Player Matchup

Nut
Nut
Cohswaw
Nut
Level 194
God Stats
15W - 20L
1,385 SR
Queue Stats
217W - 239L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
GråbMëÐåddy
Hun Batz
Level 110
God Stats
12W - 7L
1,775 SR
Queue Stats
115W - 134L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
SoDeerishus
Kukulkan
Level 121
God Stats
8W - 2L
1,811 SR
Queue Stats
246W - 265L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stunkler
Cu Chulainn
Level 74
God Stats
76W - 60L
1,639 SR
Queue Stats
155W - 169L
1,580 Elo+
Party 2
Geb
Geb
iAmRye_
Geb
Level 126
God Stats
6W - 7L
1,435 SR
Queue Stats
147W - 148L
1,514 Elo+
Solo
Team Averages
Level 125
1,609 SR
1,524 Elo+

VS

Team Averages
Level 141
1,532 SR
1,530 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
NNJA SPEC OPS
Awilix
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 176L
1,553 Elo+
Solo
Hachiman
Hachiman
TrillCertified
Hachiman
Level 126
God Stats
0W - 3L
1,386 SR
Queue Stats
21W - 18L
1,524 Elo+
Solo
Discordia
Discordia
mythymoop
Discordia
Level 158
God Stats
0W - 1L
1,773 SR
Queue Stats
297W - 259L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
6 / 1 / 2
6,520
652
8,193
6,224
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hun Batz
11
4 / 1 / 4
6,225
623
3,788
5,674
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SoDeerishus
Kukulkan
12
0 / 1 / 1
6,023
602
1,170
4,225
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Stunkler
Cu Chulainn
12
3 / 0 / 1
7,205
721
7,010
7,547
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
10
2 / 1 / 7
6,171
617
3,672
5,673
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 3 / 0
5,064
506
3,678
10,015
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Atlas
 
Atlas
8
1 / 3 / 1
5,053
505
3,278
7,843
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
4,543
454
1,537
6,841
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
10
1 / 3 / 1
5,006
501
3,686
5,531
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
mythymoop
Discordia
12
2 / 2 / 0
6,335
634
3,247
3,659
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
0
0
L
Atlas
 
Atlas
1
3
1
0.5
W
Nut
6
1
2
7
W
Hun Batz
4
1
4
6
L
0
4
1
0.13
W
Kukulkan
SoDeerishus
Kukulkan
0
1
1
0.5
W
Cu Chulainn
Stunkler
Cu Chulainn
3
0
1
3.5
L
Hachiman
1
3
1
0.5
W
Geb
2
1
7
5.5
L
Discordia
mythymoop
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,833
Damage
15,426
29,343
Taken
33,889
12,057
Mitigated
16,938
10,860
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,678
984
0
3,432
10,015
6,900
0
613
9,402
0
35,952
L
Atlas
 
Atlas
3,278
963
284
2,612
7,843
5,209
0
1,813
6,030
14,532
494
W
Nut
8,193
4,090
0
1,866
6,224
1,768
553
1,796
4,428
0
42,336
W
Hun Batz
3,788
248
0
3,720
5,674
1,551
0
677
4,997
0
39,937
L
1,537
499
0
572
6,841
2,220
0
870
5,971
0
23,779
W
Kukulkan
SoDeerishus
Kukulkan
1,170
41
0
508
4,225
1,252
0
1,931
2,294
49,006
0
W
Cu Chulainn
Stunkler
Cu Chulainn
7,010
687
0
2,227
7,547
4,155
0
0
7,181
2,493
48,496
L
Hachiman
3,686
1,704
0
1,406
5,531
1,559
0
1,170
4,361
0
35,625
W
Geb
3,672
442
0
2,539
5,673
3,331
182
1,766
3,907
14,331
0
L
Discordia
mythymoop
Discordia
3,247
0
0
470
3,659
1,050
0
989
2,670
46,630
798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
26,001
361
Minions Killed
264
0
Camps Cleared
0
1,011,587
Distance Traveled
977,554
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,064
506
44
4
0
199,465
0
L
Atlas
5,053
505
20
2
0
192,717
5
W
Nut
6,520
652
79
8
0
181,248
1
W
Hun Batz
6,225
623
79
8
0
241,641
1
L
Awilix
4,543
454
54
5
0
204,657
1
W
Kukulkan
6,023
602
91
9
0
204,075
0
W
Cu Chulainn
7,205
721
98
10
0
171,384
2
L
Hachiman
5,006
501
53
5
0
180,766
0
W
Geb
6,171
617
14
1
0
213,239
3
L
Discordia
6,335
634
93
9
0
199,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role