Player Matchup

Odin
Odin
Babushkka
Odin
Level 48
God Stats
2W - 2L
1,711 SR
Queue Stats
54W - 57L
1,497 Elo+
Solo
Serqet
Serqet
Bloodfiend6
Serqet
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Solo
Chang'e
Chang'e
RandreaM9614
Chang'e
Level 89
God Stats
40W - 46L
1,440 SR
Queue Stats
554W - 559L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TaNziaH
Ah Muzen Cab
Level 83
God Stats
0W - 3L
1,142 SR
Queue Stats
46W - 59L
1,402 Elo+
Solo
Sobek
Sobek
elyolero
Sobek
Level 47
God Stats
3W - 3L
1,569 SR
Queue Stats
72W - 80L
1,493 Elo+
Solo
Team Averages
Level 75
1,472 SR
1,427 Elo+

VS

Team Averages
Level 124
1,595 SR
1,638 Elo+
Anubis
Anubis
 
Anubis
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CoopTownGuy
Thanatos
Level 128
God Stats
8W - 3L
1,800 SR
Queue Stats
142W - 74L
1,755 Elo+
Party 1
Skadi
Skadi
JDURBO19D
Skadi
Level 146
God Stats
16W - 10L
1,473 SR
Queue Stats
162W - 157L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
doooooooooooooog
Kuzenbo
Level 128
God Stats
3W - 4L
1,518 SR
Queue Stats
257W - 205L
1,781 Elo+
Party 1
Hercules
Hercules
grizly0wnage
Hercules
Level 47
God Stats
11W - 7L
1,685 SR
Queue Stats
161W - 126L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
0 / 3 / 0
3,683
526
1,225
6,940
2,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
5
0 / 3 / 0
3,544
506
827
4,440
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
RandreaM9614
Chang'e
6
0 / 2 / 0
3,500
500
1,392
4,754
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TaNziaH
Ah Muzen Cab
6
1 / 3 / 0
3,996
571
4,209
5,837
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
elyolero
Sobek
4
0 / 2 / 0
3,491
499
1,962
5,377
3,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 0
5,132
733
3,767
3,471
1,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
CoopTownGuy
Thanatos
8
7 / 0 / 1
5,080
726
5,225
3,964
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
JDURBO19D
Skadi
7
1 / 1 / 2
4,173
596
3,769
4,455
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 0 / 2
5,255
751
2,316
3,285
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
grizly0wnage
Hercules
7
2 / 0 / 4
4,702
672
3,161
5,899
2,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
L
Odin
0
3
0
0
L
Serqet
0
3
0
0
W
Thanatos
CoopTownGuy
Thanatos
7
0
1
7.5
W
Skadi
JDURBO19D
Skadi
1
1
2
2
L
Chang'e
RandreaM9614
Chang'e
0
2
0
0
L
Ah Muzen Cab
TaNziaH
Ah Muzen Cab
1
3
0
0.33
W
1
0
2
2
L
Sobek
elyolero
Sobek
0
2
0
0
W
Hercules
grizly0wnage
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,615
Damage
18,238
27,348
Taken
21,074
9,019
Mitigated
8,288
8,078
Healing
10,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,767
435
0
1,980
3,471
1,468
0
1,392
2,079
41,696
1,860
L
Odin
1,225
637
0
1,552
6,940
2,962
0
2,116
4,624
0
15,849
L
Serqet
827
118
0
1,413
4,440
752
0
1,272
3,168
0
10,749
W
Thanatos
CoopTownGuy
Thanatos
5,225
2,050
0
4,073
3,964
1,335
0
123
3,841
0
27,634
W
Skadi
JDURBO19D
Skadi
3,769
1,376
0
1,314
4,455
1,106
0
736
3,719
0
22,874
L
Chang'e
RandreaM9614
Chang'e
1,392
38
40
1,679
4,754
541
0
2,429
2,325
11,326
0
L
Ah Muzen Cab
TaNziaH
Ah Muzen Cab
4,209
1,648
0
1,000
5,837
1,446
0
0
5,837
0
20,157
W
2,316
806
0
1,112
3,285
1,660
4
0
3,285
29,067
1,826
L
Sobek
elyolero
Sobek
1,962
370
0
2,394
5,377
3,318
0
0
5,377
4,860
0
W
Hercules
grizly0wnage
Hercules
3,161
1,140
0
2,006
5,899
2,719
0
1,103
4,796
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,214
Gold Earned
24,342
119
Minions Killed
268
0
Camps Cleared
0
667,656
Distance Traveled
734,801
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,132
733
86
12
0
141,464
1
L
Odin
3,683
526
23
3
0
117,782
1
L
Serqet
3,544
506
30
4
0
152,584
0
W
Thanatos
5,080
726
43
6
0
178,014
0
W
Skadi
4,173
596
40
6
0
119,754
0
L
Chang'e
3,500
500
24
3
0
138,554
0
L
Ah Muzen Cab
3,996
571
34
5
0
145,662
0
W
Kuzenbo
5,255
751
70
10
0
145,354
0
L
Sobek
3,491
499
8
1
0
113,074
0
W
Hercules
4,702
672
29
4
0
150,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role