Player Matchup

Bacchus
Bacchus
Platinum I
Psychocaine
Bacchus
Platinum I
Level 65
God Stats
8W - 1L
1,919 SR
Queue Stats
21W - 3L
2,275 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
QuéRico
Hou Yi
Platinum I
Level 85
God Stats
2W - 0L
1,752 SR
Queue Stats
21W - 3L
2,205 MMR
Party 1
Thor
Thor
Platinum I
SodeNiShirayuki
Thor
Platinum I
Level 143
God Stats
1W - 1L
1,775 SR
Queue Stats
21W - 3L
2,205 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,816 SR
2,229 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,519 SR
1,526 MMR
Zeus
Zeus
Silver I
JAC espi R5
Zeus
Silver I
Level 142
God Stats
0W - 2L
1,246 SR
Queue Stats
82W - 94L
1,258 MMR
Solo
Sobek
Sobek
Platinum II
YBNeverLagAgain
Sobek
Platinum II
Level 124
God Stats
3W - 3L
1,670 SR
Queue Stats
208W - 215L
1,654 MMR
Party 2
Chiron
Chiron
Platinum III
blinkin56
Chiron
Platinum III
Level 124
God Stats
84W - 75L
1,640 SR
Queue Stats
207W - 219L
1,666 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Psychocaine
Bacchus
19
1 / 0 / 9
11,588
773
6,958
9,954
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
QuéRico
Hou Yi
20
6 / 1 / 3
12,864
858
9,859
6,353
2,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 0 / 6
12,060
804
14,655
7,378
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesSerqetThothCthulhuAres

VS

Bans
FafnirHerculesNu WaMulanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
9,915
661
7,342
5,945
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 0
9,882
659
4,191
15,656
18,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chiron
blinkin56
Chiron
17
0 / 2 / 1
10,773
718
3,274
12,794
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bacchus
Psychocaine
Bacchus
1
0
9
5.5
W
Hou Yi
QuéRico
Hou Yi
6
1
3
7.5
W
3
0
6
6
L
1
4
0
0.25
L
Chiron
blinkin56
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
14,807
23,685
Taken
34,395
21,452
Mitigated
24,344
7,791
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,342
313
0
250
5,945
1,572
0
984
4,674
42,542
0
W
Bacchus
Psychocaine
Bacchus
6,958
897
0
3,566
9,954
12,191
227
3,933
6,021
24,663
1,517
W
Hou Yi
QuéRico
Hou Yi
9,859
5,222
0
2,856
6,353
2,620
3,688
3,803
2,550
0
66,248
W
14,655
2,131
0
1,369
7,378
6,641
0
3,489
3,889
0
61,570
L
4,191
30
0
3,478
15,656
18,323
0
3,137
11,781
8,528
672
L
Chiron
blinkin56
Chiron
3,274
649
259
1,100
12,794
4,449
0
1,906
10,301
0
44,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
30,570
236
Minions Killed
174
0
Camps Cleared
0
882,042
Distance Traveled
732,699
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,915
661
78
5
0
238,963
0
W
Bacchus
11,588
773
30
2
0
322,216
0
W
Hou Yi
12,864
858
130
9
0
272,206
0
W
Thor
12,060
804
76
5
0
287,620
0
L
Sobek
9,882
659
20
1
0
218,816
2
L
Chiron
10,773
718
76
5
0
274,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role