Player Matchup

Hun Batz
Hun Batz
FlapenJacken
Hun Batz
Level 138
God Stats
11W - 7L
1,667 SR
Queue Stats
383W - 397L
1,551 Elo+
Solo
Bacchus
Bacchus
TheSniffer254
Bacchus
Level 11
God Stats
4W - 2L
1,758 SR
Queue Stats
27W - 24L
1,446 Elo+
Party 1
Chronos
Chronos
gregfromgregfarm
Chronos
Level 47
God Stats
23W - 23L
1,559 SR
Queue Stats
58W - 55L
1,485 Elo+
Party 1
Team Averages
Level 65
1,661 SR
1,494 Elo+

VS

Team Averages
Level 118
1,527 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Keese W
Baron Samedi
Level 148
God Stats
4W - 1L
1,567 SR
Queue Stats
8W - 5L
1,638 Elo+
Solo
Danzaburou
Danzaburou
THEFORBIDDEN193
Danzaburou
Level 64
God Stats
54W - 40L
1,530 SR
Queue Stats
91W - 82L
1,482 Elo+
Solo
Ymir
Ymir
WestryB
Ymir
Level 142
God Stats
286W - 243L
1,485 SR
Queue Stats
660W - 645L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlapenJacken
Hun Batz
14
0 / 1 / 2
7,822
782
3,715
7,408
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
12
0 / 5 / 1
7,209
721
2,861
9,044
6,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
7,939
794
6,950
8,371
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Keese W
Baron Samedi
15
1 / 0 / 8
8,462
846
6,077
4,437
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
THEFORBIDDEN193
Danzaburou
15
4 / 1 / 5
9,144
914
7,512
5,823
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
WestryB
Ymir
13
4 / 2 / 3
8,439
844
5,189
8,078
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FlapenJacken
Hun Batz
0
1
2
1
W
Baron Samedi
Keese W
Baron Samedi
1
0
8
5
W
Danzaburou
THEFORBIDDEN193
Danzaburou
4
1
5
6.5
L
Bacchus
0
5
1
0.1
W
Ymir
WestryB
Ymir
4
2
3
2.75
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
18,778
24,823
Taken
18,338
12,486
Mitigated
9,468
2,793
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FlapenJacken
Hun Batz
3,715
250
0
1,262
7,408
3,063
319
3,501
3,893
0
35,814
W
Baron Samedi
Keese W
Baron Samedi
6,077
361
778
2,001
4,437
1,754
0
2,920
1,517
26,757
0
W
Danzaburou
THEFORBIDDEN193
Danzaburou
7,512
2,040
0
1,762
5,823
2,006
1,010
2,416
3,407
0
31,697
L
Bacchus
2,861
390
0
239
9,044
6,969
0
4,245
4,773
11,994
0
W
Ymir
WestryB
Ymir
5,189
411
0
900
8,078
5,708
270
4,506
3,572
16,545
487
L
6,950
1,806
0
1,292
8,371
2,454
1,326
3,570
4,763
20,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
26,045
117
Minions Killed
125
0
Camps Cleared
0
523,680
Distance Traveled
519,703
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,822
782
56
6
0
196,967
2
W
Baron Samedi
8,462
846
54
5
0
161,999
2
W
Danzaburou
9,144
914
45
5
0
190,223
3
L
Bacchus
7,209
721
22
2
0
162,088
0
W
Ymir
8,439
844
26
3
0
167,481
0
L
Chronos
7,939
794
39
4
0
164,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role