Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum III
Alepeno
Sobek
Platinum III
Level 158
God Stats
28W - 25L
1,642 SR
Queue Stats
333W - 323L
1,813 MMR
Solo
Hades
Hades
Platinum V
AxeMan1086
Hades
Platinum V
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 222L
1,815 MMR
Solo
Arachne
Arachne
Gold II
LetsTacoBoutElo
Arachne
Gold II
Level 119
God Stats
40W - 21L
1,668 SR
Queue Stats
126W - 119L
1,611 MMR
Party 1
Chaac
Chaac
Platinum I
ТTOP
Chaac
Platinum I
Level 124
God Stats
5W - 5L
1,466 SR
Queue Stats
171W - 146L
2,003 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,555 SR
1,748 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,683 SR
1,751 MMR
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
BigBoyTts
Mulan
Gold V
Level 49
God Stats
2W - 1L
1,849 SR
Queue Stats
79W - 84L
1,784 MMR
Solo
Izanami
Izanami
Platinum III
DMGDLR
Izanami
Platinum III
Level 53
God Stats
21W - 11L
1,708 SR
Queue Stats
96W - 97L
1,756 MMR
Solo
Ra
Ra
Platinum II
NaifTheKnife
Ra
Platinum II
Level 177
God Stats
111W - 82L
1,600 SR
Queue Stats
546W - 567L
1,974 MMR
Solo
Bacchus
Bacchus
Gold I
Salchis11
Bacchus
Gold I
Level 109
God Stats
7W - 5L
1,755 SR
Queue Stats
275W - 281L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 3
7,563
630
6,281
5,527
1,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Alepeno
Sobek
12
2 / 0 / 4
7,000
583
4,051
7,943
5,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
13
1 / 0 / 3
7,158
597
3,888
5,374
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
5 / 0 / 0
7,272
606
6,164
12,306
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
ТTOP
Chaac
14
1 / 0 / 2
8,456
705
10,011
9,368
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AthenaNu WaAwilixCerberusIx Chel

VS

Bans
ThanatosMedusaThorKumbhakarnaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 3 / 0
6,029
502
4,902
10,125
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
BigBoyTts
Mulan
12
0 / 2 / 0
6,327
527
3,920
12,054
7,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
DMGDLR
Izanami
12
0 / 4 / 0
6,620
552
3,901
8,747
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 1 / 0
6,622
552
4,440
4,886
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Salchis11
Bacchus
10
0 / 1 / 0
6,166
514
5,279
8,470
7,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
3
3.5
L
Pele
 
Pele
0
3
0
0
W
Sobek
Alepeno
Sobek
2
0
4
4
W
Hades
1
0
3
2.5
L
Mulan
BigBoyTts
Mulan
0
2
0
0
L
Izanami
DMGDLR
Izanami
0
4
0
0
W
5
0
0
5
L
0
1
0
0
L
Bacchus
Salchis11
Bacchus
0
1
0
0
W
Chaac
ТTOP
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,395
Damage
22,442
40,518
Taken
44,282
21,508
Mitigated
22,286
23,663
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,281
3,268
0
3,933
5,527
1,766
576
1,389
4,138
0
61,256
L
Pele
 
Pele
4,902
642
0
3,673
10,125
3,835
0
1,407
8,718
0
59,875
W
Sobek
Alepeno
Sobek
4,051
272
0
3,299
7,943
5,661
0
2,532
5,411
15,663
767
W
Hades
3,888
510
399
4,602
5,374
1,923
0
2,627
2,747
52,879
0
L
Mulan
BigBoyTts
Mulan
3,920
449
0
4,638
12,054
7,006
0
339
11,715
0
41,261
L
Izanami
DMGDLR
Izanami
3,901
2,534
0
1,866
8,747
2,258
0
1,201
7,546
0
58,996
W
6,164
4,711
0
7,982
12,306
3,976
0
2,954
9,276
0
45,683
L
4,440
307
821
1,808
4,886
1,862
0
1,544
3,342
60,549
0
L
Bacchus
Salchis11
Bacchus
5,279
693
0
2,329
8,470
7,325
0
3,859
4,611
19,747
1,018
W
Chaac
ТTOP
Chaac
10,011
1,548
0
3,448
9,368
8,182
0
81
9,287
1,344
62,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
31,764
464
Minions Killed
486
0
Camps Cleared
0
1,367,781
Distance Traveled
1,290,440
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,563
630
122
10
0
235,437
3
L
Pele
6,029
502
111
9
0
255,527
1
W
Sobek
7,000
583
19
2
0
299,595
9
W
Hades
7,158
597
114
10
0
264,412
2
L
Mulan
6,327
527
90
8
0
258,949
5
L
Izanami
6,620
552
111
9
0
223,271
0
W
Arachne
7,272
606
87
7
0
298,911
1
L
Ra
6,622
552
140
12
0
284,793
2
L
Bacchus
6,166
514
34
3
0
267,900
3
W
Chaac
8,456
705
122
10
0
269,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role