Player Matchup

Charybdis
Charybdis
WekaxSG
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,440 Elo+
Solo
Ah Puch
Ah Puch
irritaable
Ah Puch
Level 111
God Stats
0W - 2L
1,284 SR
Queue Stats
303W - 289L
1,463 Elo+
Party 1
Sobek
Sobek
o0Obesity
Sobek
Level 43
God Stats
2W - 4L
1,522 SR
Queue Stats
63W - 64L
1,412 Elo+
Solo
Thanatos
Thanatos
sillyboowomp
Thanatos
Level 94
God Stats
10W - 10L
1,535 SR
Queue Stats
383W - 353L
1,515 Elo+
Solo
Persephone
Persephone
toleraable
Persephone
Level 84
God Stats
0W - 3L
1,358 SR
Queue Stats
337W - 339L
1,472 Elo+
Party 1
Team Averages
Level 91
1,440 SR
1,460 Elo+

VS

Team Averages
Level 123
1,514 SR
1,455 Elo+
Hel
Hel
CousinBoom
Hel
Level 109
God Stats
3W - 2L
1,644 SR
Queue Stats
259W - 233L
1,492 Elo+
Solo
Cthulhu
Cthulhu
DineBlackHawk
Cthulhu
Level 45
God Stats
2W - 5L
1,176 SR
Queue Stats
81W - 102L
1,323 Elo+
Solo
Martichoras
Martichoras
DxRK7158
Martichoras
Level 158
God Stats
4W - 1L
1,626 SR
Queue Stats
818W - 791L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
Joverhaul
Erlang Shen
Level 154
God Stats
22W - 20L
1,522 SR
Queue Stats
336W - 351L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
Nixon231
Zhong Kui
Level 148
God Stats
5W - 4L
1,603 SR
Queue Stats
416W - 419L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
WekaxSG
Charybdis
14
4 / 2 / 3
8,550
475
7,790
11,272
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
irritaable
Ah Puch
16
3 / 6 / 1
9,398
522
11,859
16,015
11,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
o0Obesity
Sobek
13
4 / 1 / 5
8,925
496
9,412
17,780
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
sillyboowomp
Thanatos
12
2 / 7 / 2
7,730
429
6,065
13,336
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
toleraable
Persephone
15
1 / 3 / 0
9,316
518
5,113
11,827
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,332
518
5,532
11,469
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
14
1 / 5 / 5
8,109
451
7,385
14,584
11,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
DxRK7158
Martichoras
16
4 / 4 / 3
9,686
538
11,804
12,676
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Joverhaul
Erlang Shen
17
6 / 3 / 3
11,071
615
13,158
21,296
13,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
Nixon231
Zhong Kui
17
4 / 0 / 2
10,562
587
8,363
13,749
8,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
14
Kills
19
19
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
Cthulhu
1
5
5
0.7
W
Martichoras
DxRK7158
Martichoras
4
4
3
1.38
W
Erlang Shen
Joverhaul
Erlang Shen
6
3
3
2.5
W
Zhong Kui
Nixon231
Zhong Kui
4
0
2
5
L
Charybdis
WekaxSG
Charybdis
4
2
3
2.75
L
Ah Puch
irritaable
Ah Puch
3
6
1
0.58
L
Sobek
o0Obesity
Sobek
4
1
5
6.5
L
Thanatos
sillyboowomp
Thanatos
2
7
2
0.43
L
Persephone
toleraable
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
46,242
70,230
Taken
73,774
41,490
Mitigated
42,743
30,360
Healing
31,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,532
277
2,913
6,161
11,469
4,253
112
3,205
8,124
71,865
0
W
Cthulhu
7,385
430
0
2,167
14,584
11,885
62
4,079
10,505
30,424
0
W
Martichoras
DxRK7158
Martichoras
11,804
3,533
0
2,728
12,676
4,862
112
2,665
9,866
0
80,993
W
Erlang Shen
Joverhaul
Erlang Shen
13,158
7,085
0
7,795
21,296
13,337
26
8,825
12,275
747
84,830
W
Zhong Kui
Nixon231
Zhong Kui
8,363
360
0
10,224
13,749
8,406
471
5,554
7,251
82,672
3,120
L
Charybdis
WekaxSG
Charybdis
7,790
4,428
0
4,550
11,272
3,538
691
4,314
6,958
0
66,184
L
Ah Puch
irritaable
Ah Puch
11,859
518
0
6,158
16,015
11,371
0
2,407
13,608
66,869
2,862
L
Sobek
o0Obesity
Sobek
9,412
839
0
8,282
17,780
18,504
92
7,052
10,728
34,928
1,325
L
Thanatos
sillyboowomp
Thanatos
6,065
685
0
8,218
13,336
4,077
0
1,710
11,626
0
38,505
L
Persephone
toleraable
Persephone
5,113
444
0
3,152
11,827
4,000
0
6,628
4,982
60,135
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
48,760
458
Minions Killed
580
0
Camps Cleared
0
1,718,450
Distance Traveled
1,801,925
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,332
518
106
6
0
366,556
0
W
Cthulhu
8,109
451
30
2
0
379,370
0
W
Martichoras
9,686
538
125
7
0
340,606
2
W
Erlang Shen
11,071
615
155
9
0
339,601
2
W
Zhong Kui
10,562
587
164
9
0
375,792
4
L
Charybdis
8,550
475
112
6
0
317,823
0
L
Ah Puch
9,398
522
121
7
0
323,027
0
L
Sobek
8,925
496
26
1
0
366,582
0
L
Thanatos
7,730
429
65
4
0
383,854
0
L
Persephone
9,316
518
134
7
0
327,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role