
124
2,200
17,672
0
L
Hachiman
Zynppai
Hachiman
1,399
566
0
1,284
3,200
628
0
2,050
808
0
14,356
W
1,567
93
96
756
2,983
764
0
1,444
1,359
10,457
159
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
samyvdlans
Thanatos
1,352
99
0
2,399
4,017
1,138
0
1,182
2,613
0
15,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,889
Gold Earned
17,728
122
Minions Killed
140
0
Camps Cleared
0
416,208
Distance Traveled
494,679
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,617
723
27
5
0
89,731
2
W
Loki
3,449
690
29
6
0
136,787
0
W
Medusa
3,210
642
28
6
0
65,496
0
L
Morgan Le Fay
3,824
765
38
8
0
95,510
0
W
Fafnir
3,989
798
28
6
0
106,477
0
L
Cthulhu
3,247
649
27
5
0
109,067
0
L
Hachiman
3,716
743
26
5
0
93,740
0
W
Ra
3,463
693
28
6
0
96,188
2
L
Sol
2,430
486
0
0
0
6,476
0
L
Thanatos
3,672
734
31
6
0
111,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role