Player Matchup

Merlin
Merlin
Psychofunkk
Merlin
Level 194
God Stats
4W - 3L
1,547 SR
Queue Stats
282W - 297L
1,471 Elo+
Solo
Jing Wei
Jing Wei
SoA Fester907
Jing Wei
Level 69
God Stats
16W - 17L
1,484 SR
Queue Stats
323W - 353L
1,423 Elo+
Solo
Sylvanus
Sylvanus
pekozo
Sylvanus
Level 166
God Stats
9W - 12L
1,412 SR
Queue Stats
205W - 294L
1,369 Elo+
Solo
Team Averages
Level 143
1,481 SR
1,421 Elo+

VS

Team Averages
Level 98
1,575 SR
1,446 Elo+
Cerberus
Cerberus
Duckapuss
Cerberus
Level 7
God Stats
1W - 1L
1,584 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Scivan
Aphrodite
Level 117
God Stats
14W - 10L
1,720 SR
Queue Stats
192W - 194L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
Steel Jello 68
Xbalanque
Level 171
God Stats
2W - 1L
1,422 SR
Queue Stats
66W - 83L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 1 / 1
7,135
714
6,629
5,029
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
SoA Fester907
Jing Wei
14
0 / 1 / 1
7,201
720
4,551
8,646
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
pekozo
Sylvanus
12
1 / 5 / 0
7,203
720
5,987
9,309
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Duckapuss
Cerberus
13
1 / 0 / 5
7,486
749
4,234
9,617
6,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Scivan
Aphrodite
14
4 / 0 / 3
8,309
831
7,844
9,923
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Steel Jello 68
Xbalanque
15
2 / 1 / 5
8,386
839
8,453
7,212
2,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Duckapuss
Cerberus
1
0
5
3.5
L
Merlin
0
1
1
0.5
W
Aphrodite
Scivan
Aphrodite
4
0
3
5.5
L
Jing Wei
SoA Fester907
Jing Wei
0
1
1
0.5
W
Xbalanque
Steel Jello 68
Xbalanque
2
1
5
4.5
L
Sylvanus
pekozo
Sylvanus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
20,531
22,984
Taken
26,752
9,915
Mitigated
13,333
6,768
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Duckapuss
Cerberus
4,234
26
0
1,043
9,617
6,460
176
3,130
5,820
10,416
1,392
L
Merlin
6,629
47
0
1,369
5,029
1,881
0
3,173
1,832
22,056
0
W
Aphrodite
Scivan
Aphrodite
7,844
516
5,876
7,003
9,923
4,429
366
4,183
5,079
20,490
0
L
Jing Wei
SoA Fester907
Jing Wei
4,551
2,738
0
2,395
8,646
3,148
0
4,714
3,906
0
20,316
W
Xbalanque
Steel Jello 68
Xbalanque
8,453
1,698
0
750
7,212
2,444
484
3,524
3,469
0
44,929
L
Sylvanus
pekozo
Sylvanus
5,987
1,714
1,401
1,603
9,309
4,886
277
3,770
5,511
20,428
5,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,539
Gold Earned
24,181
127
Minions Killed
137
0
Camps Cleared
0
529,117
Distance Traveled
552,406
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,486
749
19
2
0
196,544
0
L
Merlin
7,135
714
47
5
0
199,771
0
W
Aphrodite
8,309
831
42
4
0
196,293
0
L
Jing Wei
7,201
720
41
4
0
193,253
0
W
Xbalanque
8,386
839
76
8
0
159,569
0
L
Sylvanus
7,203
720
39
4
0
136,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role