Player Matchup

Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond V
Johzzu
Surtr
Diamond V
Level 250
God Stats
11W - 8L
1,736 SR
Queue Stats
78W - 69L
2,063 MMR
Solo
Da Ji
Da Ji
Platinum IV
Kuzzen_27
Da Ji
Platinum IV
Level 154
God Stats
12W - 18L
1,559 SR
Queue Stats
137W - 143L
1,840 MMR
Solo
Ares
Ares
Platinum I
Tdog13
Ares
Platinum I
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 88L
1,919 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,559 SR
1,764 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 173
1,550 SR
1,948 MMR
Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond III
FrenchyFry
Bastet
Diamond III
Level 159
God Stats
2W - 4L
1,406 SR
Queue Stats
118W - 98L
2,203 MMR
Solo
Raijin
Raijin
Diamond V
RaiderJ55
Raijin
Diamond V
Level 187
God Stats
4W - 6L
1,463 SR
Queue Stats
257W - 235L
2,057 MMR
Solo
Cthulhu
Cthulhu
Platinum II
SirCantankerous
Cthulhu
Platinum II
Level 206
God Stats
57W - 40L
1,679 SR
Queue Stats
576W - 565L
1,830 MMR
Solo
Heimdallr
Heimdallr
Diamond III
farmboy2015
Heimdallr
Diamond III
Level 155
God Stats
11W - 7L
1,704 SR
Queue Stats
174W - 130L
2,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
2 / 0 / 1
4,166
833
3,059
2,840
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
 
Xbalanque
5
1 / 2 / 2
3,586
717
2,901
3,418
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Johzzu
Surtr
7
1 / 0 / 0
4,064
813
2,889
3,846
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Da Ji
Kuzzen_27
Da Ji
4
0 / 2 / 1
3,074
615
658
2,991
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Tdog13
Ares
6
2 / 1 / 1
3,912
782
1,169
3,623
1,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FreyaCu ChulainnMulanThor

VS

Bans
GebMedusaKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 0 / 3
3,438
688
1,223
3,147
1,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bastet
FrenchyFry
Bastet
6
3 / 2 / 0
3,866
773
2,107
4,536
1,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
RaiderJ55
Raijin
7
0 / 2 / 1
3,611
722
2,026
3,252
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 1 / 0
3,505
701
2,300
5,017
1,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
farmboy2015
Heimdallr
5
1 / 1 / 1
3,303
661
2,291
2,888
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
5
5
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
0
1
2.5
L
Xbalanque
 
Xbalanque
1
2
2
1
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Bastet
FrenchyFry
Bastet
3
2
0
1.5
L
Surtr
Johzzu
Surtr
1
0
0
1
L
Da Ji
Kuzzen_27
Da Ji
0
2
1
0.25
W
Raijin
RaiderJ55
Raijin
0
2
1
0.25
W
1
1
0
1
L
Ares
Tdog13
Ares
2
1
1
2.5
W
Heimdallr
farmboy2015
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,676
Damage
9,947
16,718
Taken
18,840
5,229
Mitigated
6,073
4,939
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,059
171
0
826
2,840
540
0
1,452
1,102
19,492
0
L
Xbalanque
 
Xbalanque
2,901
1,351
0
1,316
3,418
804
0
618
2,800
0
16,734
W
Aphrodite
 
Aphrodite
1,223
342
700
1,510
3,147
1,316
0
240
2,907
7,273
0
W
Bastet
FrenchyFry
Bastet
2,107
965
0
1,272
4,536
1,322
0
949
3,507
0
17,341
L
Surtr
Johzzu
Surtr
2,889
992
0
1,222
3,846
1,343
0
1,866
1,980
430
23,840
L
Da Ji
Kuzzen_27
Da Ji
658
209
0
209
2,991
867
0
671
2,276
0
8,592
W
Raijin
RaiderJ55
Raijin
2,026
295
0
875
3,252
752
0
2,210
700
16,582
0
W
2,300
109
0
1,735
5,017
1,841
0
145
4,872
18,535
862
L
Ares
Tdog13
Ares
1,169
40
0
1,366
3,623
1,675
0
482
3,141
8,606
0
W
Heimdallr
farmboy2015
Heimdallr
2,291
1,815
0
1,030
2,888
842
0
407
2,481
0
16,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,802
Gold Earned
17,723
145
Minions Killed
140
0
Camps Cleared
0
524,426
Distance Traveled
562,489
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,166
833
45
9
0
110,747
0
L
Xbalanque
3,586
717
29
6
0
94,479
0
W
Aphrodite
3,438
688
13
3
0
115,581
1
W
Bastet
3,866
773
26
5
0
123,481
0
L
Surtr
4,064
813
42
8
0
119,517
0
L
Da Ji
3,074
615
16
3
0
82,438
0
W
Raijin
3,611
722
42
8
0
96,993
0
W
Cthulhu
3,505
701
31
6
0
104,576
0
L
Ares
3,912
782
13
3
0
117,245
1
W
Heimdallr
3,303
661
28
6
0
121,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role