Player Matchup

Bake Kujira
Bake Kujira
DinosaurKevin
Bake Kujira
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 110L
1,322 Elo+
Party 2
Bellona
Bellona
PurpleChampagne
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,376 Elo+
Party 2
Ra
Ra
Snidsters
Ra
Level 35
God Stats
5W - 6L
1,576 SR
Queue Stats
21W - 24L
1,346 Elo+
Party 2
Team Averages
Level 85
1,525 SR
1,348 Elo+

VS

Team Averages
Level 83
1,464 SR
1,483 Elo+
Cthulhu
Cthulhu
AwwwwwSnapp
Cthulhu
Level 45
God Stats
36W - 36L
1,534 SR
Queue Stats
196W - 191L
1,517 Elo+
Party 1
Arachne
Arachne
FtBallCole
Arachne
Level 67
God Stats
52W - 47L
1,538 SR
Queue Stats
356W - 354L
1,467 Elo+
Party 1
Janus
Janus
Mrspitzhowler
Janus
Level 137
God Stats
3W - 1L
1,319 SR
Queue Stats
417W - 429L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DinosaurKevin
Bake Kujira
14
0 / 4 / 0
8,857
633
6,082
14,267
16,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 4 / 0
8,803
629
6,385
19,607
13,634
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 0
9,422
673
4,518
7,491
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AwwwwwSnapp
Cthulhu
18
3 / 0 / 9
11,149
796
9,530
10,519
9,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
FtBallCole
Arachne
18
5 / 0 / 8
12,071
862
9,529
11,416
12,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

20
5 / 1 / 7
12,551
897
19,115
6,292
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AwwwwwSnapp
Cthulhu
3
0
9
7.5
L
Bake Kujira
DinosaurKevin
Bake Kujira
0
4
0
0
W
Arachne
FtBallCole
Arachne
5
0
8
9
W
5
1
7
8.5
L
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,985
Damage
38,174
41,365
Taken
28,227
32,641
Mitigated
24,429
2,942
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AwwwwwSnapp
Cthulhu
9,530
788
914
4,668
10,519
9,031
516
4,276
6,243
34,780
168
L
Bake Kujira
DinosaurKevin
Bake Kujira
6,082
3,506
0
0
14,267
16,143
0
8,953
4,637
25,372
0
W
Arachne
FtBallCole
Arachne
9,529
6,221
0
6,169
11,416
12,902
1,010
3,783
7,584
27
43,777
W
19,115
595
0
1,472
6,292
2,496
1,338
2,553
3,739
76,043
0
L
6,385
1,827
0
268
19,607
13,634
0
12,850
6,067
0
28,132
L
4,518
206
2,007
667
7,491
2,864
0
5,223
1,899
36,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,082
Gold Earned
35,771
158
Minions Killed
229
0
Camps Cleared
0
711,999
Distance Traveled
802,230
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,149
796
46
3
0
235,849
0
L
Bake Kujira
8,857
633
34
2
0
223,820
0
W
Arachne
12,071
862
61
4
0
288,903
5
W
Janus
12,551
897
122
9
0
277,478
0
L
Bellona
8,803
629
43
3
0
252,952
0
L
Ra
9,422
673
81
6
0
235,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role