Player Matchup

Morgan Le Fay
Morgan Le Fay
Biyombo
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,870 SR
Queue Stats
50W - 33L
1,662 Elo+
Party 1
Mulan
Mulan
GaggedByMulan
Mulan
Level 125
God Stats
27W - 18L
1,679 SR
Queue Stats
61W - 61L
1,622 Elo+
Party 2
Anhur
Anhur
GapedByChernobog
Anhur
Level 141
God Stats
4W - 1L
1,762 SR
Queue Stats
106W - 100L
1,611 Elo+
Party 2
Ymir
Ymir
NerfAchilles
Ymir
Level 18
God Stats
3W - 1L
1,642 SR
Queue Stats
15W - 6L
1,711 Elo+
Party 1
Thanatos
Thanatos
Zombotron96
Thanatos
Level 100
God Stats
11W - 9L
1,545 SR
Queue Stats
233W - 196L
1,527 Elo+
Solo
Team Averages
Level 108
1,700 SR
1,627 Elo+

VS

Team Averages
Level 145
1,642 SR
1,638 Elo+
The Morrigan
The Morrigan
CompyXP
The Morrigan
Level 204
God Stats
8W - 5L
1,627 SR
Queue Stats
283W - 243L
1,633 Elo+
Party 3
Chaac
Chaac
Musiclan
Chaac
Level 159
God Stats
8W - 6L
1,684 SR
Queue Stats
210W - 175L
1,647 Elo+
Party 3
Mulan
Mulan
Pusidan
Mulan
Level 76
God Stats
30W - 16L
1,674 SR
Queue Stats
176W - 163L
1,524 Elo+
Solo
Hercules
Hercules
Rav3
Hercules
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 75L
1,732 Elo+
Solo
Rama
Rama
itsLatent
Rama
Level 181
God Stats
0W - 2L
1,726 SR
Queue Stats
200W - 176L
1,655 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biyombo
Morgan Le Fay
11
1 / 0 / 2
5,774
642
2,361
4,474
1,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
1 / 2 / 1
4,851
539
2,657
7,972
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 1 / 2
6,018
669
4,673
4,391
1,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
3 / 0 / 2
6,334
704
2,935
6,058
4,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Zombotron96
Thanatos
10
1 / 2 / 0
4,906
545
1,577
5,928
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CompyXP
The Morrigan
10
1 / 2 / 0
4,999
555
1,670
4,613
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Musiclan
Chaac
10
3 / 1 / 0
5,986
665
6,480
7,052
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mulan
Pusidan
Mulan
8
0 / 2 / 0
4,269
474
3,018
5,932
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Rav3
Hercules
2
0 / 1 / 0
3,312
368
263
1,376
376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
9
1 / 2 / 1
5,000
556
3,281
6,921
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
5
5
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Biyombo
Morgan Le Fay
1
0
2
2
L
The Morrigan
CompyXP
The Morrigan
1
2
0
0.5
W
1
2
1
0.75
W
2
1
2
3
L
Chaac
Musiclan
Chaac
3
1
0
3
W
3
0
2
4
L
Mulan
Pusidan
Mulan
0
2
0
0
L
Hercules
Rav3
Hercules
0
1
0
0
W
Thanatos
Zombotron96
Thanatos
1
2
0
0.5
L
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
14,712
28,823
Taken
25,894
11,117
Mitigated
10,410
13,326
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Biyombo
Morgan Le Fay
2,361
287
0
2,321
4,474
1,409
0
997
3,477
46,192
2,968
L
The Morrigan
CompyXP
The Morrigan
1,670
370
0
1,230
4,613
1,448
0
2,164
2,409
37,467
722
W
2,657
279
0
2,864
7,972
2,396
0
335
7,637
0
24,964
W
4,673
2,612
0
2,125
4,391
1,218
2,018
0
4,391
0
43,118
L
Chaac
Musiclan
Chaac
6,480
1,573
0
2,983
7,052
5,319
0
716
6,336
764
39,938
W
2,935
1,323
0
1,790
6,058
4,349
0
225
5,833
24,431
0
L
Mulan
Pusidan
Mulan
3,018
657
0
1,300
5,932
1,621
0
1,064
4,868
0
22,537
L
Hercules
Rav3
Hercules
263
203
0
250
1,376
376
0
343
1,033
0
2,116
W
Thanatos
Zombotron96
Thanatos
1,577
545
0
4,226
5,928
1,745
0
191
5,737
0
31,488
L
Rama
3,281
2,773
0
2,692
6,921
1,646
7
953
5,968
0
23,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
23,566
310
Minions Killed
224
0
Camps Cleared
0
901,671
Distance Traveled
742,736
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,774
642
80
9
0
195,186
1
L
The Morrigan
4,999
555
72
8
0
189,160
0
W
Mulan
4,851
539
46
5
0
175,198
2
W
Anhur
6,018
669
90
10
0
159,048
0
L
Chaac
5,986
665
70
8
0
185,940
2
W
Ymir
6,334
704
22
2
0
169,037
0
L
Mulan
4,269
474
35
4
0
163,996
0
L
Hercules
3,312
368
0
0
0
23,119
0
W
Thanatos
4,906
545
72
8
0
203,202
0
L
Rama
5,000
556
47
5
0
180,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role