Player Matchup

Tyr
Tyr
AlphaAiden1446
Tyr
Level 157
God Stats
2W - 5L
1,509 SR
Queue Stats
11W - 18L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
AscendedHazard
Kukulkan
Level 166
God Stats
2W - 7L
1,364 SR
Queue Stats
70W - 124L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
ChrisMHK
Sylvanus
Level 125
God Stats
5W - 4L
1,616 SR
Queue Stats
354W - 329L
1,497 Elo+
Party 1
Serqet
Serqet
Silent419kill
Serqet
Level 183
God Stats
2W - 2L
1,584 SR
Queue Stats
474W - 411L
1,527 Elo+
Party 1
Anhur
Anhur
nobacardii
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 94L
1,450 Elo+
Party 1
Team Averages
Level 134
1,515 SR
1,464 Elo+

VS

Team Averages
Level 157
1,536 SR
1,560 Elo+
Jing Wei
Jing Wei
C0mpassi0n
Jing Wei
Level 145
God Stats
17W - 8L
1,657 SR
Queue Stats
263W - 272L
1,518 Elo+
Solo
Cthulhu
Cthulhu
MonopolyKing
Cthulhu
Level 147
God Stats
11W - 7L
1,603 SR
Queue Stats
75W - 44L
1,636 Elo+
Party 2
Discordia
Discordia
SnowMan6797
Discordia
Level 129
God Stats
3W - 2L
1,372 SR
Queue Stats
51W - 36L
1,525 Elo+
Solo
Awilix
Awilix
irishlozcat
Awilix
Level 130
God Stats
40W - 17L
1,586 SR
Queue Stats
100W - 62L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
sihza01
Aphrodite
Level 236
God Stats
6W - 5L
1,463 SR
Queue Stats
347W - 326L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
8,799
518
11,805
24,125
18,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
1 / 3 / 3
8,327
490
4,051
9,136
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ChrisMHK
Sylvanus
15
5 / 4 / 2
9,101
535
14,857
15,701
8,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 3
7,237
426
4,555
18,470
12,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
12
0 / 9 / 0
7,346
432
2,907
13,046
4,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C0mpassi0n
Jing Wei
20
13 / 0 / 5
12,698
747
21,036
8,624
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MonopolyKing
Cthulhu
17
5 / 2 / 3
10,775
634
15,037
12,742
12,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
SnowMan6797
Discordia
16
4 / 3 / 6
9,897
582
11,658
8,689
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
16
4 / 3 / 5
9,514
560
10,418
14,022
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
sihza01
Aphrodite
15
0 / 0 / 17
10,257
603
5,824
15,485
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
26
26
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Kukulkan
1
3
3
0.83
W
Jing Wei
C0mpassi0n
Jing Wei
13
0
5
15.5
L
Sylvanus
ChrisMHK
Sylvanus
5
4
2
1.5
W
Cthulhu
MonopolyKing
Cthulhu
5
2
3
3.25
L
0
6
3
0.25
W
Discordia
SnowMan6797
Discordia
4
3
6
2.33
W
Awilix
4
3
5
2.17
L
Anhur
0
9
0
0
W
Aphrodite
sihza01
Aphrodite
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
63,973
80,478
Taken
59,562
46,854
Mitigated
36,228
22,163
Healing
29,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,805
985
0
9,799
24,125
18,312
0
10,512
12,424
0
71,991
L
Kukulkan
4,051
157
0
662
9,136
3,308
684
2,808
6,328
47,429
0
W
Jing Wei
C0mpassi0n
Jing Wei
21,036
17,604
0
4,559
8,624
4,185
4,815
864
7,709
0
135,424
L
Sylvanus
ChrisMHK
Sylvanus
14,857
3,076
642
4,880
15,701
8,237
0
7,180
8,357
58,026
16,565
W
Cthulhu
MonopolyKing
Cthulhu
15,037
1,069
219
859
12,742
12,626
37
2,702
10,040
65,817
3,252
L
4,555
824
1,690
2,715
18,470
12,638
0
6,516
11,736
0
11,740
W
Discordia
SnowMan6797
Discordia
11,658
591
0
1,557
8,689
2,417
903
4,838
3,681
69,955
3,617
W
Awilix
10,418
3,865
0
6,948
14,022
4,264
93
4,738
9,216
0
75,308
L
Anhur
2,907
1,431
0
1,775
13,046
4,359
0
2,656
10,390
0
47,305
W
Aphrodite
sihza01
Aphrodite
5,824
1,267
5,298
9,827
15,485
12,736
599
5,724
9,676
23,620
1,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
53,141
443
Minions Killed
626
0
Camps Cleared
0
1,696,139
Distance Traveled
1,863,721
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,799
518
127
7
0
356,270
0
L
Kukulkan
8,327
490
98
6
0
314,111
0
W
Jing Wei
12,698
747
231
14
0
347,569
1
L
Sylvanus
9,101
535
105
6
0
356,060
0
W
Cthulhu
10,775
634
136
8
0
377,741
2
L
Serqet
7,237
426
16
1
0
391,254
1
W
Discordia
9,897
582
114
7
0
349,035
2
W
Awilix
9,514
560
117
7
0
443,174
1
L
Anhur
7,346
432
97
6
0
278,444
0
W
Aphrodite
10,257
603
28
2
0
346,202
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role