Player Matchup

Bellona
Bellona
 
Bellona
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CheezyRl
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,367 Elo+
Party 2
Atlas
Atlas
KingXand3r
Atlas
Level 121
God Stats
0W - 1L
1,498 SR
Queue Stats
27W - 23L
1,575 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,488 Elo+

VS

Team Averages
Level 122
1,720 SR
1,502 Elo+
King Arthur
King Arthur
AlexanTheKiller
King Arthur
Level 84
God Stats
6W - 2L
1,728 SR
Queue Stats
39W - 38L
1,506 Elo+
Party 3
Thanatos
Thanatos
DJ EsPaRtAnO
Thanatos
Level 129
God Stats
2W - 2L
1,776 SR
Queue Stats
38W - 39L
1,505 Elo+
Party 3
Geb
Geb
Dante InfernoSx
Geb
Level 125
God Stats
1W - 0L
1,766 SR
Queue Stats
46W - 47L
1,497 Elo+
Party 3
Ishtar
Ishtar
IQAxxel
Ishtar
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,514 Elo+
Party 3
Nu Wa
Nu Wa
TerryU
Nu Wa
Level 149
God Stats
16W - 8L
1,830 SR
Queue Stats
515W - 466L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 1
8,934
596
5,814
9,923
10,220
Nu Wa
 
Nu Wa
14
0 / 5 / 0
7,736
516
4,670
10,027
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
13
4 / 4 / 1
7,486
499
6,254
13,565
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
CheezyRl
Artemis
12
1 / 3 / 3
6,970
465
8,114
10,404
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
12
1 / 4 / 4
7,662
511
8,511
15,037
9,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexanTheKiller
King Arthur
14
0 / 1 / 1
8,065
538
4,779
12,908
11,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
DJ EsPaRtAnO
Thanatos
16
10 / 3 / 1
9,139
609
9,052
10,891
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
1 / 1 / 8
7,946
530
6,315
15,910
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ishtar
IQAxxel
Ishtar
14
2 / 2 / 4
7,836
522
6,260
11,031
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
TerryU
Nu Wa
16
3 / 0 / 6
9,460
631
13,106
4,852
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
16
16
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
1
1.5
L
Nu Wa
 
Nu Wa
0
5
0
0
L
Arachne
 
Arachne
4
4
1
1.13
W
King Arthur
AlexanTheKiller
King Arthur
0
1
1
0.5
L
Artemis
CheezyRl
Artemis
1
3
3
0.83
W
Thanatos
DJ EsPaRtAnO
Thanatos
10
3
1
3.5
W
1
1
8
5
W
Ishtar
IQAxxel
Ishtar
2
2
4
2
L
Atlas
1
4
4
0.75
W
Nu Wa
TerryU
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
39,512
58,956
Taken
55,592
29,042
Mitigated
32,380
15,736
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,814
1,126
0
4,226
9,923
10,220
0
1,357
8,566
0
67,524
L
Nu Wa
 
Nu Wa
4,670
1,320
0
600
10,027
2,039
0
6,297
3,730
57,400
833
L
Arachne
 
Arachne
6,254
4,874
0
5,693
13,565
4,243
0
4,269
9,296
0
52,036
W
King Arthur
AlexanTheKiller
King Arthur
4,779
305
0
750
12,908
11,733
0
350
12,505
745
58,688
L
Artemis
CheezyRl
Artemis
8,114
2,793
0
2,173
10,404
3,483
0
3,185
7,219
0
43,183
W
Thanatos
DJ EsPaRtAnO
Thanatos
9,052
2,241
0
7,872
10,891
4,633
0
1,341
9,510
0
74,043
W
6,315
754
0
4,906
15,910
11,048
0
4,532
11,338
33,555
0
W
Ishtar
IQAxxel
Ishtar
6,260
3,535
0
4,530
11,031
3,768
397
3,655
7,322
0
56,429
L
Atlas
8,511
2,096
0
3,044
15,037
9,057
0
4,548
10,489
42,433
1,765
W
Nu Wa
TerryU
Nu Wa
13,106
2,482
0
1,269
4,852
1,198
20
2,569
2,048
75,612
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
42,446
462
Minions Killed
508
0
Camps Cleared
0
1,550,960
Distance Traveled
1,605,039
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,934
596
119
8
0
282,499
2
L
Nu Wa
7,736
516
138
9
0
284,045
0
L
Arachne
7,486
499
72
5
0
379,358
0
W
King Arthur
8,065
538
118
8
0
282,149
0
L
Artemis
6,970
465
81
5
0
279,013
0
W
Thanatos
9,139
609
105
7
0
371,846
0
W
Geb
7,946
530
30
2
0
307,823
2
W
Ishtar
7,836
522
117
8
0
327,392
8
L
Atlas
7,662
511
52
3
0
326,045
4
W
Nu Wa
9,460
631
138
9
0
315,829
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role