Player Matchup

Sylvanus
Sylvanus
Giiil
Sylvanus
Level 156
God Stats
3W - 3L
1,442 SR
Queue Stats
290W - 283L
1,519 Elo+
Party 2
Thanatos
Thanatos
MrNeme
Thanatos
Level 145
God Stats
32W - 20L
1,659 SR
Queue Stats
442W - 410L
1,500 Elo+
Party 2
Vulcan
Vulcan
Silmick2000
Vulcan
Level 141
God Stats
1W - 2L
1,270 SR
Queue Stats
336W - 292L
1,507 Elo+
Solo
Hel
Hel
Theporck666
Hel
Level 143
God Stats
3W - 0L
1,719 SR
Queue Stats
93W - 95L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
lilrelikzW
Danzaburou
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 103L
1,510 Elo+
Party 1
Team Averages
Level 133
1,518 SR
1,511 Elo+

VS

Team Averages
Level 91
1,522 SR
1,512 Elo+
Hachiman
Hachiman
ElRelampag0
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
Hoyst TTV
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
PapaBear08
Jormungandr
Level 16
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Agni
Agni
SilentSword021
Agni
Level 129
God Stats
3W - 3L
1,739 SR
Queue Stats
368W - 337L
1,561 Elo+
Solo
Athena
Athena
XxHOTxSAUCExX
Athena
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Giiil
Sylvanus
9
6 / 0 / 8
6,893
689
4,412
6,873
3,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
MrNeme
Thanatos
11
8 / 0 / 2
6,464
646
5,468
7,973
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
11
0 / 1 / 6
6,734
673
4,943
4,111
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
3 / 1 / 1
6,644
664
2,576
3,785
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lilrelikzW
Danzaburou
11
4 / 0 / 8
6,777
678
7,681
6,523
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElRelampag0
Hachiman
6
0 / 7 / 0
4,068
407
2,070
5,532
979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Hoyst TTV
Thanatos
8
0 / 4 / 1
4,572
457
2,309
6,869
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
PapaBear08
Jormungandr
7
0 / 4 / 0
4,658
466
3,176
8,074
4,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,808
581
1,964
4,632
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 4 / 0
4,809
481
5,405
10,832
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
21
Kills
2
2
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ElRelampag0
Hachiman
0
7
0
0
W
Sylvanus
Giiil
Sylvanus
6
0
8
10
L
Thanatos
Hoyst TTV
Thanatos
0
4
1
0.13
W
Thanatos
MrNeme
Thanatos
8
0
2
9
L
Jormungandr
PapaBear08
Jormungandr
0
4
0
0
L
1
2
0
0.5
W
Vulcan
0
1
6
3
W
3
1
1
3.5
L
1
4
0
0.25
W
Danzaburou
lilrelikzW
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
14,924
29,265
Taken
35,939
10,386
Mitigated
13,099
19,372
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ElRelampag0
Hachiman
2,070
1,642
0
159
5,532
979
0
1,673
3,859
0
6,849
W
Sylvanus
Giiil
Sylvanus
4,412
1,072
2,051
2,889
6,873
3,382
0
2,071
4,802
19,684
0
L
Thanatos
Hoyst TTV
Thanatos
2,309
434
0
3,027
6,869
1,958
0
1,888
4,853
0
26,445
W
Thanatos
MrNeme
Thanatos
5,468
1,364
0
7,252
7,973
2,551
0
2,345
5,536
0
38,962
L
Jormungandr
PapaBear08
Jormungandr
3,176
989
87
1,378
8,074
4,774
0
1,771
6,263
22,414
0
L
1,964
191
0
535
4,632
1,086
0
1,069
3,339
35,928
589
W
Vulcan
4,943
432
49
2,094
4,111
1,211
74
2,724
1,387
36,120
770
W
2,576
126
1,009
2,170
3,785
1,176
0
1,405
2,230
50,121
745
L
5,405
1,906
0
2,763
10,832
4,302
0
4,518
5,912
26,444
0
W
Danzaburou
lilrelikzW
Danzaburou
7,681
2,334
0
1,858
6,523
2,066
0
2,334
4,147
0
42,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
23,915
344
Minions Killed
230
0
Camps Cleared
0
1,037,220
Distance Traveled
1,030,326
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,068
407
13
1
0
191,168
0
W
Sylvanus
6,893
689
28
3
0
191,501
1
L
Thanatos
4,572
457
46
5
0
219,213
0
W
Thanatos
6,464
646
63
6
0
244,956
0
L
Jormungandr
4,658
466
44
4
0
187,296
0
L
Agni
5,808
581
94
9
0
191,945
0
W
Vulcan
6,734
673
89
9
0
195,713
0
W
Hel
6,644
664
97
10
0
206,721
0
L
Athena
4,809
481
33
3
0
240,704
0
W
Danzaburou
6,777
678
67
7
0
198,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role