Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
 
Freya
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
PleasingThony
Geb
Level 180
God Stats
11W - 18L
1,452 SR
Queue Stats
153W - 129L
1,550 Elo+
Party 3
Thanatos
Thanatos
TaquitoDorado
Thanatos
Level 128
God Stats
3W - 4L
1,464 SR
Queue Stats
174W - 179L
1,415 Elo+
Party 2
Anubis
Anubis
WaxGrain2683
Anubis
Level 102
God Stats
4W - 4L
1,398 SR
Queue Stats
216W - 213L
1,437 Elo+
Party 2
Team Averages
Level 134
1,463 SR
1,480 Elo+

VS

Team Averages
Level 98
1,438 SR
1,469 Elo+
King Arthur
King Arthur
BurnerAccount626
King Arthur
Level 122
God Stats
1W - 1L
1,332 SR
Queue Stats
27W - 37L
1,394 Elo+
Party 1
Charybdis
Charybdis
GingrSlndrMn
Charybdis
Level 65
God Stats
4W - 2L
1,435 SR
Queue Stats
16W - 14L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Luncheon626
Kuzenbo
Level 81
God Stats
1W - 2L
1,478 SR
Queue Stats
49W - 45L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
OJsGloves
Ao Kuang
Level 154
God Stats
2W - 3L
1,400 SR
Queue Stats
33W - 36L
1,468 Elo+
Party 1
Sol
Sol
deyday-_-30
Sol
Level 68
God Stats
26W - 20L
1,545 SR
Queue Stats
55W - 49L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 3 / 0
6,578
506
4,872
11,407
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
 
Freya
11
2 / 4 / 0
6,408
493
4,142
8,782
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 1 / 2
6,849
527
3,114
12,248
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
TaquitoDorado
Thanatos
11
2 / 5 / 2
6,639
511
5,138
12,218
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
0 / 0 / 1
7,394
569
2,770
4,976
2,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurnerAccount626
King Arthur
14
2 / 0 / 2
8,290
638
7,443
9,680
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
GingrSlndrMn
Charybdis
13
0 / 1 / 6
7,167
551
6,172
6,927
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
Luncheon626
Kuzenbo
11
4 / 0 / 1
7,262
559
5,096
5,926
4,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
OJsGloves
Ao Kuang
13
6 / 3 / 2
7,714
593
6,065
10,183
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 2 / 1
6,934
533
4,109
5,905
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
0
0.33
L
Freya
 
Freya
2
4
0
0.5
W
King Arthur
BurnerAccount626
King Arthur
2
0
2
3
W
Charybdis
GingrSlndrMn
Charybdis
0
1
6
3
W
Kuzenbo
Luncheon626
Kuzenbo
4
0
1
4.5
W
Ao Kuang
OJsGloves
Ao Kuang
6
3
2
2.33
L
1
1
2
2
L
Thanatos
TaquitoDorado
Thanatos
2
5
2
0.6
L
Anubis
0
0
1
0.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
28,885
49,631
Taken
38,621
19,655
Mitigated
18,498
19,951
Healing
13,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,872
1,007
0
5,126
11,407
5,681
0
616
10,791
0
39,734
L
Freya
 
Freya
4,142
1,168
0
1,038
8,782
2,525
542
2,872
5,910
35,125
0
W
King Arthur
BurnerAccount626
King Arthur
7,443
964
0
2,095
9,680
7,406
0
0
9,050
0
54,105
W
Charybdis
GingrSlndrMn
Charybdis
6,172
3,215
0
2,240
6,927
2,019
435
3,315
3,152
0
47,558
W
Kuzenbo
Luncheon626
Kuzenbo
5,096
1,878
0
953
5,926
4,594
0
2,042
3,533
22,032
1,205
W
Ao Kuang
OJsGloves
Ao Kuang
6,065
1,151
0
5,458
10,183
3,174
0
1,736
8,376
44,940
1,080
L
3,114
375
1,694
2,845
12,248
5,665
0
3,484
8,764
13,433
0
L
Thanatos
TaquitoDorado
Thanatos
5,138
1,172
0
7,200
12,218
3,441
0
3,958
8,260
0
43,499
L
Anubis
2,770
398
0
2,048
4,976
2,343
153
4,043
933
56,506
943
W
4,109
1,489
0
2,393
5,905
1,305
927
2,060
3,845
40,245
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
37,367
362
Minions Killed
372
0
Camps Cleared
0
1,266,214
Distance Traveled
1,298,153
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,578
506
86
7
0
249,335
0
L
Freya
6,408
493
84
6
0
242,475
0
W
King Arthur
8,290
638
92
7
0
248,473
6
W
Charybdis
7,167
551
83
6
0
242,401
0
W
Kuzenbo
7,262
559
36
3
0
267,031
2
W
Ao Kuang
7,714
593
88
7
0
284,668
0
L
Geb
6,849
527
20
2
0
260,092
5
L
Thanatos
6,639
511
65
5
0
263,847
5
L
Anubis
7,394
569
107
8
0
250,465
0
W
Sol
6,934
533
73
6
0
255,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role