Player Matchup

Ares
Ares
Qovlo
Ares
Level 21
God Stats
1W - 1L
1,761 SR
Queue Stats
4W - 4L
1,302 Elo+
Party 1
Cupid
Cupid
StatuaryData49
Cupid
Level 44
God Stats
4W - 4L
1,462 SR
Queue Stats
17W - 35L
1,321 Elo+
Solo
Thanatos
Thanatos
generalnaruto1
Thanatos
Level 69
God Stats
9W - 7L
1,563 SR
Queue Stats
172W - 164L
1,449 Elo+
Party 3
Ah Puch
Ah Puch
majorpayne369
Ah Puch
Level 129
God Stats
13W - 7L
1,614 SR
Queue Stats
491W - 453L
1,447 Elo+
Party 3
Hercules
Hercules
shotfireee
Hercules
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 4L
1,302 Elo+
Party 1
Team Averages
Level 77
1,537 SR
1,364 Elo+

VS

Team Averages
Level 74
1,353 SR
1,391 Elo+
Sol
Sol
BushDidIt3764
Sol
Level 98
God Stats
0W - 2L
1,370 SR
Queue Stats
426W - 438L
1,434 Elo+
Solo
Chaac
Chaac
F1EMA
Chaac
Level 103
God Stats
2W - 4L
1,316 SR
Queue Stats
34W - 53L
1,334 Elo+
Party 2
Anubis
Anubis
GARF1ELD666
Anubis
Level 46
God Stats
3W - 7L
1,351 SR
Queue Stats
10W - 20L
1,337 Elo+
Party 2
Lancelot
Lancelot
KingMay19
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,523 Elo+
Solo
Cupid
Cupid
TheMostRotten
Cupid
Level 25
God Stats
1W - 9L
1,226 SR
Queue Stats
23W - 35L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Qovlo
Ares
6
0 / 2 / 2
3,802
543
549
5,473
2,905
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,853
693
2,232
5,868
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
9
3 / 0 / 1
5,213
745
1,145
5,580
1,584
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
8
2 / 0 / 0
5,156
737
2,038
1,309
359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
shotfireee
Hercules
7
2 / 0 / 1
4,150
593
2,388
3,320
1,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,089
584
1,166
3,954
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
F1EMA
Chaac
8
0 / 0 / 0
4,368
624
2,620
3,692
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
1
0 / 0 / 0
1,410
201
0
0
0
Lancelot
KingMay19
Lancelot
7
0 / 4 / 0
3,952
565
1,835
5,784
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,760
680
3,152
3,034
895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Chaac
F1EMA
Chaac
0
0
0
0
L
Anubis
0
0
0
0
L
Lancelot
KingMay19
Lancelot
0
4
0
0
W
Ares
Qovlo
Ares
0
2
2
0.5
W
0
1
0
0
L
2
1
0
2
W
Thanatos
3
0
1
3.5
W
Ah Puch
2
0
0
2
W
Hercules
shotfireee
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,352
Damage
8,773
21,550
Taken
16,464
7,673
Mitigated
5,101
11,541
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,166
474
0
1,494
3,954
749
111
34
3,872
18,857
0
L
Chaac
F1EMA
Chaac
2,620
549
0
727
3,692
1,687
0
596
3,096
0
22,119
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
KingMay19
Lancelot
1,835
602
0
507
5,784
1,770
0
1,388
4,396
0
23,425
W
Ares
Qovlo
Ares
549
29
0
256
5,473
2,905
0
428
4,965
9,181
1,668
W
2,232
1,276
0
3,321
5,868
1,476
0
0
5,868
0
27,334
L
3,152
1,828
0
664
3,034
895
58
387
2,545
0
25,606
W
Thanatos
1,145
646
0
5,801
5,580
1,584
0
0
5,580
0
29,430
W
Ah Puch
2,038
299
0
1,018
1,309
359
431
0
1,309
29,706
1,987
W
Hercules
shotfireee
Hercules
2,388
1,300
32
1,113
3,320
1,349
0
578
2,662
0
9,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,174
Gold Earned
18,579
202
Minions Killed
165
0
Camps Cleared
0
698,597
Distance Traveled
505,953
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,089
584
40
6
0
90,095
0
L
Chaac
4,368
624
40
6
0
108,877
0
L
Anubis
1,410
201
0
0
0
0
0
L
Lancelot
3,952
565
44
6
0
172,337
0
W
Ares
3,802
543
16
2
0
130,755
0
W
Cupid
4,853
693
63
9
0
115,213
0
L
Cupid
4,760
680
41
6
0
134,644
4
W
Thanatos
5,213
745
58
8
0
144,212
0
W
Ah Puch
5,156
737
48
7
0
143,417
0
W
Hercules
4,150
593
17
2
0
165,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role