Player Matchup

Tsukuyomi
Tsukuyomi
Miracle Void
Tsukuyomi
Level 136
God Stats
15W - 10L
1,534 SR
Queue Stats
415W - 431L
1,472 Elo+
Party 2
Thoth
Thoth
RyuNora
Thoth
Level 148
God Stats
17W - 33L
1,441 SR
Queue Stats
298W - 481L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SmilyDrop974790
Cu Chulainn
Level 181
God Stats
9W - 11L
1,529 SR
Queue Stats
333W - 388L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 188
God Stats
132W - 163L
1,499 SR
Queue Stats
812W - 885L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
unknownsound
Jormungandr
Level 128
God Stats
6W - 7L
1,385 SR
Queue Stats
304W - 328L
1,476 Elo+
Party 2
Team Averages
Level 156
1,478 SR
1,490 Elo+

VS

Team Averages
Level 122
1,448 SR
1,481 Elo+
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Maxbauer007
Nu Wa
Level 69
God Stats
13W - 14L
1,117 SR
Queue Stats
120W - 132L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
Sethyyy
Ne Zha
Level 79
God Stats
9W - 9L
1,624 SR
Queue Stats
247W - 203L
1,560 Elo+
Solo
Hera
Hera
awathetamarindo
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 299L
1,430 Elo+
Party 1
Cupid
Cupid
lulualberto16
Cupid
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
624W - 644L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Miracle Void
Tsukuyomi
6
1 / 1 / 0
3,697
616
337
4,004
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
RyuNora
Thoth
8
1 / 0 / 0
4,369
728
1,289
974
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
SmilyDrop974790
Cu Chulainn
8
3 / 0 / 0
4,759
793
2,436
4,968
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
VaniszH
Danzaburou
6
2 / 2 / 1
4,001
667
2,314
4,201
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
unknownsound
Jormungandr
6
0 / 2 / 2
3,793
632
1,036
3,937
2,097
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
1 / 2 / 3
4,127
688
1,442
3,562
1,723
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,471
579
366
2,135
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Sethyyy
Ne Zha
3
0 / 0 / 0
2,801
467
247
1,265
293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
3,479
580
1,679
3,457
2,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 1 / 1
4,227
705
2,849
3,002
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
7
Kills
4
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
3
1.25
L
0
1
0
0
W
Tsukuyomi
Miracle Void
Tsukuyomi
1
1
0
1
W
Thoth
RyuNora
Thoth
1
0
0
1
L
Ne Zha
Sethyyy
Ne Zha
0
0
0
0
W
Cu Chulainn
SmilyDrop974790
Cu Chulainn
3
0
0
3
W
Danzaburou
VaniszH
Danzaburou
2
2
1
1.25
L
0
3
0
0
L
3
1
1
3.5
W
Jormungandr
unknownsound
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,412
Damage
6,583
18,084
Taken
13,421
6,144
Mitigated
5,293
6,527
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,442
221
0
1,484
3,562
1,723
0
557
3,005
0
12,555
L
366
227
61
147
2,135
436
0
1,289
846
12,075
0
W
Tsukuyomi
Miracle Void
Tsukuyomi
337
0
0
2,077
4,004
912
0
553
3,438
0
19,682
W
Thoth
RyuNora
Thoth
1,289
0
0
464
974
188
0
194
733
27,133
276
L
Ne Zha
Sethyyy
Ne Zha
247
61
0
505
1,265
293
0
0
1,265
0
5,183
W
Cu Chulainn
SmilyDrop974790
Cu Chulainn
2,436
482
0
1,997
4,968
1,917
0
1,679
3,289
2,785
21,853
W
Danzaburou
VaniszH
Danzaburou
2,314
1,052
0
1,156
4,201
1,030
0
210
3,991
0
18,413
L
1,679
813
0
877
3,457
2,060
0
154
3,303
12,929
0
L
2,849
1,440
113
1,587
3,002
781
0
323
2,679
0
17,690
W
Jormungandr
unknownsound
Jormungandr
1,036
478
0
833
3,937
2,097
0
0
3,937
12,506
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,619
Gold Earned
18,105
205
Minions Killed
97
0
Camps Cleared
0
601,944
Distance Traveled
479,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,127
688
16
3
0
126,782
0
L
Nu Wa
3,471
579
25
4
0
113,406
4
W
Tsukuyomi
3,697
616
44
7
0
118,936
0
W
Thoth
4,369
728
59
10
0
121,954
0
L
Ne Zha
2,801
467
8
1
0
40,249
0
W
Cu Chulainn
4,759
793
39
7
0
142,287
0
W
Danzaburou
4,001
667
31
5
0
107,767
0
L
Hera
3,479
580
18
3
0
97,558
0
L
Cupid
4,227
705
30
5
0
101,909
0
W
Jormungandr
3,793
632
32
5
0
111,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role