Player Matchup

Cthulhu
Cthulhu
Bloodfiend6
Cthulhu
Level 110
God Stats
0W - 2L
1,365 SR
Queue Stats
5W - 8L
1,296 Elo+
Solo
Cernunnos
Cernunnos
Glizzyizzy6648
Cernunnos
Level 26
God Stats
0W - 8L
1,207 SR
Queue Stats
11W - 42L
1,059 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mikey Stepp
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,262 SR
Queue Stats
32W - 40L
1,433 Elo+
Party 2
Camazotz
Camazotz
Sneekaboojr20
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 2
Ares
Ares
dialektike
Ares
Level 199
God Stats
32W - 45L
981 SR
Queue Stats
558W - 587L
1,451 Elo+
Party 1
Team Averages
Level 94
1,263 SR
1,336 Elo+

VS

Team Averages
Level 82
1,519 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
PurpleDood
Kukulkan
Level 37
God Stats
2W - 1L
1,381 SR
Queue Stats
24W - 19L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
TruePlatinum
Danzaburou
Level 27
God Stats
12W - 2L
1,734 SR
Queue Stats
60W - 42L
1,571 Elo+
Party 3
Cliodhna
Cliodhna
bluedevil80
Cliodhna
Level 173
God Stats
4W - 0L
1,480 SR
Queue Stats
73W - 66L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodfiend6
Cthulhu
11
0 / 4 / 0
6,673
477
5,786
10,632
9,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Glizzyizzy6648
Cernunnos
11
1 / 5 / 3
6,511
465
4,221
8,542
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Mikey Stepp
Morgan Le Fay
10
1 / 9 / 3
6,522
466
5,244
12,247
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Sneekaboojr20
Camazotz
10
3 / 5 / 2
6,594
471
4,849
13,935
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 7 / 3
6,279
449
5,415
13,940
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 1 / 9
8,914
637
6,124
11,019
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
 
Sun Wukong
13
2 / 1 / 2
7,716
551
4,916
9,155
5,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
PurpleDood
Kukulkan
13
1 / 4 / 5
7,799
557
10,121
7,836
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
TruePlatinum
Danzaburou
15
9 / 0 / 3
10,232
731
10,145
7,438
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
bluedevil80
Cliodhna
15
12 / 0 / 10
9,405
672
13,265
14,054
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
30
30
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
1
9
10.5
W
Sun Wukong
 
Sun Wukong
2
1
2
3
L
Cthulhu
Bloodfiend6
Cthulhu
0
4
0
0
L
Cernunnos
Glizzyizzy6648
Cernunnos
1
5
3
0.5
L
Morgan Le Fay
Mikey Stepp
Morgan Le Fay
1
9
3
0.28
W
Kukulkan
PurpleDood
Kukulkan
1
4
5
0.88
L
Camazotz
Sneekaboojr20
Camazotz
3
5
2
0.8
W
Danzaburou
TruePlatinum
Danzaburou
9
0
3
10.5
W
Cliodhna
bluedevil80
Cliodhna
12
0
10
17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
44,571
59,296
Taken
49,502
32,277
Mitigated
21,457
6,865
Healing
22,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,124
1,125
2,388
4,513
11,019
5,193
210
3,738
7,281
34,862
1,524
W
Sun Wukong
 
Sun Wukong
4,916
1,618
0
2,976
9,155
5,854
0
4,201
4,954
814
46,615
L
Cthulhu
Bloodfiend6
Cthulhu
5,786
1,100
174
783
10,632
9,890
0
1,794
8,324
39,471
2,156
L
Cernunnos
Glizzyizzy6648
Cernunnos
4,221
1,858
0
1,015
8,542
2,322
0
1,677
6,865
0
29,206
L
Morgan Le Fay
Mikey Stepp
Morgan Le Fay
5,244
565
0
1,230
12,247
3,806
0
5,225
7,022
31,892
1,132
W
Kukulkan
PurpleDood
Kukulkan
10,121
852
0
493
7,836
2,667
538
3,351
4,485
55,093
0
L
Camazotz
Sneekaboojr20
Camazotz
4,849
801
0
2,493
13,935
4,761
0
3,150
10,746
0
27,050
W
Danzaburou
TruePlatinum
Danzaburou
10,145
4,838
0
4,138
7,438
2,649
2,436
1,748
5,690
0
82,278
W
Cliodhna
bluedevil80
Cliodhna
13,265
1,557
0
7,724
14,054
5,094
0
3,718
10,336
0
60,809
L
5,415
575
0
1,170
13,940
11,498
0
4,748
9,169
28,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
44,066
284
Minions Killed
451
0
Camps Cleared
0
1,314,894
Distance Traveled
1,426,024
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,914
637
51
4
0
270,648
0
W
Sun Wukong
7,716
551
76
5
0
275,883
0
L
Cthulhu
6,673
477
71
5
0
229,031
5
L
Cernunnos
6,511
465
61
4
0
288,097
0
L
Morgan Le Fay
6,522
466
60
4
0
245,430
0
W
Kukulkan
7,799
557
96
7
0
264,284
0
L
Camazotz
6,594
471
56
4
0
298,558
0
W
Danzaburou
10,232
731
147
11
0
270,449
0
W
Cliodhna
9,405
672
81
6
0
344,760
0
L
Ares
6,279
449
36
3
0
253,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role