Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
FaTaL_iBuRRiTo
Nut
Level 127
God Stats
2W - 4L
1,842 SR
Queue Stats
105W - 118L
1,492 Elo+
Solo
Cthulhu
Cthulhu
ThisGameIsBuns
Cthulhu
Level 137
God Stats
11W - 12L
1,557 SR
Queue Stats
120W - 108L
1,521 Elo+
Solo
Charon
Charon
Urb Laughs At U
Charon
Level 149
God Stats
7W - 6L
1,686 SR
Queue Stats
24W - 15L
1,563 Elo+
Solo
Nemesis
Nemesis
penguin attackz
Nemesis
Level 110
God Stats
1W - 3L
1,298 SR
Queue Stats
688W - 668L
1,488 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,513 Elo+

VS

Team Averages
Level 90
1,646 SR
1,500 Elo+
Maui
Maui
Deathbringer194
Maui
Level 100
God Stats
7W - 3L
1,585 SR
Queue Stats
99W - 88L
1,523 Elo+
Party 2
Chaac
Chaac
Grim_Reaper529
Chaac
Level 124
God Stats
7W - 3L
1,608 SR
Queue Stats
78W - 69L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
K2shmoker
Baron Samedi
Level 61
God Stats
28W - 22L
1,648 SR
Queue Stats
393W - 400L
1,448 Elo+
Party 1
Chiron
Chiron
TheDiceMomochi
Chiron
Level 105
God Stats
3W - 0L
1,797 SR
Queue Stats
8W - 4L
1,544 Elo+
Party 2
Poseidon
Poseidon
mondayzzz3
Poseidon
Level 61
God Stats
16W - 14L
1,593 SR
Queue Stats
197W - 201L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
1,008
202
0
0
0
7
0 / 1 / 0
3,520
704
1,235
2,790
736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 0
3,706
741
1,597
3,840
1,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 2 / 0
3,328
666
401
2,217
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
3,084
617
1,196
4,030
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,809
762
1,190
2,886
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,875
775
1,929
3,601
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
K2shmoker
Baron Samedi
7
1 / 0 / 4
4,025
805
1,100
1,650
470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,417
683
400
1,223
236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
mondayzzz3
Poseidon
7
4 / 0 / 1
4,159
832
3,232
3,161
603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
6
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
W
0
1
0
0
W
Baron Samedi
K2shmoker
Baron Samedi
1
0
4
3
W
0
0
0
0
L
1
0
0
1
L
0
2
0
0
W
Poseidon
mondayzzz3
Poseidon
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,429
Damage
7,851
12,877
Taken
12,521
3,961
Mitigated
3,771
2,843
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
1,190
378
0
981
2,886
1,278
0
0
2,886
13,674
972
L
1,235
685
0
890
2,790
736
0
969
1,821
0
19,101
W
1,929
341
0
1,416
3,601
1,184
56
1,383
2,218
0
23,186
W
Baron Samedi
K2shmoker
Baron Samedi
1,100
0
30
525
1,650
470
0
159
1,491
14,290
0
W
400
0
157
578
1,223
236
0
0
1,223
0
14,955
L
1,597
60
0
1,228
3,840
1,456
0
661
3,179
19,509
0
L
401
76
0
305
2,217
654
0
1,213
918
9,022
946
W
Poseidon
mondayzzz3
Poseidon
3,232
1,046
0
2,111
3,161
603
149
449
2,712
17,274
0
L
1,196
155
0
420
4,030
1,115
0
2,476
1,442
0
13,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,646
Gold Earned
19,285
129
Minions Killed
168
0
Camps Cleared
0
420,470
Distance Traveled
521,291
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
1,008
202
0
0
0
0
0
W
Maui
3,809
762
24
5
0
102,452
0
L
Nut
3,520
704
41
8
0
89,011
0
W
Chaac
3,875
775
45
9
0
89,980
0
W
Baron Samedi
4,025
805
34
7
0
107,501
0
W
Chiron
3,417
683
35
7
0
104,088
0
L
Cthulhu
3,706
741
33
7
0
99,973
0
L
Charon
3,328
666
20
4
0
104,033
1
W
Poseidon
4,159
832
30
6
0
117,270
0
L
Nemesis
3,084
617
35
7
0
127,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role