Player Matchup

Discordia
Discordia
DecadeGundam
Discordia
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,445 Elo+
Party 2
Ix Chel
Ix Chel
LoboRexMex213
Ix Chel
Level 129
God Stats
1W - 2L
1,683 SR
Queue Stats
172W - 166L
1,503 Elo+
Solo
Raijin
Raijin
NaCl Player
Raijin
Level 146
God Stats
4W - 2L
1,680 SR
Queue Stats
50W - 58L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
PrinceVegeta590
Cthulhu
Level 119
God Stats
3W - 3L
1,875 SR
Queue Stats
138W - 125L
1,532 Elo+
Party 2
Nut
Nut
spurgeon127
Nut
Level 159
God Stats
1W - 4L
1,456 SR
Queue Stats
667W - 650L
1,524 Elo+
Solo
Team Averages
Level 127
1,639 SR
1,499 Elo+

VS

Team Averages
Level 134
1,508 SR
1,473 Elo+
Chiron
Chiron
Adam Fenx
Chiron
Level 145
God Stats
1W - 0L
1,448 SR
Queue Stats
12W - 16L
1,453 Elo+
Solo
Terra
Terra
Andyaderr
Terra
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 56L
1,419 Elo+
Solo
Scylla
Scylla
Bâne
Scylla
Level 125
God Stats
5W - 2L
1,527 SR
Queue Stats
342W - 328L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChØnga
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,361 SR
Queue Stats
354W - 327L
1,500 Elo+
Party 1
Chaac
Chaac
SOOX 24
Chaac
Level 137
God Stats
13W - 6L
1,704 SR
Queue Stats
554W - 553L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DecadeGundam
Discordia
6
0 / 6 / 0
5,490
549
2,115
4,669
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
13
1 / 7 / 1
7,125
713
5,868
11,731
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
1 / 4 / 1
7,063
706
5,202
7,995
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 1
7,080
708
10,941
14,117
12,068
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 5 / 3
6,857
686
8,923
10,089
3,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Adam Fenx
Chiron
16
9 / 0 / 13
10,041
1,004
8,412
6,562
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Andyaderr
Terra
14
4 / 0 / 16
8,741
874
3,020
10,425
8,582
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Bâne
Scylla
15
5 / 1 / 19
9,720
972
10,877
7,409
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
ChØnga
Morgan Le Fay
13
3 / 2 / 16
8,352
835
9,875
9,053
3,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
SOOX 24
Chaac
16
9 / 2 / 18
10,042
1,004
14,954
18,390
16,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
112
3
Kills
30
30
Deaths
5
6
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chiron
Adam Fenx
Chiron
9
0
13
15.5
W
Terra
Andyaderr
Terra
4
0
16
12
W
Scylla
Bâne
Scylla
5
1
19
14.5
W
Morgan Le Fay
ChØnga
Morgan Le Fay
3
2
16
5.5
L
Discordia
DecadeGundam
Discordia
0
6
0
0
L
Ix Chel
1
7
1
0.21
L
Raijin
1
4
1
0.38
L
1
8
1
0.19
W
Chaac
SOOX 24
Chaac
9
2
18
9
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
47,138
48,601
Taken
51,839
23,858
Mitigated
34,600
9,373
Healing
29,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Adam Fenx
Chiron
8,412
1,737
2,391
968
6,562
2,762
2,428
3,939
2,623
0
32,351
W
Terra
Andyaderr
Terra
3,020
138
10,005
5,753
10,425
8,582
859
4,870
5,555
8,699
0
W
Scylla
Bâne
Scylla
10,877
549
1,360
926
7,409
3,026
1,570
4,255
3,154
24,047
0
W
Morgan Le Fay
ChØnga
Morgan Le Fay
9,875
812
1,253
839
9,053
3,738
1,569
4,530
4,523
17,313
0
L
Discordia
DecadeGundam
Discordia
2,115
0
0
0
4,669
994
0
1,932
2,737
2,223
0
L
Ix Chel
5,868
347
3,176
2,343
11,731
4,087
0
4,647
7,084
12,953
271
L
Raijin
5,202
303
696
700
7,995
2,915
0
3,050
4,945
17,068
365
L
10,941
188
953
588
14,117
12,068
0
8,561
5,556
20,583
0
W
Chaac
SOOX 24
Chaac
14,954
802
0
5,965
18,390
16,492
32
6,020
12,370
0
27,070
L
8,923
2,209
134
783
10,089
3,794
0
5,582
4,507
0
16,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
46,896
81
Minions Killed
120
0
Camps Cleared
0
698,554
Distance Traveled
1,042,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,041
1,004
52
5
0
214,027
0
W
Terra
8,741
874
5
1
0
218,880
0
W
Scylla
9,720
972
34
3
0
209,817
0
W
Morgan Le Fay
8,352
835
6
1
0
199,854
0
L
Discordia
5,490
549
0
0
0
36,447
0
L
Ix Chel
7,125
713
13
1
0
163,400
0
L
Raijin
7,063
706
30
3
0
174,684
0
L
Cthulhu
7,080
708
19
2
0
154,257
0
W
Chaac
10,042
1,004
23
2
0
199,483
0
L
Nut
6,857
686
19
2
0
169,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role