Player Matchup

Medusa
Medusa
FatherGaming
Medusa
Level 91
God Stats
2W - 0L
1,734 SR
Queue Stats
11W - 6L
1,507 Elo+
Solo
Vulcan
Vulcan
King__Mobin
Vulcan
Level 35
God Stats
1W - 3L
1,126 SR
Queue Stats
60W - 97L
1,145 Elo+
Solo
Chaac
Chaac
красныйперчик
Chaac
Level 158
God Stats
1W - 0L
1,526 SR
Queue Stats
8W - 2L
1,867 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,506 Elo+

VS

Team Averages
Level 65
1,552 SR
1,360 Elo+
Scylla
Scylla
Cha0tiiQ
Scylla
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 148L
1,436 Elo+
Party 1
Artemis
Artemis
Delatha
Artemis
Level 7
God Stats
3W - 1L
1,864 SR
Queue Stats
10W - 12L
1,449 Elo+
Party 1
Ganesha
Ganesha
sqouch88
Ganesha
Level 61
God Stats
14W - 49L
1,292 SR
Queue Stats
14W - 50L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 1 / 3
12,206
1,017
12,088
7,310
2,770
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
15
1 / 3 / 4
10,051
838
3,833
5,199
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 7
10,966
914
11,634
17,151
15,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cha0tiiQ
Scylla
17
4 / 2 / 2
10,948
912
9,162
8,510
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Delatha
Artemis
14
2 / 6 / 2
9,003
750
5,482
11,031
4,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
sqouch88
Ganesha
14
0 / 5 / 5
8,767
731
3,668
13,378
8,064
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
6
6
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cha0tiiQ
Scylla
4
2
2
2.5
L
Artemis
Delatha
Artemis
2
6
2
0.5
W
Medusa
9
1
3
10.5
W
Vulcan
1
3
4
1
L
Ganesha
sqouch88
Ganesha
0
5
5
0.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
18,312
29,660
Taken
32,919
20,044
Mitigated
14,944
9,335
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cha0tiiQ
Scylla
9,162
360
0
684
8,510
2,799
0
1,639
6,858
40,069
0
L
Artemis
Delatha
Artemis
5,482
2,844
0
1,489
11,031
4,081
0
150
10,881
0
19,427
W
Medusa
12,088
4,977
111
3,046
7,310
2,770
2,055
2,608
4,702
0
57,760
W
Vulcan
3,833
264
0
671
5,199
1,365
0
3,937
1,262
19,905
0
L
Ganesha
sqouch88
Ganesha
3,668
17
0
1,484
13,378
8,064
0
2,100
11,178
17,476
594
W
11,634
1,368
0
5,507
17,151
15,909
1,333
6,409
10,742
0
49,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
28,718
165
Minions Killed
133
0
Camps Cleared
0
600,766
Distance Traveled
595,646
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,948
912
88
7
0
193,715
0
L
Artemis
9,003
750
38
3
0
180,081
0
W
Medusa
12,206
1,017
79
7
0
196,254
1
W
Vulcan
10,051
838
34
3
0
158,697
0
L
Ganesha
8,767
731
7
1
0
221,850
0
W
Chaac
10,966
914
52
4
0
245,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role