Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AyoFlurry
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
BALDHEADJOEY
Cthulhu
Level 145
God Stats
37W - 44L
1,484 SR
Queue Stats
332W - 350L
1,447 Elo+
Party 3
Nu Wa
Nu Wa
daddydmax
Nu Wa
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Party 1
Neith
Neith
xmasterxyoda
Neith
Level 149
God Stats
44W - 33L
1,616 SR
Queue Stats
119W - 146L
1,425 Elo+
Party 3
Team Averages
Level 107
1,520 SR
1,505 Elo+

VS

Team Averages
Level 115
1,494 SR
1,472 Elo+
Cupid
Cupid
Sh00terMcStabin
Cupid
Level 153
God Stats
1W - 0L
1,302 SR
Queue Stats
169W - 167L
1,464 Elo+
Solo
Izanami
Izanami
ShadowReaper1202
Izanami
Level 121
God Stats
5W - 1L
1,718 SR
Queue Stats
44W - 39L
1,501 Elo+
Solo
Cerberus
Cerberus
Speck_135
Cerberus
Level 123
God Stats
20W - 16L
1,569 SR
Queue Stats
157W - 180L
1,480 Elo+
Party 2
Susano
Susano
Untalbronx
Susano
Level 126
God Stats
3W - 3L
1,441 SR
Queue Stats
96W - 99L
1,437 Elo+
Solo
Tyr
Tyr
talentedrowboat
Tyr
Level 54
God Stats
22W - 31L
1,440 SR
Queue Stats
141W - 173L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 4 / 2
6,389
491
5,155
12,957
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
AyoFlurry
Erlang Shen
13
5 / 3 / 0
6,920
532
6,147
11,856
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
BALDHEADJOEY
Cthulhu
9
1 / 4 / 0
5,397
415
8,608
11,403
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
daddydmax
Nu Wa
10
0 / 8 / 1
5,435
418
3,662
7,846
1,079
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 1
6,132
472
7,258
7,029
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,290
484
3,859
8,881
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
12 / 2 / 2
9,624
740
9,483
7,757
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
Speck_135
Cerberus
11
2 / 1 / 3
6,894
530
7,075
13,772
8,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Untalbronx
Susano
14
3 / 2 / 4
7,901
608
5,386
9,113
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 0
8,305
639
9,158
12,064
8,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
22
22
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
2
0.75
L
Erlang Shen
AyoFlurry
Erlang Shen
5
3
0
1.67
L
Cthulhu
BALDHEADJOEY
Cthulhu
1
4
0
0.25
W
0
1
3
1.5
W
12
2
2
6.5
W
Cerberus
Speck_135
Cerberus
2
1
3
3.5
W
Susano
Untalbronx
Susano
3
2
4
2.5
L
Nu Wa
daddydmax
Nu Wa
0
8
1
0.06
W
5
3
0
1.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
34,961
51,091
Taken
51,587
30,319
Mitigated
25,052
7,794
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,155
1,724
0
2,062
12,957
12,474
0
0
12,957
625
31,235
L
Erlang Shen
AyoFlurry
Erlang Shen
6,147
3,144
0
3,559
11,856
6,704
0
460
11,396
0
52,840
L
Cthulhu
BALDHEADJOEY
Cthulhu
8,608
412
159
1,001
11,403
8,584
0
3,144
8,259
30,165
0
W
3,859
2,147
1,245
4,961
8,881
2,545
701
3,854
4,768
0
39,333
W
9,483
5,799
0
2,551
7,757
2,467
599
2,084
5,673
0
72,860
W
Cerberus
Speck_135
Cerberus
7,075
140
308
2,773
13,772
8,965
279
3,860
9,497
26,413
946
W
Susano
Untalbronx
Susano
5,386
1,146
0
3,430
9,113
2,858
5
1,330
7,634
0
50,875
L
Nu Wa
daddydmax
Nu Wa
3,662
482
0
0
7,846
1,079
0
637
7,209
23,543
0
W
9,158
1,239
0
3,276
12,064
8,217
70
682
10,628
0
54,446
L
7,258
1,502
0
1,013
7,029
1,478
486
2,353
4,676
0
44,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
39,014
289
Minions Killed
444
0
Camps Cleared
0
1,229,035
Distance Traveled
1,328,374
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,389
491
59
5
0
259,132
2
L
Erlang Shen
6,920
532
74
6
0
276,818
2
L
Cthulhu
5,397
415
35
3
0
252,186
2
W
Cupid
6,290
484
77
6
0
252,972
0
W
Izanami
9,624
740
136
10
0
267,527
0
W
Cerberus
6,894
530
43
3
0
248,587
0
W
Susano
7,901
608
99
8
0
304,404
0
L
Nu Wa
5,435
418
40
3
0
196,662
0
W
Tyr
8,305
639
89
7
0
254,884
2
L
Neith
6,132
472
81
6
0
244,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role