Player Matchup

Chaac
Chaac
B4K3Dz0MB13
Chaac
Level 114
God Stats
3W - 6L
1,328 SR
Queue Stats
130W - 131L
1,399 Elo+
Solo
Ymir
Ymir
Chadwickington
Ymir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Party 1
Fenrir
Fenrir
N_Light01
Fenrir
Level 149
God Stats
1W - 0L
1,375 SR
Queue Stats
18W - 17L
1,499 Elo+
Party 1
Olorun
Olorun
Shadomoon
Olorun
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,479 Elo+
Party 1
Sol
Sol
TesticularModem
Sol
Level 159
God Stats
2W - 2L
1,517 SR
Queue Stats
115W - 114L
1,446 Elo+
Solo
Team Averages
Level 144
1,444 SR
1,435 Elo+

VS

Team Averages
Level 152
1,487 SR
1,500 Elo+
Baron Samedi
Baron Samedi
AdelaAbigail
Baron Samedi
Level 136
God Stats
0W - 1L
1,519 SR
Queue Stats
87W - 96L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
MrBookies7151
Sun Wukong
Level 128
God Stats
2W - 2L
1,294 SR
Queue Stats
162W - 113L
1,612 Elo+
Solo
Da Ji
Da Ji
Tekuilas
Da Ji
Level 118
God Stats
1W - 1L
1,776 SR
Queue Stats
141W - 149L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fidelg
Morgan Le Fay
Level 238
God Stats
2W - 5L
1,147 SR
Queue Stats
960W - 692L
1,575 Elo+
Solo
Bacchus
Bacchus
unlinkedtech
Bacchus
Level 140
God Stats
1W - 1L
1,698 SR
Queue Stats
444W - 475L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 13
11,275
752
9,723
18,115
22,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 3 / 16
12,608
841
8,024
21,552
23,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
N_Light01
Fenrir
19
4 / 6 / 20
11,754
784
16,584
22,854
32,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Shadomoon
Olorun
18
9 / 6 / 10
12,227
815
19,069
16,687
10,131
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 12
13,043
870
20,963
15,685
7,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdelaAbigail
Baron Samedi
1
0 / 0 / 0
3,814
254
0
0
0
Sun Wukong
MrBookies7151
Sun Wukong
20
5 / 4 / 9
11,373
758
20,065
29,624
31,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
Tekuilas
Da Ji
19
9 / 10 / 10
11,767
784
18,019
16,517
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
fidelg
Morgan Le Fay
20
7 / 6 / 9
11,843
790
27,600
18,533
9,979
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
unlinkedtech
Bacchus
15
1 / 10 / 6
9,261
617
11,372
22,614
39,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
56
30
Kills
22
23
Deaths
30
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AdelaAbigail
Baron Samedi
0
0
0
0
W
4
6
13
1.75
W
4
3
16
4
L
Sun Wukong
MrBookies7151
Sun Wukong
5
4
9
2.38
W
Fenrir
N_Light01
Fenrir
4
6
20
2.33
W
Olorun
Shadomoon
Olorun
9
6
10
2.33
L
Da Ji
Tekuilas
Da Ji
9
10
10
1.4
W
9
2
12
7.5
L
Morgan Le Fay
fidelg
Morgan Le Fay
7
6
9
1.92
L
Bacchus
unlinkedtech
Bacchus
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,363
Damage
77,056
94,893
Taken
87,288
96,374
Mitigated
89,041
34,640
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AdelaAbigail
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
9,723
1,095
979
3,157
18,115
22,303
494
5,658
11,730
0
28,149
W
8,024
1,504
906
5,761
21,552
23,462
272
7,276
13,495
18,817
757
L
Sun Wukong
MrBookies7151
Sun Wukong
20,065
2,616
324
9,593
29,624
31,196
0
15,833
13,791
0
45,584
W
Fenrir
N_Light01
Fenrir
16,584
4,259
1,880
5,088
22,854
32,531
187
7,276
14,310
0
25,578
W
Olorun
Shadomoon
Olorun
19,069
7,790
3,127
5,952
16,687
10,131
3,846
6,674
9,227
41,715
316
L
Da Ji
Tekuilas
Da Ji
18,019
4,592
395
799
16,517
8,658
0
10,184
6,333
0
25,874
W
20,963
8,390
1,505
6,285
15,685
7,947
3,575
6,983
7,972
43,476
0
L
Morgan Le Fay
fidelg
Morgan Le Fay
27,600
1,626
989
6,260
18,533
9,979
0
9,683
8,850
43,087
0
L
Bacchus
unlinkedtech
Bacchus
11,372
914
482
3,345
22,614
39,208
0
11,805
10,809
20,579
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,907
Gold Earned
48,058
171
Minions Killed
115
0
Camps Cleared
0
1,352,311
Distance Traveled
899,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,814
254
0
0
0
0
0
W
Chaac
11,275
752
29
2
0
260,054
0
W
Ymir
12,608
841
26
2
0
287,980
0
L
Sun Wukong
11,373
758
53
4
0
250,530
0
W
Fenrir
11,754
784
14
1
0
283,550
0
W
Olorun
12,227
815
60
4
0
221,026
0
L
Da Ji
11,767
784
16
1
0
200,789
0
W
Sol
13,043
870
42
3
0
299,701
0
L
Morgan Le Fay
11,843
790
34
2
0
219,087
0
L
Bacchus
9,261
617
12
1
0
228,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role