Player Matchup

Raijin
Raijin
FrijolSexo
Raijin
Level 48
God Stats
1W - 0L
1,413 SR
Queue Stats
17W - 19L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
MrDIABLO03
Heimdallr
Level 71
God Stats
1W - 0L
1,706 SR
Queue Stats
25W - 27L
1,440 Elo+
Party 2
Geb
Geb
stormbringerx12
Geb
Level 129
God Stats
3W - 2L
1,670 SR
Queue Stats
90W - 71L
1,554 Elo+
Solo
Team Averages
Level 83
1,596 SR
1,476 Elo+

VS

Team Averages
Level 92
1,307 SR
1,488 Elo+
Olorun
Olorun
GunPlay-Jay24
Olorun
Level 141
God Stats
0W - 1L
1,248 SR
Queue Stats
17W - 23L
1,456 Elo+
Solo
Mercury
Mercury
Paytertott
Mercury
Level 81
God Stats
0W - 3L
1,173 SR
Queue Stats
37W - 40L
1,481 Elo+
Party 1
Ymir
Ymir
TheBoyBreeder
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FrijolSexo
Raijin
17
7 / 2 / 3
11,107
926
11,022
8,032
3,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
MrDIABLO03
Heimdallr
16
2 / 3 / 9
9,873
823
9,337
8,478
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 8
10,004
834
10,284
10,382
9,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,764
730
7,507
11,215
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Paytertott
Mercury
13
1 / 4 / 2
8,492
708
2,256
8,134
2,924
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
4 / 4 / 2
9,545
795
7,910
15,537
16,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
FrijolSexo
Raijin
7
2
3
4.25
L
1
4
5
0.88
W
Heimdallr
MrDIABLO03
Heimdallr
2
3
9
2.17
L
Mercury
Paytertott
Mercury
1
4
2
0.5
L
4
4
2
1.25
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,643
Damage
17,673
26,892
Taken
34,886
16,996
Mitigated
23,254
8,200
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
FrijolSexo
Raijin
11,022
885
0
3,439
8,032
3,123
506
4,400
3,632
52,576
1,765
L
7,507
2,892
419
3,511
11,215
4,315
0
7,151
3,686
31,177
2,323
W
Heimdallr
MrDIABLO03
Heimdallr
9,337
3,879
0
1,357
8,478
3,877
563
5,384
3,052
0
31,032
L
Mercury
Paytertott
Mercury
2,256
214
0
157
8,134
2,924
0
4,042
3,909
0
20,372
L
7,910
1,534
310
3,501
15,537
16,015
0
8,033
6,885
17,800
224
W
10,284
807
0
3,404
10,382
9,996
462
5,033
5,331
22,040
1,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
26,801
145
Minions Killed
99
0
Camps Cleared
0
646,389
Distance Traveled
661,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,107
926
76
6
0
197,296
0
L
Olorun
8,764
730
53
4
0
181,939
0
W
Heimdallr
9,873
823
43
4
0
217,804
0
L
Mercury
8,492
708
22
2
0
249,787
0
L
Ymir
9,545
795
24
2
0
230,185
0
W
Geb
10,004
834
26
2
0
231,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role