Player Matchup

Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum II
 
Ravana
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Platinum I
DaddyTricky
Medusa
Platinum I
Level 119
God Stats
2W - 2L
1,247 SR
Queue Stats
311W - 292L
1,830 MMR
Solo
Ares
Ares
Gold II
LetsTacoBoutElo
Ares
Gold II
Level 119
God Stats
14W - 13L
1,593 SR
Queue Stats
126W - 119L
1,634 MMR
Party 2
Scylla
Scylla
Platinum II
Swãggy
Scylla
Platinum II
Level 158
God Stats
8W - 7L
1,571 SR
Queue Stats
36W - 30L
1,851 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,482 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,600 SR
1,800 MMR
Mercury
Mercury
Platinum III
BerlinCobi
Mercury
Platinum III
Level 303
God Stats
17W - 12L
1,579 SR
Queue Stats
407W - 404L
1,811 MMR
Solo
Danzaburou
Danzaburou
Platinum II
ImaNeedU2Relax
Danzaburou
Platinum II
Level 205
God Stats
11W - 7L
1,668 SR
Queue Stats
263W - 267L
1,760 MMR
Solo
Raijin
Raijin
Platinum IV
Pαngus
Raijin
Platinum IV
Level 155
God Stats
3W - 3L
1,595 SR
Queue Stats
85W - 82L
1,918 MMR
Party 1
Geb
Geb
Gold III
Vietkong1
Geb
Gold III
Level 89
God Stats
1W - 2L
1,538 SR
Queue Stats
14W - 8L
1,751 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
nolose456
Sun Wukong
Platinum V
Level 67
God Stats
5W - 4L
1,621 SR
Queue Stats
91W - 81L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
2 / 2 / 0
3,741
748
2,815
4,867
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
 
Ravana
6
0 / 0 / 1
3,512
702
451
1,536
410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
2 / 0 / 2
3,752
750
1,692
853
247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 2
4,281
856
869
2,239
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Swãggy
Scylla
7
1 / 1 / 2
3,987
797
853
1,353
318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Chang'eNu WaKing ArthurYu Huang

VS

Bans
AnhurAthenaBacchusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BerlinCobi
Mercury
7
1 / 1 / 0
3,521
704
1,115
2,871
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ImaNeedU2Relax
Danzaburou
1
0 / 0 / 0
2,433
487
0
0
0
Raijin
Pαngus
Raijin
5
0 / 2 / 1
3,251
650
192
1,876
396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

3
0 / 2 / 0
2,677
535
133
2,285
1,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
nolose456
Sun Wukong
6
2 / 2 / 0
3,871
774
2,568
4,535
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
0
1
W
Ravana
 
Ravana
0
0
1
0.5
L
Mercury
BerlinCobi
Mercury
1
1
0
1
W
Medusa
2
0
2
3
L
Danzaburou
ImaNeedU2Relax
Danzaburou
0
0
0
0
W
2
0
2
3
L
Raijin
Pαngus
Raijin
0
2
1
0.25
W
Scylla
Swãggy
Scylla
1
1
2
2
L
0
2
0
0
L
Sun Wukong
nolose456
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,680
Damage
4,008
10,848
Taken
11,567
4,724
Mitigated
4,046
4,554
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,815
647
0
1,678
4,867
2,636
0
0
4,867
0
17,459
W
Ravana
 
Ravana
451
259
0
1,368
1,536
410
0
0
1,536
0
16,685
L
Mercury
BerlinCobi
Mercury
1,115
697
0
405
2,871
881
0
370
2,461
0
16,372
W
Medusa
1,692
952
0
0
853
247
404
69
784
0
19,259
L
Danzaburou
ImaNeedU2Relax
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
869
94
0
1,118
2,239
1,113
357
64
2,175
9,150
2,111
L
Raijin
Pαngus
Raijin
192
38
0
430
1,876
396
0
673
1,159
12,214
0
W
Scylla
Swãggy
Scylla
853
135
0
390
1,353
318
0
192
1,161
15,999
315
L
133
0
0
454
2,285
1,099
0
489
1,796
1,845
0
L
Sun Wukong
nolose456
Sun Wukong
2,568
628
0
1,615
4,535
1,670
0
0
4,229
0
16,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,273
Gold Earned
15,753
154
Minions Killed
100
0
Camps Cleared
0
519,477
Distance Traveled
345,068
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,741
748
28
6
0
94,858
2
W
Ravana
3,512
702
33
7
0
126,016
1
L
Mercury
3,521
704
42
8
0
123,054
0
W
Medusa
3,752
750
31
6
0
99,912
0
L
Danzaburou
2,433
487
0
0
0
0
0
W
Ares
4,281
856
21
4
0
96,699
0
L
Raijin
3,251
650
24
5
0
68,350
0
W
Scylla
3,987
797
41
8
0
101,992
0
L
Geb
2,677
535
3
1
0
50,016
1
L
Sun Wukong
3,871
774
31
6
0
103,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role